Description
Adventure game legend
Tim Schafer deviates from his traditional design formula with Psychonauts, a traditional console-style platformer with a very unorthodox style. At a summer camp for up-and-coming psychics, a young boy with a very unusual level of psychic ability inexplicably shows up. The boy, named Raz, is allowed to stay at the camp until his father comes to pick him up, but his arrival coincides with very strange circumstances.
Soon, evidence that someone is psychically tampering with the campers' minds reveals itself, and Raz is the only one who can stop it. As Raz, you must psychically project yourself into the psyches of several different people in order to figure out what is going on and who is behind it.
Each mind features a highly unique and stylized environment and varying gameplay, ranging from standard platform jumping to playing a Risk-like board game against Napoleon.
Alternate Titles
- "ζθ―δΈη" -- Chinese title (simplified)
Part of the Following Groups
User Reviews
The Press Says
| Netjak |
Jun 15, 2005 |
9.5 out of 10 |
95 |
| Daily Game |
May 10, 2005 |
9.4 out of 10 |
94 |
| Game Informer Magazine |
May, 2005 |
9 out of 10 |
90 |
| 1UP |
Apr 19, 2005 |
9 out of 10 |
90 |
| GameSpy |
Apr 22, 2005 |
     |
90 |
| Game Informer Magazine |
May, 2005 |
8.75 out of 10 |
88 |
| GameSpot |
Apr 19, 2005 |
8.8 out of 10 |
88 |
| Jeuxvideo.com |
Jan 31, 2006 |
17 out of 20 |
85 |
| PlayDevil |
Apr 06, 2006 |
     |
80 |
| Games TM |
Jun, 2005 |
7 out of 10 |
70 |
Forums
Trivia
One idea Tim Schafer had for the game's protagonist was a mental unbalanced (with multiple personalities) ostrich.However, this idea was dropped as Tim Shafer is a strong believer in games being a form of wish-fulfillment, and he came to the conclusion that not many gamers would dream of being insane ostriches.
One wonders if there would have been a personality-changing game mechanic consisting of the ostrich sticking its head in the ground and pulling it out again with a different persona.