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DreamCatcher | | Executive and Line Producer | Robert Stevenson | | Vice President Marketing | Marshall Zwicker | | Director of Global Marketing | Lorraine Lue | | Marketing Director (EMEA) | Simon Vivien | | Lead Product Marketing Manager | Byron Gaum | | Associate Product Manager | Chris Nesbitt | | Product Managers (EMEA) | Frédérique Barkoff, John Gordon | | Product Manager Italy | Fabio Cerutti | | Group Manager France | Alexandre Enklaar | | Label Manager UK | Holly Groves | | Marketing Creative Director | Desmond Oku | | Box Illustrations | Russel Challenger, Greg Banning | | PR Coordinator | Duane Brown | | PR (Kohnke Communications) | Robin John Rosales | | Story Concept | Jeremy Bell, Russel Challenger, Adrian Chmielarz, Brian Gladman | | Script | Jeremy Bell | | Manual | David Ellis | | Manual Layout and Editing | Jay Kinsella, Chris Nesbitt | | Localization Production | Yann Tisseyre | | Voice Casting | Ginny McSwain | | Voice Directing | Ginny McSwain, Robert Stevenson, Yann Tisseyre, Simon Vivien | | Voice Talent | Cam Clarke (Daniel), Jim Cummings (Alastor), John Cygan (Sammael), Lex Lang (Lucifer), Vanessa Marshall (Cathrine and Eve), James Kevin Ward (Asmodeus) | | Soundelux DMG Producer | Amanda Wyatt | | Engineer and Dialogue Editoral | Elliot Anders | | Assistant Engineer | Tim Farrell | | Voice‑Over Asset Manager | Sara Huddleston | | DM Meatless Map Creators | Brad Stephens, Jim Houx | | QA Manager | Mike Adams | | QA Lead | Adrian Miller | | Testers (Functional) | Dan Dawang, Anthony Finelli (The Great), Vasso T. Kontoulis, Simon Cunningham, Kamaal Anwar | | Additional Testing | Aldo Fazzari (The Mothman), Matthew Dickson (mattitude), Joel Dreschler, Chris Elliot (Dr. OwNaGe), Ryan Gravel, Kory Lauzon (Cannon Fodder), Yohany Lee (Ninj on), Chantal Mauro, Krystal Moon, Jeremy Nore, Chris Nesbitt, Shing Pang (Lizo), Daniel Torreblanca | | External Testing Director (Enzyme) | Carolljo Maher | | External Testing PM (Enzyme) | Guillaume Jolicoeur | | External Testers (Enzyme) | Matthew Beesley, Eric Bissonette, Marilyn Burke, Alexandre Côtè-Malo, Luc Cruz, Michael Fisher, Jean-Francois Gange, Dominic Girard, Jean-Philippe Lapointe, Seth Loveless, Guillaume Mallette, Simon Paradis, Maxime Plessi, Thierry Ranger, Simon Tanguay, Alex Zukowski | | Website | Jeremy Bell, Barry Lachapelle, Ryan Andal | | President | Richard Wah Kan | | CEO | Richard Wah Kan | | Legal Affairs | Leslie Rosenthal | People Can Fly | | Studio Lead | Adrian Chmielarz | | Project Managers | Bartlomiej Miszkurka, Piotr Krzywonosiuk | | Project Lead | Andrzej Poznanski | | Lead Programmer | Bartek Sokolowski | | Lead Engine Programmer | Klaudiusz Zych | | Lead Character Design and Animation | Michal Kosieradzki | | 3D Engine and Animation System Programming | Bart Sekura, Klaudiusz Zych | | Game Play and Logic Programming | Marek Galach, Michal Trepka | | Weapons and Additional Game Play | Bartek Sokolowski | | AI Programming | Marek Galach | | Multiplayer Programming | Krystian Galaj, Bartek Sokolowski | | Physics and Havok Integration | Krystian Galaj | | Editors and Scripting System Programming | Bartek Sokolowski | | Sound Programming | Krystian Galaj | | User Interface and Input Programming | Michal Trepka | | Pathfinding and Occlusion | Krystian Galaj | | Game Design | Michaz Sadowski, Michal Kosieradzki, Adrian Chmielarz, Andrzej Poznanski, Michał Nowak | | Level Design and Modeling | Wojciech Madry, Tomasz Strzalkowski, Kamil Bilczyński | | Additional Level Design and Modeling | Michaz Sadowski, Michał Nowak | | Additional Character Design | Slawek Latos | | Character Animation | Krzysztof Falinski, Paweł Ruszkiewicz | | Weapons Design and Modeling | Paweł Ruszkiewicz | | Havok Objects | Wojciech Madry, Michał Nowak, Wojciech Pazdur | | Character Texture Artists | Paweł Ruszkiewicz, Krzysztof Falinski, Slawek Latos | | Level Texture Artists | Robert Wilinski, Wojciech Pazdur, Tomasz Strzalkowski, Kamil Bilczyński | | Lighting | Sebastian Woldanski, Arkadiusz Rekita, Tomasz Strzalkowski, Wojciech Madry, Andrzej Poznanski | | HUD and GUI Artist | Robert Wilinski | | Particles and Special FX Art | Michal Kosieradzki, Paweł Ruszkiewicz | | Game Environment Technical Director | Wojciech Madry | | Maya MEL API and Script Programming TD | Sebastian Woldanski | | 2D Art | Maciek Kuciara | | Xbox GFX Conversion | Andrzej Poznanski, Michał Nowak, Wojciech Madry, Michal Kosieradzki, Paweł Ruszkiewicz, Maciek Wojtala | | Sound Design | Adam Skorupa (Scorpik) | | Music and Acoustic Sets | Adam Skorupa (Scorpik) | | Ambient Sound and Music | Marcin Czartynski (Cedyn) | | Battle Music | Patryk Gegniewicz (Revisq), Dominik Popinski (LpD) | | Music Performance | Aleksander Grochocki (Biomech - guitar), Michal Loranc (Xaay - guitar) | | Music Producing | Marcin Czartynski (Cedyn) | | People Can Fly Business Affairs | Adrian Chmielarz | | QA Team | Paweł Nowakowski, Michal Mossakowski, Daniel Lewandowski, Krzysztof Cyngot, Grzegorz Rychlik | Digital Amigos | | Project Leader/Additional Art | Krzysztof Rudź | | Lead Artist | Adam Torczynski | | Lead Character Animator | Andrzej Zawada | | Lead 3D Modeler/Environment Artist | Bartek Opatowiecki | | Rigger/Character Animator | Grzegorz Kukuś | | Character Animators | Łukasz Muszyński, Arek Zawada, Tomek Zawada | | Character Artist/Concept Artist | Szymon Kaszuba | | Texture Art | Arkadiusz Jurcyn, Jarek Kwasniak (Kvas), Andrzej Rudz | | Modeling | Arkadiusz Jurcyn | | Matte Painting | Jarek Kwasniak (Kvas) | | Supplementary Modeling | Sebastian Nowak | | Storyboards | Rafal Maslyk (Maslo), Karolina Poryzala | | Sound and Music Composition | Marcin Czartynski | | Title Animation | Janusz Budzyn |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Robert Stevenson, 89 other games James Kevin Ward, 83 other games Cam Clarke, 69 other games Richard Wah Kan, 68 other games Marshall Zwicker, 67 other games Vanessa Marshall, 63 other games Jim Cummings, 60 other games Dan Dawang, 59 other games Mike Adams, 56 other games Lex Lang, 44 other games Carolljo Maher, 42 other games Byron Gaum, 38 other games Lorraine Lue, 37 other games Chris Nesbitt, 34 other games Vasso T. Kontoulis, 34 other games Adrian Miller, 34 other games Anthony Finelli, 32 other games Amanda Wyatt, 32 other games Leslie Rosenthal, 31 other games Elliot Anders, 31 other games Aldo Fazzari, 31 other games Desmond Oku, 29 other games Ginny McSwain, 28 other games Jay Kinsella, 27 other games Yohany Lee, 27 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Painkiller Black (Limited Edition DVD), a group of 84 people Painkiller, a group of 78 people Painkiller: Battle Out of Hell, a group of 66 people Cold War, a group of 25 people Dungeon Lords (Collector's Edition), a group of 24 people Dungeon Lords, a group of 23 people NecroVisioN, a group of 23 people Agatha Christie: And Then There Were None, a group of 21 people Aura: Fate of the Ages, a group of 17 people Domination, a group of 16 people SuperPower 2, a group of 16 people The Egyptian Prophecy, a group of 16 people Crystal Key II: The Far Realm, a group of 16 people Atlantis Evolution, a group of 15 people MISSING, a group of 15 people Jack the Ripper, a group of 15 people Return to Mysterious Island, a group of 15 people Crime Stories: From the Files of Martin Mystère, a group of 15 people Sentinel: Descendants in Time, a group of 14 people Voyage, a group of 14 people ECHO: Secrets of the Lost Cavern, a group of 14 people Arx Fatalis, a group of 14 people Keepsake, a group of 13 people Traitors Gate 2: Cypher, a group of 13 people Broken Sword: The Sleeping Dragon, a group of 13 people
Credits for this game were contributed by Ulkai (47) |
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