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MONTREAL DEVELOPMENT TEAM | | Producer | Patrick Naud | | Associate Producers | Louis Lamarche, Francois Ringuette | | Lead Programmer | Rima Brek | | Game Designers | Jean-Pascal Cambiotti, Martin Valiquette | | Lead Level Designers | Martin Dufour, Yann Sylvestre | | Lead Artist | Mathieu Fecteau, Davide Rupiani | | Artistic Director | Yves Allaire | | Sound | Jonathan Gosselin | | Project Coordinator | Anne-Sophie Nasser | | Marketing Coordinator | Xavier Manzanares | | Programmers | Éric Allard, Sylvain Bombardier, Alexandre Dionne, Christian Drouin Plante, Robin Lafortune, Jonathan MacAlpine, Olivier Rouleau | | Data Managers | Dany Aubut, Bruno Bellavance | | Level Designers | Marc-André Clermont, Jonas Fjellström, Frédéric Forest, Michael Janes, Michael McIntyre, Philippe Therien | | 3D Artists | Pierre-Luc Boulais, Donald Gauthier, Marc-André Houde, Steve Labrecque, Mathieu Pontbriand | | Environment Lighting | Didier Bertrand, Didier Bertrand | | Interface Designers | Benoît Perreault, Karine Renaud | | Marketing Artist | Mathieu Leduc | | Character Artist | Mathieu Faber | | Animator | Jonathan Abenhaim | | Localization Integrator | Antoine Partensky | | Collaborating Programmers | Luc Bouchard, Guillaume Borgia, Jean-Francois Dubé, Francois Schelling | | Collaborating Game Designers | Maxime Béland, Daniel Bérubé | | Collaborating Sound Designer | Nicholas Duveau | | Collaborating Artists from Red Storm Entertainment | Joseph Drust, Brian Spencer, Jeff McFadyen | MILAN DEVELOPMENT TEAM | | Milan Studio Manager | Dario Migliavacca | | Producer | Francesco Cavallari | | Lead Level Designer | Manuel Saua Llanes | | Level Designers | Giordano Nisi, Davide Soliani | | 3D Artists | Michele Agosteo, Giuliano Boiocchi, Rossana Cesaretti, Stefano Iorio, Simone Mirandola | | Data Manager | Davide Pensato | | SPECIAL THANKS | Stefano Chiappa, Emanuele Cionini, Laura Colamonaco, Bice Gargiuolo, Monica Malet | STORY | | Original story/Story Editor | Alexis Nolent | | Written by | Richard E. Dansky | | Dialog by | Richard E. Dansky | CINEMATIC | | Written by | Richard E. Dansky | | Directed by | Stéphane Turgeon | MONTREUIL CINEMATIC STUDIO | | Cinematic Studio Manager | Sophie Penziki | | 1st Assistant Director and Lead 3D Layout | Mathieu Breda | | Creative Director | Charles Beirnaert | | Technical Director | Xavier Le Dantec | | Character Modelers | Charles Beirnaert, Xavier Le Dantec, Jérome Lionard, Olivier Bonenfant, Guillaume Marcel | | Character Set Up | Faouzi Zidane | MUSIC | | Music Composed by | Bill Brown, Mikael Sandgren, Soundelux Design Music Group | VOICES | | Voices Director | Arthur Holden | | Voice Recorder | Samuel Girardin | | Voice Actors | Douglas Rye, Alain Goulem, Richard M. Dumont, Michael Rudder, Terrance Scammel, Ann Day-Jones, Simon Peacock, Susan Glover, Marc Camacho, Harry Standjofski, Chris Dyson, Marcel Jeannin, Arthur Holden, Bruce Dinsmore, Gordon Masten, A. J. Henderson | | Voice Editors | Nicholas Grimwood, Samuel Girardin, Jean-Sébastien Ferey | QUALITY CONTROL | | Quality Control Studio Manager | Éric Tremblay | | QC Lead Tester Single Player | Marc-André Proulx | | QA Testers Single Player | A. J. Abbyad, André Roy, Annie Dolbec, Arnaud Dion Cloutier, Francois Arguin, Jayson Hould, Marc-Philippe Aubin, Mathieu Lachance, Patrick Charland, Philippe Audet, Pierre Boyer, Sébastien Couture, Sebastien Martel | | QA Lead Tester - Multiplayer | Eric A. St-Jean | | QA Testers Multiplayer | Valérie St-Jean, Mathieu Fortin, Philippe Deshaies, Jonathan Gagnon, Stéphane Gobeil, Julien Lamoureux, Luc Gagnon, Jean-Sébastien Wright, Charles Drolet-Demers, Marianne LeCouffe, Pascal Lavallières, Franco Perrotta, Guillaume Beaulieu, Julien Kerdevez | | Traductors | Mounira Bouras, Gudrun Deumié-Michael, Sonia Di Capo, Blanca Espinoza, Richard Nagel, Hélène Parairie, Raffaella Ruggeri, Tatiana Soto | SPECIAL THANKS | | Rainbow Six 3 Development Team, Rainbow Six 3 : Athen Sword Development Team, Rainbow Six 3 : Iron Wrath Development Team | | Other Support | RAD Video Tools, Bink Video, www.abcgallery.com for most of the paintings, Jason Strayer, Dan Black, The Microsoft Advanced Technology Group |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Éric Tremblay, 130 other games Alexis Nolent, 69 other games Bill Brown, 45 other games Nicholas Grimwood, 29 other games Jean-Sébastien Ferey, 25 other games Richard E. Dansky, 23 other games Sophie Penziki, 22 other games Mathieu Breda, 22 other games Charles Beirnaert, 22 other games Pierre Boyer, 21 other games Samuel Girardin, 20 other games Douglas Rye, 16 other games Simon Peacock, 15 other games Mathieu Fortin, 15 other games Alain Goulem, 14 other games Mathieu Lachance, 14 other games Éric Allard, 14 other games Sébastien Couture, 14 other games Dan Black, 14 other games Xavier Le Dantec, 13 other games André Roy, 13 other games Martin Dufour, 12 other games Jonathan Gosselin, 12 other games Terrance Scammel, 12 other games Michael Rudder, 12 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Tom Clancy's Splinter Cell: Chaos Theory, a group of 50 people Tom Clancy's Rainbow Six: Vegas, a group of 41 people Tom Clancy's Splinter Cell: Double Agent, a group of 35 people Tom Clancy's Rainbow Six: Vegas 2, a group of 31 people Tom Clancy's Splinter Cell, a group of 26 people Tom Clancy's Rainbow Six 3: Raven Shield, a group of 24 people Far Cry: Instincts - Predator, a group of 22 people Prince of Persia: Warrior Within, a group of 22 people Tom Clancy's Splinter Cell: Double Agent, a group of 21 people Assassin's Creed (Director's Cut Edition), a group of 19 people Prince of Persia: The Two Thrones, a group of 18 people Rayman Arena, a group of 18 people Tom Clancy's Rainbow Six: Lockdown, a group of 18 people Far Cry: Instincts, a group of 17 people Assassin's Creed, a group of 17 people Tom Clancy's Ghost Recon: Jungle Storm, a group of 16 people Far Cry, a group of 16 people Open Season, a group of 16 people XIII, a group of 16 people Tom Clancy's Rainbow Six 3: Athena Sword, a group of 15 people Far Cry 2, a group of 15 people Myst IV: Revelation, a group of 15 people Batman: Vengeance, a group of 15 people Tom Clancy's Ghost Recon 2, a group of 15 people Shaun White Snowboarding, a group of 14 people
Credits for this game were contributed by Olivier Rouleau (43) |
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