79
MobyRank
100 point score based on reviews from various critics.
3.1
MobyScore
5 point score based on user ratings.

Advertising Blurbs

uk.playstation.com:
    Eidos' action FPS blasts onto PS2 complete with guns, gadgets and frenzied online play.

    Become a genetically enhanced super-soldier in this slick first person action shooter from
    Eidos and Crystal Dynamics.

    Employ futuristic weapons and high-tech gadgetry as you attempt to destroy the militia's
    secret weapon in Project: Snowblind's varied 11 single player missions, or join in the
    intense action online with a variety of modes for up to 16 players.

    Set in the not-too-distant future, Project: Snowblind enlists you as 2nd Lieutenant Nathan
    Frost, who goes from low-ranking nobody to elite super-soldier after he volunteers himself
    for an 'upgrade' with the international army known as the Liberty Coalition.

    Nathan's high risk missions range from infiltration (the term 'Snowblind' refers to a complete
    shutdown of electrical and bio-mechanical systems after an EMP blast or similar electrical
    disturbance) to full blown combat scenarios. Along the way, he can enhance his
    extraordinary abilities further still using a variety of bio-mods.

    Unique futuristic weapons and secondary items, such as the 'Kicker' physics gun and the
    Riot Wall, add unprecedented depth to Project: Snowblind, particularly in the multiplayer
    arena.

    Up to 16 players can take part in all new modes (as well as perennial favourites like
    Deathmatch and Capture the Flag) across 16 of the game's maps, including a delapidated
    Opera House, a dense jungle and a converted Buddhist Temple.

    • Features a unique array of futuristic weapons and high tech gadgets


    • Upgrade and augment your abilities using bio-mods


    • Play new modes (including some designed exclusively for PS2) online with up to 16
      players

    Contributed by DreinIX (9294) on Mar 27, 2008.

Advertisement in PC Games, March 2005 (German):

    DER SHOOTINGSTAR 2005.



    Alle mit dem Sniper aus dem Hinterhalt erledigen? Oder mit der Rail Gun in die Gegnermenge stürmen? Oder mit mehreren Riot Walls einkesseln und eine Granate draufwerfen? Oder eine EMP-Granate auf einen Spiderbot montieren und in die Menge laufen lassen? Oder lieber ganz anders? Man hat die Qual der Wahl der Qual.

    Contributed by Xoleras (66998) on May 28, 2005.

www.atari.com.au - PlayStation 2/Xbox:
    Experience the dramatic intensity of the frontlines of a war through the eyes of the first of a new breed of super soldiers in this gritty and epic first-person action game.

    Players live the fantasy of being an elite special operations combat soldier with access to the most high-tech weaponry, gadgets and vehicles, presented with all the realism, emotional intensity, and valor found in the popular 'War Games' shooter genre.

    FEATURES

  • Robust online multiplayer experience with 16 players and voice over IP support, classic and new multiplayer modes are offered, including some modes uniquely designed for the PS2 and XB platforms
  • Arsenal of unique weapons and secondary items including the Riot Wall and the Kicker physics gun yield a variety and depth of gameplay never before realized, especially when leveraged in multiplayer play
  • Vehicles serve as functional obstacle solving tools, for rescue attempts and as weapons in both single and multiplayer gameplay
  • Use Biomods to customize, upgrade and exploit the superhuman powers of your character
  • Build an emotional connection to your comrades in battle; during the missions you have the power to rescue, heal and protect them. Neglect their cries for help and view with shame their names on the War Memorial Wall at the end of the game
  • Wide variety in mission pacing ranges from frenetic action of battlefield chaos to tactical infiltration style missions
  • Storyline is grounded in a believable, relevant near future setting, in a war as seen through the eyes of a hero
  • Pick-up & play, visceral action pulls the player through a cinematically immersive storyline
  • 11 missions spanning across 16 maps including the dilapidated Opera House, the twisting jungle at the city perimeter, a Buddhist Temple converted, and sprawling urban Wasteland

    Contributed by Xoleras (66998) on Mar 09, 2005.

 

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