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Syberia's beautiful and wonderfully imaginative world is enough to make the game worth your while, but when you couple that with a moving story, memorable characters, and puzzles that are usually more fun than frustrating, you get a great gaming experience. It's true that Syberia's interface could have used more polishing, and that the game's slow pace won't be for everyone. It should take you some time to solve Syberia, but once you do, there's not much reason to replay it, since the game is ultimately quite linear and has one fixed ending.
It is a very impressive game which will dazzle and delight people of all ages for many years to come. The storyline, gameplay, graphics, and sound all combine to create a truly remarkable game. Any adventure fan will quickly fall in love with this title, and I think most anyone will be able to enjoy it. This game just seems to capture the element of mystery and stimulates our curiousity. Many will probably find that they are unable to put this game down, due to the ever-changing plot. I would definitely recommend buying this game, as it may even have some replay value.
Syberia is not a great game, but it tells a great story, despite its translation hiccups. Women, old folks, and other gamers who like their interactive entertainment laid-back and non-violent will derive the most enjoyment from it, but it's worth a look for anyone who appreciates a good yarn, especially at its $20 price point.
Finalement, en dépit de la magie qui entoure le scénario et la beauté des décors, Syberia laisse une impression moins tranchée que sur PC. Autant j'étais complètement tombé sous le charme de la première version, autant cette adaptation m'ennuie pour tous les problèmes de jouabilité cités plus haut. Je ne peux donc qu'espérer qu'à l'approche du second volet, Microids tienne compte de ces remarques pour rectifier le tir et proposer un système de contrôle à la hauteur du reste de la réalisation.
Ultimately, Syberia's worth to you depends on how much you value story in your games. If you play games to be games, and read books for stories, then Syberia is as far from your tastes as you can get. If you're willing to forgive a game some flaws in exchange for a memorable plotline and interesting characters, Syberia has those in spades.
Even with its slow points, Syberia was entertaining and a refreshing break from the high-adrenaline majority of games. The graphics are stunning and the sound is incredibly realistic. With the game being so long, it was too bad the story couldn’t have been better. I mostly enjoyed the scenery and mind games. The world is very imaginative as well, and I was easily submerged into it. If you’re a fan of great graphics and puzzle solving, Syberia has both. But beware: it’s not very exciting.
Bottom line, this game doesn't have a whole lot going for it outside of the gorgeous backgrounds (which, again, are awesome). Between the slow moving story, the awkward controls, and the inability to discern some of the important items on the screen, I really don't think the game is worth spending time playing. Why beat yourself up trying to solve a puzzle when, even if you solved everything right away, you're looking at a good hour before anything happens? I will say, however, that I hope that this isn't Microids' last attempt at console gaming. They have a few titles out for PC (including a sequel to Syberia), but to the best of my knowledge, Syberia is their only console title to date.
The story isn't all that captivating, and there's little that compels you to find Hans. While the sound and graphics are artful, far too much time is spent looking at static screens as Kate talks to people. If you're captivated by story telling and love adventure games in the style of Myst opposed to the comic wit of Grim Fandango, then you'll probably be content with Syberia. If you enjoy actually participating in games, you'll be fighting boredom throughout your adventure.