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Starfighter SE just oozes quality in graphics, sound, and gameplay, and offers up an epic story that will keep you involved for hours or even weeks if you are a perfectionist. The new multiplayer modes are a nice addition and will have you reaching for this game when friends come over. If you own a PS2 and have already played Star Wars Starfighter then the special edition is probably not going to be enough to have you reaching for your wallet. In fact, most of the new features in this game really should have been in the PS2 version in the first place. But, if you haven’t played the original then you won’t want to miss out on one of the best space shooters available for the Xbox.
As an update of the original title, Starfighter - Special Edition has added features to provide new gameplay, and additional replay value. There are new bonus missions, a multiplayer mode for two players, and improved graphics for the Xbox premiere. I suppose that my favorite feature is the lack of performance issues thanks to the Xbox's more than ample hardware. Ultimately just a port of the original game, Starfighter retains its origins well, and adds enough extras to be an enjoyable ride. Still, with the difference between the PS2 and the Xbox versions, they're still close enough to make this new version only a slight improvement over the original. Buy the version you like, or the version you've already got the console for.
I guess I'm the Starfighter conscientious objector in the office. Even though this edition has extra bonus missions, more multiplayer options, and looks a little better, I had a hard time getting into that whole saving Naboo trip again. The Xbox's controller was a mixed bag of good and bad (the positioning of the analog sticks being a bonus) and die hards will delight in the new scenarios' extra difficulty. Star Wars Starfighter: Still solid, but it's no Rogue Leader.
Overall I found Star Wars Starfighter: Special Edition an easy-to-learn game with a lot of fun and challenging missions. It sounded and looked great and I found it to be a great addition to the Star wars title lineup from LucasArts. I am pleased to give it 4 GiN Gems.
The last time I played a Star Wars themed space combat game it was the original Rogue Squadron on the N64. Yet, I can't help but feel like I'm repeating myself when playing Starfighter SE on Xbox, even though I skipped Battle for Naboo and the original Starfighter on PS2. Even if you ignore the built-in Episode I handicap --the ships, story and non-Jedi characters can't hold a candle to the original trilogy-- there are still some major issues with SFSE's value. The additional multiplayer modes, bonus missions and new unlockable ships, even if it is Darth Maul's, don't add enough novelty for anybody that's played this game on the PS2 already. It's a similar dilemma to Tony Hawk 2x. Adding a handful of new tidbits to a game that's 90% the same stuff does not a new game make.
Star Wars Starfighter: Special Edition is a classic example of space combat fun. The Xbox port is still a solid game with a few extras thrown in for good measure. Despite its arcade style of play and limited depth, this is one game that can be enjoyed by most everyone throughout the galaxy. Yub, yub.
More than anything else, Starfighter is a victim of time. When it was released for the PS2, owners of that system were starving for a good game and it probably garnered extra praise for being a good title when good titles were rare. Now, there are plenty of games that can compete with and exceed it. It's unfortunate the developers weren't able to truly polish the graphics or come up with more compelling levels. Despite its lack or originality and ultimately disappointing graphics, Star Wars Starfighter: Special Edition remains a decent, but far from great game.
Star Wars Starfighter: Special Edition manages to maintain the charm of the Lucas films and also deliver an entertaining foray into the Star Wars universe. While this Xbox version has been improved, there's still plenty of room for more. The graphical tweaks are nothing to completely disregard, but on the other hand, they're nothing for Xbox owners to brag about either. The game fails to put the Xbox's power to full use, but the fun that was available in the PlayStation 2 version is still fully intact. For Star Wars fans who already own an Xbox, this game is worth a look, but if you only have a passing interest in Star Wars or space sims in general, you might want to give this game a rental first.
This game promises a bit, but doesn’t deliver on the goods. I think that since it toted the Xbox name, LucasArts figured it would sell enough to recoup development costs. But with a very loose control system and a steep, steep learning curve, this game is for Hardcore (capital H) Star Wars fans. Any other fan of any other game will be easily bored.
It's not that the game is terrible, it's just completely mediocre. What I'm about to say may terminate my relationship with Xbox Evolved: I'd rather play Rogue Squadron on the Game Cube to get my Star Wars fix. Hopefully, Jedi Starfighter addresses these problems and finally brings a strong Star Wars title to the Xbox. I've already heard a few grumblings that this isn't the case, but let me tell you about the great Star Wars game that I heard about. It's called Knights of the Old Republic and it sounds like it'll be the best Star Wars game ever.