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Critic Reviews

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1UP (Oct 17, 2006)
Open Season may be too simplistic for seasoned gamers, but this cross-console release is the perfect kid-friendly tie-in for a family film.
67 (Dec 02, 2006)
Ja, Boogs und Elliots Abenteuer ist sehr kurz, unglaublich linear, extrem einfach, im Mehrspielermodus völlig Banane und auf der 360 total überteuert. Zudem nutzt sich das im Mittelpunkt stehende Objektsuchen und Jägererschrecken mit der Zeit rasch ab. Für Kids und blutige Anfänger, die das Szenario mögen, ist Jagdfieber aber dennoch ein durchaus empfehlenswerter Titel: Der Preis ist fair, die Lokalisierung vorbildlich, Frustmomente sind Mangelware und die Präsentation ist humorvoll und charmant. Zudem wird der Spielverlauf immer wieder durch amüsante Intermezzi wie Stachelschweine Schleudern, Minenachterbahn oder Plumpsklo-Rafting aufgelockert. Schade nur, dass man bereits nach wenigen Stunden am Ziel ist und sich anschließend nur noch mit dem leidlich spannenden Sammeln verpasster Bonusitems und nahezu völlig spaßfreien Minispielen beschäftigen kann.
Extreme Gamer (Oct 02, 2006)
Open Season is an average game based on another kid's animated movie. Fans of the movie should find some enjoyment in Ubisoft adaptation; other might want to skip this one. If you're not into the movie or cute fuzzy forest animals then Open Season doesn't offer up much to the causal gamer, especially with the voice mimic talent they found for the production. If I had to choose I'd grab the Xbox version for the lower price and save the other cash to see the movie in the theater.
GameZone (Oct 30, 2006)
Open Season fails to capture the fun and adventure seen on the big screen and offers a simplistic platform game that becomes boring way too quickly. Even for the game’s target audience the game will get too repetitive and the novelty of playing a big loveable bear just isn’t enough to save the game from its stale gameplay. While the multiplayer mode and the tons of collectibles will keep fans busy, there isn’t much here to warrant the purchase price. Rent this one if you liked the movie but if you absolutely want a good game version of Open Season, I suggest you buy far superior Nintendo DS version instead.
IGN (Oct 03, 2006)
As a children’s title that’s meant to compliment the theatrical release of Open Season, the game fulfills its mission of snagging shelf space, while still managing to throw in some entertaining moments into the mix. The comedy, while basic, actually had us laughing a few times through the game, and even though the story and character designs from the film are amazingly cookie-cutter, the game offers a few high points for anyone with little tikes in desperate need of some gaming goodness to go with the afternoon flick. Still, the game doesn’t have the polish necessary to really recommend it to anyone aside from Open Season fanatics, and we’d still stand by a rental as opposed to dropping full price for the game. With a few multiplayer events and some decent gameplay mechanics, the game should last a younger player anywhere from 10-15 hours. Just don’t expect too much more than the single player adventure.
GameSpot (Sep 28, 2006)
Ultimately, it's hard to imagine anyone having a good time with this version of Open Season. The action is repetitive and dull, almost to the point of coming across as patronizing, and it takes forever for levels to come along that let you make use of all of Boog's abilities. Added to that, the overall presentation falls so flat that the game never comes close to capturing one iota of the whimsy that even the commercials promoting the film had.
50 (Oct 06, 2006)
Les Rebelles de la Forêt est une adaptation de film d'animation de plus. La réalisation est très moyenne, la durée de vie aussi, le titre est répétitif et le rythme est haché par des cinématiques dont la plupart n'ont pas un grand intérêt. Certes, quelques passages sont marrants, mais ça ne va pas plus loin. Si vous connaissez quelqu'un qui a moins de 9-10 ans et que vous parvenez à trouver le jeu à 20 euros pourquoi pas, mais payer plus, ça ne vaut pas le coup.
GamesRadar (Sep 27, 2006)
The main problem with the game is that each puzzle or task is explained too thoroughly at the start of the mission. Instead of letting you figure out the solution, the instructions specifically spell out what to do from the start, taking the fun out of discovering the answer for yourself. Because of this, completing each task feels unrewarding at best. After a few "adventures," following each specific set of instructions feels more tedious than fun. The layout of the game requires so little interaction that it's easy to become apathetic to your easily won victories.