User Reviews

Easily the worst video game I have ever played. Austin Bruner (5) 1.14 Stars1.14 Stars1.14 Stars1.14 Stars1.14 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 2.8
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.3
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.3
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 3.5
Overall User Score (15 votes) 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100 (Feb 11, 2003)
It's a very exciting game to play, it's as if you were really in battle. It's very challenging and also very entertaining. I have not yet put it down since I have gotten it. Once you start unlocking different maps, and weapons things become a lot more entertaining. If your looking for a good Xbox game that rules, then I suggest getting Tom Clancy's Ghost Recon.
GameZone (Nov 27, 2002)
Tom Clancy’s Ghost Recon is an amazing piece of work that is worthy of being in any die-hard gamer’s library and since it can be played online, there is nothing really more to say then: Buy this game immediately. With its entertaining game modes, great graphics and multiplayer options, you can’t go wrong.
games xtreme (Jan 07, 2003)
Overall the game is a great strategy squad based shooter, and should provide plenty of atmosphere, satisfaction and fun for anyone with an Xbox, though those who can take advantage of the system link facility will benefit the most.
There is only one other game that is exactly like Ghost Recon, and that is SOCOM: U.S. Navy SEALs on the rival PS2. This is the Xbox's counter to SOCOM, though a watered-down version of Ghost Recon is also available on the GCN & PS2. People who like to use strategic maneuvers to get through a game, this is the type of game you should pick up, now. The game has 15 missions with many unlockables. Ghost Recon has 20 hours of game play, matching SOCOM.
Worth Playing (Dec 17, 2002)
In Tom Clancy's Ghost Recon, you are invited to lead this brand-new squad as they focus on covert military strikes and international peacekeeping missions that do not always go as planned. You and your team conduct extensive missions on foot, but you’ll occasionally have assistance from troops in tanks, helicopters and close air support. In many cases, you will be working with international military forces and NATO to fight against rising dictators and rebel groups.
GamersMark (Feb 25, 2003)
In Ghost Recon you really get a great sense of military action, and the intense, gruesome realism of war. You hear bullets ricocheting off of barrels, and guns firing from all directions. You could honestly mistake this game for a high budget feature film, of course, that is if you’re over doing it with the LSD.
Consoles Plus (Dec, 2002)
Des graphismes très soignés. Les commandes Xbox ne sont pas optimisées et l'évolution dans le jeu s'en ressent un peu, mais la partie est prenante.
XBox Solution (XBS) (Dec 14, 2002)
When I first heard about Ghost Recon, I never thought I would end up getting it because I’ve never been good at Tom Clancy games. However with Ghost Recon I found myself immersed when playing with others on Live. It was so unlike many of the games I have played before. There was no overly glorified heroes; no menacing looking evil monsters; just the real thing. This game takes patience and tactics and if you think you can just run in with guns blaring you’re as good as dead. This game rocks.
88 (Feb 02, 2003)
Hat man sich erst einmal an die Steuerung gewöhnt, entfaltet Ghost Recon seinen ganzen Reiz: Die abwechslungsreichen und fordernden Einzelspieler-Missionen bilden mit ihren taktischen Elementen und der notwendigen vorsichtigen Herangehensweise eine willkommene Abwechslung zu den actionbetonten Kollegen wie z.B. Halo. Mit den zahlreichen Multiplayer-Möglichkeiten -vor allem über Xbox Live- holt Ghost Recon jedoch zum erfolgreichen Rundumschlag aus. Allerdings nur solange man nicht mit mehr als acht Spielern zur Sache geht. Denn ansonsten rutschen die Lags gefährlich nahe an den Rand der Unspielbarkeit. Die stimmige und äußerst dezent eingesetzte Soundkulisse sorgt für ein weiteres Ansteigen der Atmosphäre. Nur die wenig opulente Grafik kann einem das Spiel ein bisschen verleiden. Doch unter dem Strich ist die Xbox-Umsetzung der PC-Serie ein gelungener Versuch, Taktik-Shooter auf Konsolen zu etablieren.
IGN (Nov 13, 2002)
Ghost Recon is not for everyone. It's slow pace, one-hit kills, and ugly graphics may turn off some gamers, but those willing to put some time and effort into the game will find a rewarding first-person shooter.
Netjak (Jun 24, 2003)
Ghost Recon occupies an interesting niche in the Xbox lineup. Most mainstream gamers may find it a bit too realistic for their tastes, but for gamers weaned on Red Storm's previous efforts, or those who enjoy the concept of a hardcore military sim, Ghost Recon is just what the doctor ordered
Ghost Recon on the PC was a major leap forward for developer Red Storm, so it’s no surprise that ports are now showing up on the consoles. Since it is a port, I was expecting a downgrade in both play mechanics and graphics. Surprisingly, there is very little graphical degradation that I could detect, and the control scheme has been shunted over to the Xbox controller with a decent amount of effectiveness. True, the map/order-issuing system is sloppy at best, but it seems to me like the developers did the best they could with the buttons they had to work with.
Xbox Gazette (Dec 09, 2002)
ed Storm nous propose donc avec Ghost Recon un très bon jeu sur Xbox. L'ambiance prenante et tendue des champs de bataille, agrémentée d'un son terriblement efficace, et d'une bonne gestion d'une équipe de soldats raviront une grande majorité des amateurs d'action-tactique, pour peu qu'ils prennent le temps de s'investir dans le jeu. Les nombreux types d'affrontements en multijoueurs viennent prolonger une durée de vie déjà très conséquente. Reste que l'on aurait apprécié un graphisme plus poussé et mieux retravaillé pour la console, ainsi qu'une intelligence artificielle des ennemis plus adaptée.
GameSpot (Nov 26, 2002)
You wouldn't expect a game like Ghost Recon to make the transition to a console very well. After all, its slow pacing and realism give it a distinct PC flavor. And yet you'll have no trouble controlling the action, thanks to the few but key changes that were made in the Xbox version. Additionally, Ghost Recon makes excellent use of the Xbox Live service, giving it replay value well beyond that of its PC counterpart. In a crowded genre of similar action games, you'll undoubtedly find Ghost Recon to be a welcome addition to the Xbox library. It would have been nice if the game had updated graphics and better squad AI, but as it is, this is a great game nonetheless.
GameSpy (Dec 25, 2002)
Ghost Recon turned out to be a very nice surprise. It features not only fun single player but very fun online multiplayer, a nice and seldom-duplicated balancing act. If you're an Xbox owner jonsing for a little of that PS2 SOCOM action, this is just the ticket. And if you have both systems, the Xbox version of Ghost Recon is an order of magnitude better than the PS2 edition. It lacks the PS2 version's extra levels, but Xbox has online play and just about everything else is better, too. Bottom line? Tom Clancy's Ghost Recon should satisfy action fans looking for something a little more thoughtful than Unreal Championship.
Game Chronicles (Dec 31, 2002)
Ghost Recon recently celebrated its one-year anniversary and what better way to celebrate than with an excellent port to the Xbox. The timing couldn't have been better either, as Microsoft launched their Xbox Live online service the same week this game hit stores. Ghost Recon has always been about multiplayer and teamwork and the Xbox is the perfect console to bring this action to your living room.
80 (UK) (Jan 27, 2003)
Ghost Recon is a fantastic port - and unquestionably best on Xbox - but it suffers in part thanks to last century's tech and in part because pathetic team killing gits thrive in the current Live community. We would recommend it to fans of the PC game with Live access, because you deserve a decent online version of it, and it's definitely among the finest tactical blasters we've encountered. But if you enjoy scratching braindead insignia into train windows, hurling abuse at passers by and nutting your friends for a cheap laugh, then please go away and die instead.
X-Power (Feb 18, 2003)
Ik denk dat ik gerust kan zeggen dat dit spel in ieders collectie zou moeten zitten voor wie van team based / tactical shooters houdt. Ik heb er in ieder geval van genoten om het spel te spelen. Het spel is misschien net ietsje te kort met zijn 15 missies maar deze kan je herspelen op een ander niveau. Wil je alles unlocken dan zul je dit wel moeten doen. De multiplayer is gewoonweg perfect geschikt voor Xbox Live en het zou me niet verbazen moesten de verkoopcijfers van dit spel stijgen eens de online service van Microsoft ook daadwerkelijk verkrijgbaar is.
80 (Dec 12, 2002)
Le shoot d'action-tactique fait son entrée sur consoles avec brio. Certains lui reprocheront sa prise de tête, sa progression pas à pas, il n'en reste pas moins que Ghost Recon est un must pour ceux qui veulent vraiment s'essayer au genre, même s'il est encore perfectible. Bien sûr, le gros plus de cette version Xbox, en dépit de sa réalisation graphique indigne de la console, c'est la compatibilité Xbox Live.