NHL Rivals 2004 is Microsoft Game Studios’ inaugural National Hockey League (NHL) title for Xbox.
- Online play with Xbox Live. Hockey fans can take their game online with head-to-head game play to rekindle old rivalries with friends and start new ones with other gamers. Gamers will be able track individual and team statistics, leader boards, and win/loss records, and players can engage in cooperative, team, ranked and unranked play. With Xbox Live, gamers can download quarterly roster updates, All-Star Game rosters, updated player ratings and more.
- Pickup Game feature. Sometimes a player wants to grab five friends and play some hockey on the neighbourhood pond. NHL Rivals 2004 has a special Pickup Game feature that will link players via Xbox Live for a game of three-on-three. Each gamer will control his or her own created player in a three-on-three game with AI goalies.
- NHL role-playing. Unique player roles including Snipers, Enforcers and Agitators offer gamers a chance to take advantage of different styles of play and abilities. Players will have moves specific to their role on the ice.
- More modes of play. Gamers can hit the ice for high-octane hockey in Single Game, Playoff, Season or online play modes. In addition, NHL Rivals 2004 features two exciting modes of play, Tournament Mode and Rivalry Mode. In Tournament Mode, gamers can set up eight-, 10-, 12- or 16-team round-robin knockout tournaments. Rivalry Mode instantly puts gamers into a grudge match between historic rival teams such as the Canadiens versus the Maple Leafs, with no need to pick teams or set line-ups.
- Top announcer team. NHL Rivals 2004 includes more than 20,000 lines of dialogue, play-by-play, stories, insight and analysis from the broadcast team of Sam Rosen and John Davidson along with rink-side reporter Dick Fain. Face-off system. NHL Rivals 2004 features a unique stick-placement system with special moves and countermoves to make the faceoff as important in the game as it is in the NHL. Gamers will be able to win the puck clean with the stick, use the player’s feet, or block the puck just like the pros.
- Player fuse. A player’s real-world personality and inclination to fight is incorporated into his composure rating and “fighting fuse.” Every player has a fuse; the shorter it is, the more likely he will be to drop the gloves. To set off a rival player’s fuse, gamers will have to check, hook and frustrate him to goad him into a fight. Unique physicality animations allow a player to fight or back away from a fight if the gamer determines it’s not wise to drop the gloves and take a penalty. In addition, each player will be equipped with a revolutionary move and countermove fighting system, allowing him to jab, hook, uppercut and even block.
- Hockey camp. To help rookies get up to speed, NHL Rivals 2004 walks gamers through an interactive tutorial that presents basic game skills and provides active feedback on performance.
This dramatic hockey simulation immerses gamers into one of the most realistic and exciting hockey settings ever created. With more than 700 in-game motion-captured animations, hockey fans will be able to take wrist shots, one-timers and slap shots just like real NHL superstars.
Gamers also will be able to settle their hockey grudge matches and create their own rivalries online using Xbox Live. NHL Rivals 2004 allows hockey fans to control a NHL team on a quest to win theStanley Cup, or play a quick game of pickup hockey against their closest friends.
Contributed by havoc of smeg (13806) on Jun 22, 2010.