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It plays through similar to the movie (staggered timeline and all) and once you've completed the missions you don't feel drawn to play them again, for any other purpose than if you enjoy messing with the cops. When Eidos took on the task of converting Reservoir Dogs into a game, I imagine their main ambition was to capture the look and feel of the movie, whilst giving it extra depth during the levels. They've achieved this really well - you'll slip into the theatre of the game quite easily and be humming the songs from the soundtrack in no time. It's just such a shame that a movie is such a finite thing, and this game has captured that too. If I were you I'd definitely play this, but make it a weekend rental rather than a purchase.
Reservoir Dogs seems to be a game of compromises. It’s licensed, but not completely in that most of the key cast are missing. It’s violent, but doesn’t surpass the benchmarks set by the likes of Rockstar’s back catalogue and The Punisher. It tells (or, indeed, retells) a great story, but the game itself isn’t particularly sizeable. But, perhaps most importantly, it’s fun. Repetitive and glitchy in places maybe, but that hook will keep you reeling out those sweary one liners at hostages and putting security guards’ faces through vending machines until the conclusion. Now let’s go to work...
Reservoir Dogs is a decent action game although fans of the movie will probably be disappointed that it is merely average. The action gameplay in the game has some noticeable flaws, but it isn’t enough to shelve the game.
Fans of the movie may still want to give this game a look, as it truly does justice to the source material and the hostage-taking gameplay is interesting enough to check out. However, if you’ve never seen the movie, the game doesn’t offer much to keep you interested once that novelty wears off.
All-in-all Reservoir Dogs does have its moments, I just am not sure I feel comfortable recommending full-price (even at the budget level) purchase to experienced gamers.
The fact that this game is named after the movie Reservoir Dog is going to be its greatest selling feature. It’s doubtful that this game could stand on its own if it weren’t for the famous name holding it up. The tie-in with the movie makes this average game good but let’s not forget that at the core this is just an average game. If anything it makes me want to see the movie again.
Reservoir Dogs is a mediocre movie-to-game translation at best, and will no doubt offend at least a few hardcore fans. Having said that, there are some people who may not mind the added material, and will find some enjoyment despite the liberties it has taken with the license. Enjoyment will definitely waver from a case to case basis.
Reservoir Dogs is little more than a cash-in on a great crime movie from the early '90’s. With bland graphics, bad voice acting, uninspired missions, and the ability to finish it within four hours Reservoir Dogs is little more than a rental at best. Or you can better spend your money by renting or buying the DVD of the movie and enjoy that in half the time you’d otherwise spend finishing the game. Skip tripe like this indefinitely.
Beneath its cool presentation, Reservoir Dogs is a fairly average shoot 'em up with good intentions and a story that's just interesting enough to keep you trudging through its lengthy levels. It's acceptably action-packed, but if it hadn't been patterned after Quentin Tarantino's signature film, you'd probably have forgotten it exists by now.
Reservoir Dogs is one of those timelessly enjoyable movies. With that in mind, Blitz Games probably should have taken a little more time with this license. The sad thing is that this game does have some good ideas, like the ability to threaten people into submission with hostages, and a rating system that ranks you somewhere between psychopath and professional depending on how you perform in the level. Unfortunately, the cartoony graphics, stilted shooter gameplay, and completely rancid car missions fail what could otherwise be a passing game.
There are some redeemable moments in Reservoir Dogs, including the bullet festivals and signature moves that each of the characters possess. The rest of the experience can feel a little clunky and undercooked, with plenty of weird little mishaps that blemish the game beyond the point of salvation. Some might be enthralled with the idea of playing with the characters from the movie, but chances are they’ll quickly realize that Reservoir Dogs should have stayed on the silver screen.
Reservoir Dogs is proof that the luxury of time isn't enough to save a film licence. It still needs solid execution and, fatally, this is the one thing Reservoir Dogs the game lacks.
Reservoir Dogs should be a game that puts you right in the middle of a gang of thugs. But instead, arguments about the meaning of Madonna lyrics and trading stories about near misses with police make it a disjointed game of multiple perspectives and confusing timeframes. You're never really sure who you should be rooting for and end up completing missions without being sure why. Reservoir Dogs is a great movie but probably should have stayed on the big screen.
Reservoir Dogs won't appeal to hardcore aficionados of the film; the almost-total omission of the original cast and likenesses will probably cause fans to attempt a bullet festival of their own. However, the peculiar mechanics do make the game worth a rental to the curious, if just to see how novel it can be at times. Like the infamous ear-cutting scene, it's humorous -- but a bloody mess.
Were Reservoir Dogs content to be merely another generic action game, sans license, its mediocrity would be pretty unassuming and far less offensive than what it does by taking the Reservoir Dogs name. This game doesn't answer any questions left by the film or provide a unique and interesting interactive version of the story. It simply punches a hole in the story and begins tearing away at the edges to try and cram a bunch of lame-duck shooter levels and ridiculously bad driving missions where such things just do not fit. If you aren't familiar with the film, you'll be equal parts confused by its reconfiguration of the story and irritated by its poorly conceived gameplay. If you are a fan of the film, multiply those same feelings by a factor of a hundred.
If you haven't guessed yet, Reservoir Dogs is not a fitting tribute to the classic film, or a good game in its own right. It's playable, mostly, but so uninteresting and bland that it's nearly impossible to think of a reason to.
Avoir conçu un système de gestion de la foule, c'est bien, mais dans n'importe quel autre jeu cela n'aurait constitué qu'une possibilité du gameplay, ici, on essaie de nous vendre ça comme son coeur. L'autre solution consistant en un run'n gun non seulement squelettique dans sa structure, mais bourré de défauts qu'on digère mal. Ultra répétitif, Reservoir Dogs n'a aucun intérêt sur le plan ludique et n'apportera rien aux fans de Tarantino.
Overall, Reservoir Dogs proves to be another in a long line of lousy games based on cool movies. In attempting to capture the essence of Tarantino's first masterwork, the developers mutilate it. By not bringing the rest of the original cast into the game, they leave all the heavy lifting to Michael Madsen, with predictable results. Could this have been a great game? Doubtful, but it should have been a lot better.
Movie licensed games have often gotten a bad rap -- unfortunately Reservoir Dogs is the latest one that can be added to the list. Repetitive gameplay and limited replayability and difficulty settings are just the tip of the iceberg of a game that could've explored so much more of the characters from the movie, but just barely scratched the surface of the film. In fact, if you're a fan of the film, you'll probably have more fun watching it over again than playing this version of the story.