missing cover art
There are no reviews for this game.
here for more information about MobyRank.
With addictively energetic IndyCar racing action and Xbox Live support, IndyCar Series 2005 gives you plenty of bang for your buck if you truly love this style of racing. While it might not be the type of game that the casual racing fan would love to simply pick up and start playing, its a great introduction to this style of racing and a pure joy for those fans who are looking for a true IndyCar simulator.
The serious sim-like nature of the title might scare off the casual weekend racer, so if you aren’t the type who enjoys driving around in circles perfecting your lap times and car setups, you might want to steer clear of this title. IndyCar Series 2005 does a remarkable job of simulating just about every aspect of the IndyCar season and the world famous Indianapolis 500. The car setup, the schedules, the teams, the racers, everything is perfect and you won’t find a more authentic presentation of IndyCar racing on the Xbox.
“IndyCar Series 2005” is a game that anyone can try and it won’t cost you a ton to do so. Any oval racing fan will find enjoyment out of this game; the amount of enjoyment is going to be determined by how much you give back to the game. If you just hop in and play, you may be disappointed, but if you give this title some time, you will find a lot to enjoy. Online play adds so much more than the original, as well a lot of other improvements. The average look of the games graphics and audio does weigh a little bit on the gamer, but for the price, why argue? Given the bang-for-the-buck value of “IndyCar Series 2005”, I recommend checking it out and seeing for yourself what a fine title this is. See you on the track!
The whole thing about Codemasters' IndyCars 500 2005 is you just got to be a fan. It's a niche title that's dedicated to people who love this particular kind of racing, meaning this game is not a whole lot unlike a NASCAR game in its aim -- to please the fans. In design, IndyCar is solid enough, sporting a hefty amount of modes, including a respectable online set of features, and it's fast, not the fastest game ever, but very fast. And the AI is competitive enough to create problems for the drunk, stupid, or less than focused. It's not a whole lot better than the first effort, but the small incremental additions do make it a better experience overall.
There is nothing wrong with IndyCar Series 05, but it almost goes without saying that only a handful of gamers will be able to relate to it. Codemasters pretty much has car handling physics down to a science, so people should expect the basics to be well represented. Codies also knows how to write code for Live, making the twelve car action run as smoothly as a baby’s bottom. Graphics are pretty weak, and so are any chances for replayability, since everything is left hand turns. Give this one a serious look if you know the difference between a Champ car and an Indy car. If you don’t know what the hell I’m talking about, you may want to check out Pro Race Driver 2 first.
Adrenaline Vault, The (AVault)
Though the arcade-like controls do help acclimatize newcomers, this is by no means a title for the casual racing fan. The realistic mode is the only way to go, and while Indy racing aficionados need no additional motivation to pick up IndyCar Racing Series 2005, the solid gameplay and stable online component make for a engaging experience, especially with an attractive $20 price tag.
IndyCar Series 2005 is at best a thunderous thrill ride of nervous tension and insane speed and at worst a frustrating graft through endless laps of samey left-hand turns. I found the latter to be a larger feature of the gameplay but with a high level of customisation and the online mode (but surprisingly no other multiplayer modes), many will find this a nice little time burner and a good value for money. It's not quite a pole position purchase but inside this hit or miss title roars the engine of a codemaster and there's something to be said for that.
Game Freaks 365
At first I didn't like IndyCar 2005 at all and trudged my way through so I could write the review, but the more I played the more I enjoyed it, especially after passing the master classes. But, if you're not a fan of the IRL or racing at all it might be hard to get into. If you're just looking for a casual racing game try TOCA 2, it's made by the same company but is more suited to the mainstream gamer. In conclusion, my final score will be 7.0 but add 1.5 if you're even a casual fan of the IRL. If you happen to be a major fan then add 2 points.
Instead of waiting until the end of the review as per normal, I’ll come right out and say this now: if you’re like me as far as racing games go, I can’t recommend Indy Car to you. You will severely dislike it. Oh, you’ll give it its fair share of chances, but after not knowing why you failed for the umpteenth time in the first “tutorial” lesson, you’ll be taking this puppy back, or selling it to your Gran Turismo-addicted friend, I assure you. However, if you like your sims hardcore, or if you’ve simply decided you want to get into one of these babies for once (and have a masochistic streak), then this game has a ton to offer you.
For hardcore fans of the sport with an interest in car tuning and oval racing, IndyCar Series 2005 is worth a rental at the very least. For anyone else, though, IndyCar Series 2005 is difficult to recommend when there are games such as Project Gotham Racing 2 and Codemasters' own TOCA Race Driver 2 available--the latter of which offers its own enjoyable take on oval racing and much, much more.
After my ears finally healed back up from the game's soundtrack, I was pleasantly surprised by IndyCar Series 2005. For a budget title (retail price is about $20), the game really comes across as a solid racing title. The learning curve is definitely steep, but it's still a good enough game to appease most fans of the genre. Just remember to bring your earplugs.
IndyCar Series 2005 isn’t a bad game and fans will most probably lap it all up. We found it a little too technical, requiring far too much time and dedication that we aren’t willing to give to such a game, simply because we soon started losing interest in going around in circles and crashing out in each exhausting race. We found that races without incident were rare and also were involved in these many incidents ourselves. We don’t particularly like the sport therefore we couldn’t really get anything out of the game, not a disastrous racing title but certainly a plainly average one that lacks a great deal of spirit.
Het is overduidelijk dat Codemasters voor de makkelijkste weg heeft gekozen en quasi geen vernieuwingen in de game heeft verwerkt en het de intentie wekt dat men het enkel op de fondsen van de gamers gemunt heeft. Dezelfde presentatie, dezelfde erbarmelijke graphics, dezelfde eentonigheid en een Xbox Live functie die niet echt voldoet aan de hedendaagse norm.
Xbox Nation (XBN)
Overall, the game is just realistic enough to annoy the bajesus out of you. Granted, 2005 retails for around 20 bucks, so you can't exactly say you're getting cheated. But then, sometimes you get exactly what you pay for.