User Reviews

There are no reviews for the Xbox release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.4
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.3
Personal Slant How much you personally like the game, regardless of other attributes 2.7
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they're executed 3.3
Overall User Score (10 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
I thought Kato was just a sucker for the license, but Two Towers really is a tremendous game. The combat is such that you never have to worry about hitting the wrong Orc, but it doesn’t baby you, either. The graphics are outstanding, and the seamless integration between real-time and FMV cutscenes will take your breath away. The three progressing characters immensely increase the replay. EA, which also gave Xbox gamers Buffy, has done it again with a quality, licensed beat ‘em up.
Consoles Plus (Mar, 2003)
Le jeu peut paraître un peu répétitif et finalement court (c'est souvent le cas avec les beat them all), mais le plaisir est total.
PGNx Media (Jan 08, 2003)
The lighting could be a little better in this game, a lot of the times you can’t see your character or an enemy good enough. Also camera angles screw you over a lot. But even with those flaws this is very good game. I highly recommend that you buy or rent this game. But like I said earlier, if the third movie was included in this it would be better, since the game doesn’t take long to beat.
85 (Apr 03, 2003)
These issues aside, Stormfront have delivered a truly polished and fun game that picks an appropriate format for the license and implements it professionally. Too often we have seen licensed properties straddling genres in an attempt to cover all the bases and be all things to all people, and almost invariably the result is poor. Stormfront wisely chose to concentrate on one play style and to do it well, and the results are their reward. If you can stomach the short length, then buying the Two Towers will provide you with an ideal addition to that growing DVD collection.
85 (Mar 27, 2003)
Ceux qui n'ont pu découvrir ce titre sur PS2 pourront se rattraper grâce à cette conversion fidèle sur Xbox. EA a su tirer la quintessence du film de Peter Jackson pour réaliser un jeu hors normes qui relève de l'épopée homérique. Du jamais vu dans un jeu vidéo, tant ces affrontements héroïques semblent réels et restituent parfaitement l'ambiance du film.
Factornews (May 02, 2003)
Les Deux Tours s’avère être un excellent beat them all, avec un intérêt toujours relancé par les multiples bonus du jeu et du film à débloquer. Pour disposer de tous ces suppléments, il faudra s’employer ferme et bien maîtriser tous les coups spéciaux. Les fans du genre ainsi que les inconditionnels du Seigneur des Anneaux seront aux anges.
GamePro (US) (Dec 23, 2002)
Still, you can't beat the game's presentation?the glorious visuals, real cast voice-overs, and Howard Shore score are so faithful to the film it's frightening, and the Xbox graphics are even cleaner than the PS2 version's. In a way, that's sort of a drag?the PS2 grit layer served to make the game even more cinematic but not enough of a drag that you should be turned away. Few movie-licensed games have been.
GameSpot (Jan 07, 2003)
The Lord of the Rings, The Two Towers is a traditional action game with a terrific gameplay system that encourages you to battle it out like there's no tomorrow. This system is difficult to master, which really adds a lot to the game's replay value. Most of the levels are set up in a way that makes them fun and easy to replay with other characters. Fans of the films will definitely want to pick this one up, but those who enjoy action games in general will also find a lot to like about it, in spite of the game's short length.
77 (Mar 22, 2003)
»Die zwei Türme« ist eines der seltenen Games, die einen hochwertigen Namen nicht einfach verschleudern. Im Gegenteil: Eigentlich findet Ihr hier alles, was ein gutes Spiel ausmacht: Launiges Spielprinzip, liebevolle Präsentation, exzellente Akustik und vieles mehr. Aber wie so oft, hockt auch hier der Teufel im Detail. Die Übergänge zwischen Film- und Spielmaterial sind zwar beeindruckend, aber im Prinzip unnötig. Das Zerhackstücken der immergleichen Gegner ist wenig abwechslungsreich, der Frustfaktor hoch. Warum kann ich nur drei Figuren steuern (vom Bonuscharakter mal abgesehen)? Und warum spielt das im Wesentlichen keine Rolle, weil es keinerlei Auswirkungen aufs Spiel hat? Für mich am wenigsten nachzuvollziehen ist allerdings die Entscheidung, den Multiplayermodus wegzulassen: Wenn es ein Spiel gibt, das nicht nur alle Voraussetzungen bietet, sondern auch direkt nach einer Mehrspielervariante schreit, dann ist es dieses.
IGN (Jan 03, 2003)
A couple of months ago, EA released Lord of the Rings: The Two Towers on PS2. The game looked stunning on Sony's console and I couldn't wait for the port over to Xbox. Having heard so many good things, I expected a lot from The Two Towers, but I'm somewhat disappointed in this decent beat-em-up, which comes with far too many limitations and nagging annoyances to be worthy of quite such high praise that's been thrown around. It's good, it's fun, and if you enjoyed the first two Lord of the Rings movies, you'll probably dig it. But The Two Towers is more a case of "Oh wow, they made a decent licensed game" than "it's innovative and fantastic to play."
The Video Game Critic (Feb 27, 2003)
My main beef is the lack of a two-player mode. It's particular puzzling since most levels feature two fighters fighting side-by-side, one controlled by the CPU. The camera can be a pain at times, but it's not a showstopper. Lord of the Rings The Two Towers is a good looking game that should appeal to those who can't get enough of the films.
XBox Solution (XBS) (Jan 30, 2003)
Though the game itself is short, you'll find yourself replaying it a few times with all the different characters, trying to get each to as high a level as possible, and collecting all the combos. There is even a secret character and secret level for you to unlock, as well. There's even quite a few extra interviews and footage from the movies hidden on this DVD, all waiting to be unlocked. The game can be beaten on Easy mode in a few hours, but you'll likely have to replay a few of the levels several times. In hard mode, the game becomes quite unforgiving, even with maxed-out characters. Unfortunately, there is no two-player mode, and this title practically screams out for it. The simple addition of multiplayer would've extended the life on this one for hours.
Adventure Lantern (Jul, 2006)
In the end, The Two Towers is a game that is made for fans of the movie. It offers good action mechanics and an opportunity to actively participate in some key moments of the movie. In that regard, The Two Towers is better than the average sloppy movie adaptation. However, in terms of delivering a complete game, The Two Towers falls short of the mark.
GameZone (Jan 15, 2003)
The Two Towers is a fun experience that is probably best played over a rental due to its length and lack of replay value. There are some incentives for Ring fans to keep playing though, so anyone interested in Tolkien's work would not do wrong picking this up.
GameSpy (Jan 01, 2003)
With the PlayStation 2 being all "inferior" to the Xbox's presumed power, and the two months of extra development time, surely E.A. must have added an extra aiming reticule for the archery, increased the framerate from 30, sculpted a few more polygons on the main heroes and adversaries, and added reflections to the underwater orcs and other badly realized reflections. Well, don't bet on it, Bilbo. There are absolutely no differences between this, the GameCube, and the PlayStation 2 versions, aside from some miniscule tidying of the jagged polygons from the PS2 original.