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79
MobyRank
100 point score based on reviews from various critics.
3.4
MobyScore
5 point score based on user ratings.

Description

Master Thief Garrett is called back from the shadows once again to save the world.

In the third installment to the Thief series that started in 1998, the Master Thief is called by the Keepers - the secret group that trained Garrett in the ways of the shadows - to help them keep the structure of The City and the world from unraveling. Furthermore, Garrett is a prominent character in a Keeper prophecy, indicating that destiny may have big things planned for the charismatic Thief.

The third installment of the of the Thief series adds some new elements to the franchise, including a third person viewpoint and a more persistent and open-ended world, where you can pick the next mission you want to undergo.

Alternate Titles

  • "神偷:死亡阴影" -- Chinese title (simplified)
  • "Thief III" -- Working title
  • "Thief 3. Тень смерти" -- Russian title
  • "Thief 3: Zlowieszcze Cienie" -- Polish title
  • "TDS" -- Informal name
  • "Dark Project: Deadly Shadows" -- French title

Part of the Following Groups


Merchant Title Platform Price  
ebay.com
Thief: Deadly Shadows    
amazon.com
Thief: Deadly Shadows Xbox $29.79  
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User Reviews

Steal this Review! MasterMegid (718) 4.71 Stars4.71 Stars4.71 Stars4.71 Stars4.71 Stars

The Press Says

Extreme Gamer Jul 02, 2004 9 out of 10 90
GameZone Jun 16, 2004 8.7 out of 10 87
IGN May 25, 2004 8.3 out of 10 83
Just Adventure Mar 24, 2006 B+ 83
GameSpot May 25, 2004 8.3 out of 10 83
Eurogamer Jun 14, 2004 8 out of 10 80
Yahoo! Games May 25, 2004 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Jeuxvideo.com Jun 16, 2004 15 out of 20 75
Game Revolution Jun, 2004 B 75
GameSpy May 24, 2004 3 Stars3 Stars3 Stars3 Stars3 Stars 60

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Trivia

This game is commonly referred as Thief III because its the 3rd in the series that Warren Spector had produced whilst working at Looking Glass Studios. Eidos essentially closed Looking Glass while Thief II was a new release. As fate and John Romero would have it, Spector and crew were brought on board to IonStorm. (Note: IonStorm is also Eidos funded studio.)


This entry was contributed by PhoenixFire (83)
 

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