Still Life (Xbox)

71
Critic Score
100 point score based on reviews from various critics.
3.8
User Score
5 point score based on user ratings.
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Description

Two separate murder cases, in two separate lifetimes -- so alike .. so similar in the smallest of details that one could believe they were performed by the same person. Impossible! One of the crimes took place 75 years ago, while the other just happened! Is someone copying an old serial killer .. or is it remotely possible that the same murderer is still alive and committing more crimes?

Victoria McPherson is an FBI agent investigator based in Chicago. While visiting her father and talking about their family, they discuss her grandfather, former P.I. Gustav McPherson (from Post Mortem). Finding Gus' diary in an old attic trunk, she picks it up and begins to read ...

In this point and click mystery adventure, you'll play both Victoria in modern Chicago as well as her grandfather, Gus, in Prague in the 1920s. Meet and talk with over 20 characters, explore Chicago and Prague and solve puzzles while investigating in two time periods.


Screenshots

Still Life Xbox In the elevator... you can go to your office, garage, or the morgue.
Still Life Xbox City map
Still Life Xbox Not all cops have a stomach for murder cases.
Still Life Xbox Time to drink coffee herself and start searching for some clues.

Part of the Following Groups

User Reviews

Good story, OK game. Parf (7315) 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars

Critic Reviews

GamingTrend Oct, 2005 531 out of 600 88
PGNx Media Jul 01, 2005 8.5 out of 10 85
Game Chronicles Jun 19, 2005 8 out of 10 80
XBox Front May 24, 2005 79 out of 100 79
Worth Playing Jul 10, 2005 7.5 out of 10 75
NZGamer Sep 04, 2005 7.3 out of 10 73
Daily Game Jul 08, 2005 7 out of 10 70
IGN Jun 14, 2005 7 out of 10 70
Mygamer.com Aug 08, 2005 7 out of 10 70
Bordersdown Mar, 2006 6 out of 10 60

Forums

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Trivia

According to one of the ex-developers a considerable part of the game has been cut due to financial troubles during the development, which explains the rather abrupt ending. A quote from AdventureGamers forum (warning, may contain mild spoilers):

"There was the entire part in LA 1954 and 2005 and Chicago 1932 and 2005. We played Gus again but in Chicago of the 30s; Gus chasing Mark. This part would introduce LA 54. The LA 54 part would explain the link between the murderers. Look closely at the painting “The Pupil”. In the original script, there were two endings. It was more of a choice really. The player could choose between arresting the killer or putting a clip into him. Now that’s closure. The player decided the fate of the killer. I really liked that idea simply because I thought it could be fun to empower the player with how he or she wanted Vic to end her story."

Related Web Sites

Jeanne (75500) added Still Life (Xbox) on Apr 18, 2005
Other platforms contributed by Jeanne (75500) and me3D31337 (45148)