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It seems as thought the next generation of TMNT fans have arrived and the marketing has already begun. There is a whole new series of home videos and action figures awaiting you on the toy store shelves, along with some hidden commercials in the game. It’s another marketing wonder ready to rake in the big bucks.
Teenage Mutant Ninja Turtles doesn't wear its nostalgic aspects particularly well, and the remaining components simply don't make for a very entertaining experience.
En lieu et place du come-back tant attendu par les fans, les Tortues Ninja se contentent d'un retour en demi-teinte qui ne fait pas honneur au potentiel de la série. Teenage Mutant Ninja Turtles n'est pas un bon beat'em all dans la mesure où il manque cruellement de possibilités et ne procure pas les sensations escomptées, à l'inverse d'autres jeux de baston pourtant beaucoup plus anciens.
It's been a while since we've been able to kick some shell with four giant, ninjitsu wielding, turtles. Spawned in 1984 by a healthy dose of green ooze and two hardworking artists, Kevin Eastman and Peter Laird, the Mutant Ninja Turtles started a nationwide craze. These rat educated turtles popularized words like "cowabunga," "radical," and "totally tubular." Everything from animated series, toys, comics, and lunchboxes to live action movies possessed some form of Turtle power.
TMNT is what you were expecting. Not too deep, not terribly long and button-mashing fun for awhile. The presentation is awesome and engrossing, but the monotony will eventually get to you.
TMNT tries to add more flavor by including a Versus mode, which hearken back to the 16-bit Turtle fighting games by allowing to go mano a mano (or turtle a turtle) in a classic fighting game match. Too bad they didn’t change the control though, which is far better suited for a button-masher than a brawler.
Oh, my precious Turtles ... what has Konami done to you? While the basic gameplay engine is solid enough, TMNT forgets that less is sometimes more, and does a fine job of boring the player as a result. Rabid beat 'em up and Turtles fans might find it worth a purchase, but most others should steer clear. If you want some solid beat 'em up action, check to make sure that The Two Towers isn't rented first.
Back in the day, way back before the diggy Doctor Dre made an appearance, I’d be wilding out to the Teenage Mutant Ninja Turtles. I still hold them personally responsible for starting a pizza addiction that saw my waist size balloon, but hey Bebop and Rocksteady were looking worse than me so I forgive them! At their peak the Teenage Mutant Ninja (or Hero, depending which side of the Atlantic you lived on) Turtles were the most popular thing on television. What goes up must unfortunately come down, and the Turtles came down with a bang.
As a big fan of the old-school Teenage Mutant Ninja Turtles games (particularly Turtles in Time on the SNES), I couldn't wait to sink my teeth into this modern 3D adaptation. So believe me when I tell you that this game is absolutely awful. Seriously. TMNT's cell-shaded graphics are sharp and clean but woefully uninteresting. Your enemies look terribly generic, and you'll barely notice the plain, uninspired scenery. The gameplay itself is repetitive and wholly unsatisfying.