DescriptionAllegory tasks the player with protecting a small cube known the 'the follower' as it travels along a series of lines of varying length and direction. Only two lines will be on screen at one time, the line the follower is on and the next line, with additional lines appearing when the follower end of the current line it is on. The player protects the follower by guiding a second, larger cube to deflect incoming missiles that are being drawn towards the follower. Points are awarded based on how many the player deflects away from the follower. The player has limited use power ups called 'Slowdowns' available for use, which slows the game play down and gives the player extra time to reach the incoming missiles.
There are no Xbox 360 user screenshots for this game.
There are no promo images for this game
There are no reviews for this game.
There are no critic reviews for this game.
There are currently no topics for this game.
There is no trivia on file for this game.
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.