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Voodoo Vince deals with monsters, self-mutilation, occult themes, etc., and does so in a comical manner less harmful than your average Warner Brothers cartoon. Overall the game is tasteful, containing reference to adult themes (Vince encounters a closed house of Burlesque and ponders how "educational" such a place would be) but they always take a step back before they cross the line. There's some potty humor, but it's surprisingly witty. Feed an apple to a horse statue and it shudders, shakes, and a platform appears beneath its tail. There's a Voodoo Curse where Vince sits down on a can and then explodes in a shower of… not what you're thinking. What I'm saying is, sensitive parents will be offended by some of this stuff. But parents with a bit of a nasty streak themselves will love sharing this one with the kiddies.
Even though Voodoo Vince quickly reverts back to the tried and true formula of platform gaming I still enjoyed the game for what it was. The concept of kicking your own butt was just as fun on level 30 as it was on level one and the audio and visual presentation is as tasty as a platter of Cajun fried shrimp. Vince has to be one of the quirkiest and loveable platform characters this year and will delight young and old alike, and so will this game.
Ein kurioser Held, witzige Ideen, abwechslungsreiches Gameplay, launige Bossfights, eine große Portion Humor und eine gelungene Präsentation machen dieses abgefahrene Abenteuer zu einem erstklassigen Vergnügen. Dem eigenwilligen Charme der Voodoo-Puppe kann und sollte sich kein Xbox-Besitzer entziehen.
Video Game Talk
The XBox had been lacking a first-rate exclusive platformer, and Voodoo Vince has firmly entrenched itself as the best of the genre currently available on the console. Platformer fans should absolutely give Voodoo Vince at least a rental, and its easy-to-swallow list price of $39.99 makes a purchase even more palatable. Highly Recommended.
Otherwise Voodoo Vince is a great second try at the 3D platformer. In just about every way possible Vince has improved on Blinx the Time Sweeper, and even manages to be a character that you can't help but fall in love with. The gimmick seems a little forced, but given the chance, I think this is a character that could have some pretty creative adventures. It's no perfect, but it's a fun Xbox platformer that should not be written off.
Vince is a little Gimmicky, but we like him that way. How else could you approach a subject matter like this? Overall Voodoo Vince fills a void in the Xbox’s library of games and provides a fun to play, light hearted game filled to the brim with interested and fresh ideas. Voodoo Vince puts in the extra effort to keep you interested and challenged throughout the game. This is one Xbox title that shouldn’t be overlooked.
Stick a pin in me and call me Vince, this type of voodoo certainly has all the right elements that make for a good time at the old bayou. The game is both easy on the eyes and addictive enough to immerse gamers knee deep in its wildly imaginative universe, but there are things that could have been handled just a bit more differently in places. The game’s stages range from downright clever to downright simplistic but, overall, Voodoo Vince is a highly original and involving platformer for the Xbox.
Voodoo Vince isn't going to set the world of platform games on fire (although remember to ignite Vince once in a while), but it's a very nicely crafted addition to the genre. Who knows, Voodoo just might form a cult one day.
If you can ignore the camera issues, which is difficult, you are left with a platforming novelty that lasts throughout the entire game but isn't enough of a breakthrough to be mimicked as the next big thing in 3-D platform games.
Voodoo Vince's short story makes it a great choice for a weekend rental, but the game is cool enough so that those who are intrigued by the premise or by the game's puzzle-solving, platform-jumping gameplay will likely find it to be worth purchasing. Either way, Voodoo Vince adds an interesting twist to the regular platform game formula, and it's definitely worth at least a look.
The Xbox isn't exactly overflowing with quality platformers, so it's good to see someone take the initiative and try to create something new and different. Voodoo Vince is at best a solid, if somewhat formulaic 3D platformer. At its worst, the game is, well, just another run-of-the-mill platformer. The range of quality is relatively consistent, though it never quite reaches the apex it aspires to.
Arrivant assez discrètement sur console et réservé aux seuls possesseurs de Xbox, la poupée vaudou nommée Vince risque de faire grand bruit auprès de amateurs de bons jeux de plates-formes. Humour omniprésent, gameplay varié et atmosphère originale, Voodoo Vince a décidément tout pour vous faire craquer.
Alles in allem punktet das Game vor allem mit seinem trockenem Humor, gut ausgearbeiteten Charakteren, einer schönen audio-visuellen Präsentation plus einigen guten Rätseln. Dafür hinkt Voodoo Vince spielerisch leider arg hinter den anderen Faktoren hinter her. Zu schnell hat man das Gefühl nur um einer weiteren Zwischensequenz wegen ein Rätsel zu lösen, bzw. sinkt die Motivation nach einiger Zeit doch drastisch, wenn man nach kurzer Pause wieder in den "Spielealltag" geworfen wird. Es handelt sich aber ohne Frage trotzdem um eines der besten Jump&Run Games, die es derzeit für die Xbox gibt.
Game Freaks 365
The game play is fun, the controls are easily comprehensible, the camera is precise for the most part, and the conversations can be comedic. The combat system is rather pathetic, but it still delivers enough enjoyment to keep you engaged.
Si Voodoo Vince est loin d’être mauvais, il lui manque pas mal d’éléments pour devenir un grand jeu. Il aura tout de même l’avantage de faire passer un court moment d’humour drôle et de gameplay déjà-vu mais efficace dans un univers coloré. C’est déjà pas si mal, mais en cette fin d’année chargée en hits, ça risque fortement de ne pas suffire.
Blandningen av skön film noir-jazz, snygga texturer, lustiga specialattacker och stundtals intressanta bifigurer gör Vince the Vodoo Doll till en riktigt behaglig upplevelse. Spelet växlar mellan högt tempo med mycket action till lågt tempo med fokus på problemlösning, vilket, även om det inte alltid är gjort på ett riktigt lyckat sätt, varierar spelupplevelsen. Vince the Vodoo Doll är kort sagt ett gediget plattformsspel, något som inte direkt finns i överflöd till Xbox.
As it stands, I certainly have no problem recommending it to gamers who want to play a fun title that controls well and looks great. It's smart, funny, and worth a look. Just don't expect a ton of replay value from Vince -- unless you really want to go through and collect 100 percent of the collectables.
Adrenaline Vault, The (AVault)
Voodoo Vince earns high marks on many levels, providing a great experience in terms of gameplay, graphical appeal, and humor, with tight controls to boot. Unfortunately, its total worth is not as simple as the sum of its parts. While the gameplay is enjoyable, it’s pretty much a short lived one-shot deal. Once you’ve figured the puzzles out, completing them a second time is only monotonous. The collection tasks could have expanded the total play time, but they don’t offer any significant rewards, so you aren’t motivated to pick through each level with a fine tooth comb. Thus, the bottom line is that it’s a great game, but only for a few days, making it a high priority to rent, but very low to own. All this title truly needs is the influence of a few sadistic minds to extend the lifespan with complicated tasks, and give you a sense of satisfaction for making it through hellish platform puzzles.
The Video Game Critic
The game's creative moments are offset by some painfully tedious stages. In one where you need to haul a flammable tank up a series of caverns lined with flame mechanisms, and it's less fun than having a tooth extracted. Voodoo Vince has style to burn, but as Vince would say, it's no pain, no gain.
||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (7 votes)