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It is a shame to see some technical issues hurt this overall experience, such as problems with the graphics and framerate, but this is still the most solid Matrix experience on the Xbox. Granted the competition isn’t stiff, but the game is still enjoyable.
The Matrix: Path of Neo was mainly created for Matrix fans, and not the uber hardcore who will just hate anything different from the pictures. It's great to have a game where you can be Neo in the Matrix world. All the right "Matrix" effects and pivotal points have been captured from the movies, and you should have a blast playing through your favorite parts. Path of Neo is not perfect and the main problem is the camera and the auto targeting system, along with some not so perfect graphics. I know these issues will generate a few haters, but if you can get over these facts, there is a game here to enjoy.
Es gab mal eine Zeit, da war der Name »Shiny« gleichbedeutend mit »Kaufen!« - man denke in diesem Zusammenhang an die ersten beiden Earthworm Jim-Teile, Aladdin, MDK oder Sacrifice. Mittlerweile scheint die Ära unendlich weit weg, denn genau wie Enter the Matrix ist Path of Neo ein Spiel, das erstaunlich konservativ gute Action abspult, aber dabei so viele Fehler macht, dass man sich kaum eine Kreativtruppe wie Shiny dahinter vorstellen kann. Das geht mit dem öden Spieleinstieg los, denn das sich kaugummiartig dahinziehende Herumgeschleiche im Büro ist einschläfernder als das Sandmännchen. Danach geht es mit dem Spiel stetig bergauf, man erkennt, dass die Entwickler ambitioniert und voller guter Ideen an das Projekt rangegangen ist. Aber letzten Endes, sei es aus technischen oder spieldesignbedingten Gründen, sind sie dann doch sehr viele Kompromisse eingegangen – Kompromisse, die dem fertigen Produkt einen bitteren Beigeschmack verleihen.
All told, while the game certainly isn't everything I hoped it would be, I feared this franchise might be going, and I could see a lot of people willing to overlook the missteps in exchange for finally getting a real shot at being The One.
The Matrix Path of Neo is a solid game when it wants to be but in my opinion a little rough around the edges. Whilst overall the game is an improvement over Enter the Matrix in some areas it some how feels like the production values aren’t the same. I think Matrix fans will lap up this game because its very nature appeals and puts them into the driving seat so to speak. For action fans then I think that this game has something to offer but is still not as good as games like Max Payne for example. I enjoyed playing the game because I’m a bit of a fan of the films and enjoyed playing as Neo. Anyone who isn’t so sure should rent the game out first and try before a purchase.
Overall, the Path of Neo is a decent game, and one that goes a long way towards making amends for Enter The Matrix. However, a large number of technical issues and some combat flaws, along with a number of less than stellar puzzle mechanics make this a game for hardcore Matrix fans or some martial arts action buffs instead of for everyone.
The Matrix: Path of Neo is een middelmatige game, al voegt de Marix-licentie toch wel iets toe. Op technisch vlak laat de game, net als zijn voorganger, soms te wensen over, maar daartegenover staat een uitstekend combat-systeem met moves die er prachtig uitzien. De game kent een heerlijke Matrix-sfeer, die soms helaas doorbroken wordt door vreemde stijlkeuzes van de makers. The Matrix: Path of Neo is niet het avontuur geworden waarop ik hoopte, maar, en dat geldt zeker voor de Matrix-fans, is het spelen zeker waard.
I’m not sure which Matrix game is worse, Enter the Matrix or The Matrix: Path of Neo, because they pretty much suck equally. All the problems in EtM return in PoN, with about the only new feature is the ability to play as Neo. There is just a myriad of problems with this game including the camera, the targeting, the framerate, the forced training, the level design, the graphics, the controls, etc. I did have some fun playing a few key moments from the movies, like the famous lobby shootout and large Smith battle, but for every good movie-battle level, there are three stupid, time wasting levels you must endure.
The fight scenes miraculously hang on to the films' stylized martial arts feel, making combat fun to watch, but the contextual and overcomplicated combat mechanics always manage to keep you off-balance. I feel saturated by the awfulness of this game. I can taste its stink whenever I play it.
Il est là, on le sait. Qui ? Le potentiel ludique, quelque part sous ce fatras. Si Shiny avait voulu ou pu pousser au bout le développement du jeu, sans doute aurait-on eu droit à un titre vraiment sympathique, c'est en tout cas ce qu'on se dit lorsque qu'on constate à quel point l'ensemble du jeu manque de finitions. Le gameplay - avec ses combats aux corps-à corps bien sentis mais beaucoup trop limités -, aussi bien que la réalisation qui se situe aux frontières de la honte. Typiquement le genre de titre à essayer pour 10 sacs en occasion. A ce prix vous ne regretterez pas, à plus, vous aller pleurer.
I think Matrix: Path of Neo wasted a lot of potential. It was cool to punch Morpheus through the walls of a dojo in Neo's training. But struggling with the awful controls and trudging through the repetitive, boring levels brings down the experience to a level low enough that I can't recommend buying the game. After every session I had with the game, I felt myself wanting to play the game less and less. I actually think Path of Neo is better than Enter the Matrix, simply because there is potential entertainment to be found here, but I'd recommend a weekend rental at most. Morpheus was wrong, because Neo's not The One.
The Matrix: Path of Neo is a turbulent ride between decent action, half-baked graphics and camera, and occasionally clunky, but undeniably authentic presentation. It's an awkward position to be the bearer of bad news to Matrix fans, but this is not the game that any of us had envisioned back in 1999 when we walked out of the movie theater and thought about how cool a Matrix game could be. The Reloaded missions keep the game from being a complete wash, but they can't save it from mediocrity. The introductory levels drag on lifelessly, and the game's "alternative" ending is bad enough to make players wish they'd taken a blue pill instead of buying this game. I wonder if they made a video game of Bound if it'd end with Jennifer Tilly shooting Gina Gershon…
While The Matrix: Path of Neo is a videogame, and it certainly does everything one would expect a game to do in this day and age… it does it in such an unpolished manner that you're better off breaking your thumbs if someone tries to make you play it.