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Critic Reviews

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That Gaming Site (Dec 01, 2010)
Blood Stone is an excellent addition to the Bond library, there is however room for improvement to make the title truly standout on all fronts.
76 (Nov 05, 2010)
Ein neues Spiel, aber kein neuer Film? Sehr schade, denn ich mochte die letzten beiden Aufsmaul-Streifen sehr. Macht aber nix, denn das Spiel transportiert die Quintessenz der Lackaffen-freien Filme sehr gut auf die Fernseher: Coole Fights, teilweise hervorragend inszenierte Rasereien, ein bisschen Stealth hier und da - es hätte eigentlich ein sehr guter Genremix werden können. Zu schade nur, dass die Designer ein bisschen zu sehr auf Stromlinienaction bedacht waren, denn das Spiel ist wirklich verdammt leicht: Die Takedowns sind ebenso mächtig wie die Focus Kills, das Smartphone ist quasi ein eingebauter Cheat, den man jederzeit aktivieren kann, man wird ständig mit der Nase auf das nächste Ziel gestoßen, die sehr großzügige Zielerfassung nimmt einem all die Arbeit ab. Was bleibt, ist ein schöner Actionkracher, mit dem man sechs unterhaltsame Stunden verlebt. Nicht mehr, nicht weniger.
GameSpot (Nov 02, 2010)
When it hits those high notes--which it does more often than not--Blood Stone is a quality action game. From exciting driving to fast-paced and stylish combat, Blood Stone is an enjoyable foray into the world of James Bond in spite of its flaws.
Made2Game (Nov 05, 2010)
James Bond: Blood Stone is an action packed game which doesn’t let its grip loosen from start to finish. It certainly has its flaws of that there is no doubt, however if you are looking for an authentic Bond experience, then this is the game for you.
Overall, I enjoyed Blood Stone for what is was: a short but enjoyable third-person action game set in between the most recent Bond flick and the next one. I wouldn't recommend a buy, not at full price, and if you're deciding between this and Goldeneye, then the latter is the better bet. I will say that this game can most likely be found for cheap, and if you can avoid paying the full price, then it''ll provide a few hours of enjoyment to pass the time until the next Bond flick. Given the recent legal entanglements going on at MGM, who knows when that will be.
Brash Games (Nov 08, 2010)
If you’re sorely missing Bond in his movie appearances, then this really is the next best thing as far as story goes. You’ll be entertained by all your favourite Bond voices, and the graphics that go with them will sit nicely with your eyes, it really is a treat for any fan. The gameplay, while fast paced and action packed, is awfully linear and restricted, and any seasoned gamer will find the whole experience a walk through from start to finish. It’s good while it lasts, but if you like your games with added depth and you’re not too fussed about the world of Bond, then your cash is better spent on Vodka Martinis and loose women. A modest double-oh seven out of ten.
70 (Nov 05, 2010)
Tampoco acompaña la primera impresión del juego: los primeros niveles son sosos si los comparamos con los que vienen después, lo que provoca que nos podamos llevar una mala primera impresión del juego. En cuanto al multijugador, estamos ante un gran añadido, pero con la competencia tan feroz que hay en el género casi hubiésemos preferido que en vez de dispara nos hubiesen puesto al volante de un Aston Martin para fundir los routers de nuestros contrincantes. No desentona pero no destaca, por lo que en fechas tan específicas en las que todas las empresas contraatacan con lo mejor de su repertorio para ganar la batalla de la campaña navideña, provoca que tenga que pasar desapercibido.
65 (Nov 05, 2010)
James Bond 007 : Blood Stone part avec plein de bonnes intentions. On se promène un peu partout autour du monde, on joue du flingue, on lance de jolies exécutions furtives et on a même droit à des courses-poursuites explosives. Dommage toutefois que le tout soit souvent très générique et que le jeu sacrifie le gameplay et le challenge au spectacle. Le résultat n'est pas mauvais mais manque de corps pour être plus qu'un jeu pop-corn pas désagréable mais vite oublié.
AusGamers (Nov 29, 2010)
Once you play through the campaign there is very little here to bring you back. Without any real variety in the mission objectives, the higher difficulty levels serve no real purpose nor provide any real cognitive challenge, like a certain golden eye did. Oh, and the industry demanded multiplayer mode is here and an afterthought at best, and as expected a virtual ghost-town merely a few weeks after release. So without anyone actually playing the game on-line, there’s no real point delving into the details. With that in mind, the relatively short campaign on offer does little to make Blood Stone an essential purchase. But as an extension of the Daniel Craig Bond-era, this is definitely worth a look for 007 fans - just don’t expect a royale treatment.
GamesRadar (Nov 04, 2010)
Unfortunately, there’s just not enough here to keep you coming back. Once you’ve finished the campaign once, you can play through online modes or take a shot at an even more difficult campaign, but more than likely you’ll follow the Bond-film route and call it quits.
Giant Bomb (Nov 03, 2010)
Blood Stone isn't bad, but literally every single thing you can find here has been done better elsewhere. Considering there's no shortage of other third-person shooters out there, it's tough to recommend Bond's newest adventure for anything beyond a rental.
60 (Nov 08, 2010)
J'avoue avoir été un peu perturbé par Blood Stone : une jouabilité nerveuse mais bancale, une réalisation vraiment inégale, une linéarité certaine qui s'estompe si vous jouez en Difficile, une durée de vie en solo un peu courte, un multi agréable sans pour autant casser la baraque et une certaine répétitivité malgré de l'action non stop. Du bon et du mauvais en somme. Ce qui est sûr en tout cas, c'est que Blood Stone n'est pas une référence, et ceci, sans pour autant être mauvais. C'est un titre très moyen que les amoureux de James Bond apprécieront à bas prix. Bref, pas de quoi y claquer votre GoldenEye (version 64, je précise) en tout cas.
Thunderbolt Games (Nov 09, 2010)
Blood Stone has a few bright spots, notably driving segments and presentation, but overall, it’s a pretty derivative package. Almost everything here has been done better elsewhere. That said, I still feel like there’s something here - Blood Stone establishes good ground for a future Bond game headed by Bizzare Creations. Players that pick this game up will find a game that is certainly playable, but if you let this pass by, you won’t miss much.
50 (UK) (Nov 03, 2010)
The shelves are full of identical or superior third-person shooters, and while Daniel Craig's taciturn voice work and Richard Jacques' sweeping orchestrations make the rote pop-and-headshot mechanisms seem a little more exciting than they really are, it's not enough to make Blood Stone more than a forgettable weekend diversion.
IGN (Nov 02, 2010)
Blood Stone is not a bad game: it's just a painfully average one. There aren't any majorly broken elements to it, but just because this Stone is relatively polished, doesn't make it a gem. There really isn't anything at all remarkable about it, and even though it's extremely short it still manages to wear out its welcome thanks to its extremely repetitive design. If GoldenEye is indeed the Sean Connery of 007 video games, then Blood Stone is the George Lazenby; not bad, but not good either, and forgettable in almost every way. At just five hours long and lacking in any real innovation or challenge, it won't leave you feeling shaken nor stirred, just shortchanged.