User Reviews

The Soul burns brighter in hidef Ace of Sevens (4474) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 4.1
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.4
Overall User Score (29 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gameplanet (Sep 23, 2003)
All in all, Soul Calibur II is one sweet ride. With the arcade mode alone you would be getting excellent value for your cash, but as it stands, with the stacks of extras and high level of polish, it's an absolute bargain. Fighting gamers rejoice, there is literally years of gameplay in this. And if you haven't considered a fighter before, at the very least you need to rent this - it's an amazing game with tonnes of depth and may just be what you are looking for.
100 (UK) (Sep 26, 2003)
For newcomers - people who didn't own a Dreamcast, or people who aren't massive fans of most beat 'em ups but can enjoy them on occasion - Soul Calibur II is a must-own, the absolute pinnacle of the casual fighting game. Hardcore beat 'em up gamers will have to make up their mind independently - everyone who's really into this genre has their own very personal ideas about what forms good gameplay, and Soul Calibur II might not conform to your ideas. The fact remains, however, that for the vast majority of the gaming world, this is quite easily the best 3D beat 'em up ever made.
GameSpy (Aug 26, 2003)
Dead or Alive 3 has cooled down. Tao Feng was a disappointing mess. Bloody Roar Extreme is way behind the times. There is nothing remotely much that can compete with Soul Calibur II, and any Xbox gamer who has even the slightest inclination towards fighting games should be rushing down to the shops to grab a copy of this. It's the best version of an extremely excellent game, on the most powerful system of this generation, and that's something to relish.
GamePro (US) (Aug 26, 2003)
Do you want the version of Soul Calibur II with the fastest load times, the exclusive antihero Spawn, and a slight edge in graphics? If you answered "yes," head immediately to the big black box with the X on it.
Spelling errors aside, the first Soul Calibur game was one of the best 3-D beat-’em-ups on any console. Unfortunately, that console was the doomed Sega Dreamcast, thus exposing it to an audience of about 14 people and a passing dog.
Lawrence (May 07, 2003)
The follow up to the most critically acclaimed fighter is here and it is a true sequel in every way. For the casual gamer, it's easy to pick up and button mash. For the fighting snob, it boasts deeper gameplay than the previous SC, and more than Tekken, Dead or Alive and even Virtua Fighter.
Gaming Age (2003)
This game is good enough for casual gamers to love, and fighting fanatics to enjoy as well. Soul Calibur II comes very highly recommended and deserves every bit of kudos it deserves. I also know that down the road, many will be comparing fighters to this game - not many games out there are well done. Period.
Extreme Gamer (Sep 04, 2003)
Soul Calibur II is a refined version of the original game; of course any fans of fighting games are going to eat this up. It would be very hard to deny the great package Namco has put together. The Xbox finally has a game up to and exceeding Dead or Alive 3. It only took a few years, but Soul Calibur II is outstanding. Get this baby, and slice em’ all to they fall.
XboxAddict (Oct 01, 2003)
Final words: If you are a fighting game lover of any kind, and you are finding yourself debating, or picking needlessly on your little brother…do yourself a favor a buy this title. It’s worth every penny.
Gaming Target (Sep 10, 2003)
To break it down: Soul Calibur II is still an simply amazing Fighting/Role Playing game with so much going for it. This weapon-based title is easy to learn, looks incredible, sounds great, it has a cool story, and most importantly its fun to play game with lots of replay value. You get it all in Soul Calibur II and it not only makes for one of the greatest games to come out this year, it’s easily the best fighting game on the Xbox so far!
Deeko (2003)
Yet again Namco has blessed gamers everywhere with a game that can only be described as I did in my opening... a masterpiece. While perhaps a bit too akin to its Dreamcast precursor, Soul Calibur II retains the elements that made the first one so fantastic. With new characters, hordes of items to find and infinite play value, Soul Calibur II is simply a title you do not want to miss. It's an excellent title and would be great in any collection.
If you missed the first round, then Soul Calibur II is a must have for your Xbox library. With the best graphics in a fighting game since DOA3, no other game can really compare to Soul Calibur 2. Especially since the gameplay is top notch. Even though the endings are a little bit generic and boring, Soul Calibur II is a well-rounded fighter, with virtually no flaws. This game appeals to both the fighting fan, and the general videogame fan. Check this game out.
XBox Solution (XBS) (Sep 05, 2003)
I have never owned a Dreamcast or played the arcade version of this game, so it really wasn’t on my list of games I wanted. I was in EBgames last week and decided to pick up the controller on the Xbox and give it a whirl. After about 30 seconds of playing Spawn, I new this was a must buy title. The inclusion of 720p HDTV support on the Xbox version is a HUGE plus for all gamers that have an HDTV. The only thing I don’t like is that it lacks widescreen support, but that is easily overlooked when you see all the luscious characters in full HDTV glory. Not a jaggie to be seen anywhere, and I love the way the green smoke emanates from Spawn’s eyeballs! Two thumbs up, this game should be in every Xboxer’s collection.
95 (Sep 25, 2003)
Soul Calibur II se veut envoûtant, riche, magnifique, indispensable et sacralise le jeu de combat. Une prise en mains simple mais technique à la fois, des graphismes éblouissants et une durée de vie substantielle portent à bout de bras un jeu qui n’est rien d’autre qu’une œuvre magistrale qui a désormais sa place au panthéon des plus beaux jeux de baston de tous les temps. Il y a de fortes chances que vous n’en sortiez pas indemne.
GameZone (Sep 02, 2003)
Soul Calibur II not only lives up to all the hype but it also proves that the series continues to be one of the most addictive and satisfying experiences the fighting genre has to offer. Aside from the gorgeous visuals and multitude of goodies to unlock, the game’s action will hook you in and won’t let you go until the very last stage. Do yourself a favor and pick up this game up right away, Xbox fans, it is just way too hot.
Netjak (Sep 15, 2003)
And if you are one of the many looking for xbox nudity or nude codes for the Soul Calibur girls; you may want to keep dreaming. Oh, and to dispel another rumor... There is no way to unlock Link as a playable character for XBOX. The end.
Armchair Empire, The (Sep 10, 2003)
Soul Calibur II will satisfy most fighting fans with its smooth play and brilliant graphics. It stands easily among a handful of other games as one of the best fighting games of all time.
Insert Credit (Apr 07, 2003)
So there's the bottom line: fans of Soul Calibur, you owe it to yourself to pick up this prettier, Weapon-Master-mode-endowed replacement update. You who have never played a weapon-based fighting game by Namco with the word "Soul" in the title: give this one a whirl. You might just impress your friends. And you might just surprise yourself with your own inner power.
TalkXbox (Oct 02, 2003)
Games like Tekken 4, Dead or Alive 3 and Virtua Fighter 4 are great, but none of them offer the entire package like Namco’s stellar weapon’s based fighter does. Soul Calibur II may not single handedly revive the genre, but it will allow you to transport yourself back to the golden age of fighters, if only temporarily. I salute you Namco for keeping fighters alive, and with such style. Overall Soul Calibur II is a game I could recommend to both the Soul Calibur elite and newbies alike. Its easy to use Weapon Master mode gives everyone a chance to learn the strategies that will help them compete with their friends. It may not be the revolution that the first one was, and I doubt it will be remembered as fondly, but by all means check this one out. If you're looking for a new reason to stay up until 5am then Soul Calibur II is for you!
Game Chronicles (Sep 09, 2003)
Soul Calibur II remains a solid, hard-hitting fighting game that requires skillful mastery of it characters and their unique fighting abilities all wrapped up nicely in a next-gen package that no fighting fan will want to miss.
PGNx Media (Sep 01, 2003)
All in all, Soul Calibur II had to live up to insanely high expectations, since its prequel did so many things right the first time. If you never played that masterpiece, this will suit you just fine.
TeamXbox (Aug 26, 2003)
Soul Calibur II is the best 3D fighter to date on any console. It provides a level of gameplay suitable for rookies to masters and will provide the long lasting appeal that has been missing from recent fighters. In my first two days of playing this title, I found it very hard to put down and even spent two hours in the practice mode trying to master my control of Ivy. Add to the phenomenal gameplay, the sickening number of unlockable features, and Soul Calibur II offers a gameplay experience like no other. Namco focused on gameplay and longevity rather than big boobs or excessive violence and it pays off. No fighting fan, in fact no gamer, should be without Soul Calibur II.
IGN (Aug 26, 2003)
The simple fact of the matter is, Soul Calibur II is best weapons-based fighter out there, period. It's also one of the best games in the fighting genre itself. There's a diverse selection of characters, a deep fighting system, a decent single-player mode, and the multiplayer is as fun as it ever was.
91 (Oct 16, 2003)
Esperemos que la nueva generación de consolas nos traiga una nueva entrega de esta saga que vuelva a sorprendernos como lo hizo el Soul Calibur de Dreamcast, y Namco vuelva a contarnos la historia de espadas y almas.
91 (Oct 03, 2003)
Soul Calibur 2 ist ein nahezu perfektes Prügelspiel, an dem kein Fan des Genres vorbei kommt. Dem genialen Vorgänger verdankt es ein ausgereiftes Gameplay. Hinzu kommt eine Grafikengine, die das Geschehen spektakulär in Szene setzt und ein Waffenmeistermodus, der selbst Einzelspielern stundenlangen Spielspaß bietet. Schade ist lediglich, dass es keine Onlineduelle ermöglicht und kein vernünftiges Handbuch bietet - wer die Bewegungen auch mal abseits des Fernsehers nachlesen möchte, muss leider 15 EUR für das Lösungsbuch investieren.
The Video Game Critic (Jan 21, 2006)
But despite all the bells and whistles, I still prefer the original Dreamcast version. Perhaps it's the uncomfortable Xbox controller. In conclusion, Dreamcast owners may be under-whelmed, but there's no argument that this game shines on the Xbox.
Gaming Nexus (Sep 23, 2003)
Soul Calibur 2 is the definitive 3D-Fighter. With smooth gameplay, beautiful graphics and deep play modes, Namco's fighter is one of the best games that money can buy.
Atomic Gamer (Sep 01, 2003)
Soul Calibur 2 is an evolution of the original on all levels - it might take you weeks of play to figure out all the changes made from the first game. The new characters, arenas, and Weapon Master mode might seem to be what Namco worked on the most, but the many subtle changes to the combat are what make this a brand new experience for every Soul Calibur veteran.
90 (Sep 26, 2003)
Auch wenn man im Vergleich zum Dreamcast-Vorgänger großartige Änderungen im grundsätzlichen Gameplay-Bereich mit der Lupe suchen muss - Soul Calibur 2 hat sich den Award redlich verdient. Denn alle Qualitäten des Originals wurden nahtlos übernommen: eine hervorragende Steuerung, ein beispielhaftes Block- und Kontersystem und Kombos ohne Ende sorgen für viel Vergnügen und unterstreichen den Ausnahmestatus des meist erwarteten Prüglers aller Zeiten. Nimmt man jetzt noch die neuen Spielmodi, den verbesserten Waffenmeister-Modus, die neuen Kämpfer und die sowieso über jeden Zweifel erhabenen Multiplayer-Duelle in die Rechnung auf, gibt es für Genre-Fans keinen Grund, sich das Spiel nicht zu kaufen. Doch auch Einsteiger werden sich schnell mit Soul Calibur 2 anfreunden und noch schneller Schwierigkeiten haben, wieder davon loszukommen.
Factornews (Oct 13, 2003)
Le premier Soul Calibur a fait vendre des milliers de Dreamcast, le second aurait pu faire de même s’il était sorti sur un unique support : graphismes magnifiques, bande son excellente, une maniabilité et une accessibilité parfaites. Une campagne solo plus intéressante aurait certainement évincé complètement la concurrence. Enfin, que ce soit sur Gamecube, Xbox ou PS2, Soul Calibur 2 trouve facilement sa place dans n’importe quelle ludothèque.
X-Power (Oct 28, 2003)
Zoals bij alle fighting games zou ik het niet aanraden als je nooit de kans hebt om het in een bepaalde vorm van competitie (al is het tegen één vriend) te spelen, maar zelfs qua single player ervaring biedt SC2 best veel, vergelijkbaar met de recentste Mortal Kombat.. maar dan met een betere, intuïtievere besturing. Iedereen zou het spel zeker minstens eens een kans moeten geven, en wie weet komt er wel grote liefde van ! Aanrader !
Soul Calibur 2, like its predecessor, is a game which gamers can, and will, enjoy. There's plenty of incentive here for those who are more interested in a button mashing fest, as it's spectacularly beautiful looking, with wonderfully detailed, animated and solid character models, and will entice players to keep on playing. Conversely, it offers the more dedicated players, who want to explore the depths of its combat system, almost endless scope and gameplay.
MS Xbox World (Oct 03, 2003)
What makes a player who is constantly playing LIVE to give it up to play an offline game ? The answer is…..SOUL CALIBUR II. This game is the ultimate sequel to one of the best weapons-based fighting games.
Gamezine (Mar 28, 2003)
Voici le hit de la semaine et il se nomme, vous l’aurez compris, Soul Calibur 2, mes amis. Les versions PS2 et Game Cube sont certainement aussi très bonnes mais comme les manettes sont différentes le gameplay l'est certainement aussi. J'ai pu avoir la confirmation puisque j'ai essayé la versionPSs2 et le constat est le suivant : graphiquement il y a moins de couleurs et les textures sont un peu moins impressionnantes mais en contrepartie la version PS2 est encore plus jouable que la version Xbox. C'est maintenant à vous de choisir votre version en sachant que la version Xbox est la plus belle, désolé pour les possesseurs de Game Cube mais comme je l'ai déjà dit je n'ai pas encore pu essayé cette dernière version, pour les quelques sceptiques concernant la maniabilité au pad Xbox : foncez !
Soul Calibur has been heralded as the best fighting game ever or the best game on the Dreamcast. The choice to make a sequel to a near-perfect under-rated title on an ill-fated system and giving its successor a better chance by launching on next-generation consoles across the board was a great choice. Namco hit the spot.
Regardless, the wait is over, and the game is finally here. Buy it. It will give you and your friends many many nights of beer-laced enjoyment.
88 (Oct 06, 2004)
Soul Calibur 2 has plenty to unlock, so you’ll be at it for quite some time. That’s a good thing, because the game is, for all I’ve ragged on it, an excellent fighter, and, it’s pretty much your only reasonable choice for a while. Namco’s pretty much got the weapons-based fighter market all to themselves, unless Sega decides to make another Last Bronx, which I don’t necessarily recommend. The future of fighters isn’t so bright, and while Soul Calibur is more than enough to tide you over, it still can’t hold a candle to old Souls.
IC-Games (Sep 04, 2003)
This game is not perfect. But I am not sure anyone really asks for perfect games. But if you are looking for a great game that will provide a fun atmosphere by yourself or in the company of others, Soul Calibur 2 is your game. Dead or Alive 3 finally has decent competition from more than just the weak Tao Feng. If your console collection needs a little spice, then Soul Calibur is the game you need to liven up your party.
GameSpot (Aug 26, 2003)
If nothing else, Soul Calibur II is proof of how outstanding 1999's Soul Calibur really was. Like its predecessor, this sequel can provide countless hours of fast-paced, great looking battles--though if you played a lot of the previous Soul Calibur game, you'll be hard-pressed to sustain or even muster up the same level of enthusiasm over this update. That's not to say Soul Calibur II doesn't pack in any thrills of its own. It's certainly one of the most refined, most accessible, and best-looking 3D fighting games to date, and it's squarely the best game in its class for the Xbox and GameCube.
Boomtown (Nov 14, 2003)
I can recommend Soulcalibur II without hesitation if you are a fighting game fanatic. It has everything you want and more. Whether you should give it a chance if you aren’t usually the kind of person who buys fighting games is going to depend on whether you’re going to play it multiplayer (which is always fun) and whether the Weapons Master mode is going to keep you interested long enough to justify your purchase.
AceGamez (2003)
Soul Calibur II harkens back to the days of early 3D fighters, with few of the extras that you might expect from a modern day title. I think that was the intention and regardless of the traditional format, Namco have succeeded in producing a deep but accessible game for all levels of competence. The fact that there's nothing outstanding about SCII shouldn't put you off buying it, because it's an excellent example of what a fighter should be: high quality, enjoyable and worth putting effort into. It's difficult to recommend to the single player who isn't a fighting fan, but for two people who are willing to put in a bit of time and see how deep it gets, you can't do much better than this.
Gamestyle (Apr 25, 2006)
All this may well sound uninviting, but there's just an overwhelming feeling of disappointment - we've seen it all before (twice) and Namco didn't see fit to expand on the unlockables and the mission mode enough to convince gamers already perfectly happy with their Dreamcast version (although the eventual PAL release, slated for September, may well address some of these key issues). It's well coded, sure, with barely a second for load times and it's well presented (even though we've heard all the cheesy quotes and music before) and it's most definitely a good fighter: but it's not that good, and most heart-rending of all? It's not as good as it was four years ago.
The Next Level (Aug 03, 2004)
Unlike newcomers to the series, it's understandable why veterans won't have the same level of enthusiasm towards this latest installment. Aside from a few recycled elements featured throughout the game, Soul Calibur 2 qualifies as one of the most universally accessible and enjoyable games available on the market. And not even Virtua Fighter fans can't dismiss that. Although Soul Calibur 2 doesn't achieve a new evolutionary standard, it's definitely given many of us a reason to love fighting games all over again....
GotNext (Aug 03, 2004)
Unlike newcomers to the series, it's understandable why veterans won't have the same level of enthusiasm towards this latest installment. Aside from a few recycled elements featured throughout the game, Soul Calibur 2 qualifies as one of the most universally accessible and enjoyable games available on the market. And not even Virtua Fighter fans can't dismiss that. Although Soul Calibur 2 doesn't achieve a new evolutionary standard, it's definitely given many of us a reason to love fighting games all over again....
Game Critics (Aug 27, 2003)
Soul Calibur II simply isn't the revolutionary, innovative, mind-blowing experience I'd hoped it would be. I sat down in front of my TV, fully prepared to be feverishly addicted. And I wasn't. I desperately wanted to re-anoint Soul Calibur II as the consummate fighting game...but I can't. Instead of rising to the challenge and "cleaning out the heavyweight division of every last misfit" as boxer Lennox Lewis has promised to do, Soul Calibur II seems to be resting on its laurels. Instead of going for an aggressive, crowd-pleasing KO, the game seems content to coast to a competent, if a little dull, 12-round decision, the way Oscar De La Hoya did in his famous loss to Felix Trinidad. And in the ever-evolving fighting game genre, that's just not enough anymore.
This is where the game falters. For one thing, it is violent, like all fighting games. All you do it pound your opponent without mercy until they die. If you don't like sword and axe type violence, do not play this. Also, one of the female characters, Ivy, wears next to no clothing. The front of her tight leather outfit is 3/4 of the way open! And also, she wears a thong so you can see most of her rear. But,she does have an alternate costume that is perfectly acceptable. Also,in the XBOX version,Spawn (who is a demon and uses demonic attacks) makes vulgar taunts such as 'get the h--- out of my way' or 'you are p------ me off' and some comments such as 'I will devour your soul'. I reccomend this to no Christian, except possibly the most hard-core fighting fan.