User Reviews

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Critic Reviews

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The story is nonsense, the sound is obnoxious, and the shift away from cel-shading means this title looks noticeably worse than the first. But despite all the problems present in this title, Turtles fans will still get something out of it - the unlockable Ninja Turtles arcade game is a treat, even if it's not an exact port (the music and some sound effects have changed). This, along with all the other extras (such as concept art, toy pics, and a tournament mode) show that Konami really cares about treating Turtles fans right. Some day, I expect to see a game that turns me into a true TMNT fan once again.
IGN (Oct 19, 2004)
In the end, Teenage Mutant Ninja Turtles 2: Battle Nexus improves on its predecessor by including a list of groovy extras and providing each turtle with unique abilities. Battle Nexus also lets you play four-player co-op. Sadly, the shoddy controls, frustrating platform puzzles and sub par enemy AI keep Battle Nexus from succeeding. The racing elements offer a little amusement, but poor control spoils the fun in that department as well. Overall, this game is an improvement, but nowhere near the addictiveness of earlier NES and arcade games based on the Turtle license.
51 (Oct 31, 2004)
Overall, I must say this game left me disappointed, there hasn't been any decent TNMT games since the arcade unfortunately, though Konami may have tried to recreate the experience by allowing 4 player co op, this game still flat out sucks. The game play gets repetitive, QUICK, the audio is poor and so are the controls. The only thing that makes this game even half way worth buying is that you can unlock the classic arcade TNMT near the end of the game, other then that there is no real reason for you to waste 39.99$ on this game. Maybe if the game wasn't rated T it'd be better off, this game seems like it was meant for the 6-12 year old fans.
GameSpot (Oct 19, 2004)
When Konami released Teenage Mutant Ninja Turtles last year for consoles and the PC, all we wanted was a spirited beat-'em-up in the vein of the classic Turtles arcade games. While Konami managed to get the genre right, it unfortunately succeeded at little else, turning in a rather prosaic effort that didn't have much going for it beyond its cel-shaded graphics. A year later, Konami has churned out a sequel to TMNT, titled Teenage Mutant Ninja Turtles 2: Battle Nexus. The one problem in the original game that the developers behind this game managed to correct was the lack of four-player co-op play, which is now available throughout all of Battle Nexus' modes.
1UP (Oct 29, 2004)
Maybe it's the shell. Whatever the reason, the Teenage Mutant Ninja Turtles have proven to be one of the more resilient members of the cartoon bestiary. In the heyday of the first run from 1987 to 1997 they were everywhere, not the least of which were videogames. Naturally, then when Fox Kids revived the franchise last year it surprised no one to see a new multi-platform game following hot on its heels. Unlike the rejuvenation the cartoon was enjoying in the hands of the original comic creators, the game was a lackluster effort. While the community gave Konami the benefit of the doubt on their first misstep, its sequel Teenage Mutant Ninja Turtles 2: BattleNexus unfortunately reaffirms that while the cartoon turtles are better than ever, the games are not.
35 (Mar 18, 2005)
Teenage Mutant Ninja Turtles 2 : Battle Nexus marque une nouvelle incursion des tortues ninjas dans le monde du jeu, une tentative qui se solde une fois de plus par un vibrant échec, évoquant vaguement un vieux beat'em all qu'on aurait abruptement basculé en 3D sans plus d'efforts. J'en ressors avec une profonde phobie des tortues.
GameSpy (Oct 19, 2004)
Fans were understandably pleased when Konami resurrected its long-dormant Teenage Mutant Ninja Turtles (TMNT) license last Christmas. After all, the eponymous 1989 coin-op based on the franchise was a genre-defining beat-'em-up … and never properly ported onto the consoles of yore. Roughly 15 years later, BattleNexus stows a killer conversion of said four-player favorite away as a hidden bonus. The only problem: you have to suffer through a thankless chore of a modern-day pseudo-sequel before this extra -- the only item of value on the disc -- is unlocked.