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Axel & Pixel (Xbox 360)

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100 point score based on reviews from various critics.
User Score
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Trapped in a dream world based on his own paintings, Axel and his dog Pixel must travel across his stylized landscapes and solve puzzles to get back to reality. The single-player campaign runs for 24 levels across four different seasons. The game uses a combination of hand-drawn art and retouched photographs to render its worlds, and Axel communicated entirely through expressive actions and a gibberish language.

The player does not directly control Axel, but instead guides a magic cursor around the screen to interact with various highlighted objects. Objects range from the next part of the puzzle, to collectables like dog bones for Pixel or vistas for Axel to sketch. Quick Time Events also trigger for action scenes and require accuracy for Axel to be successful. Axel cannot die or get stuck and the player can use up to three hints per stage to show their next objective.

Minigames based on vehicle-driving levels in the main game are unlocked by progressing through the single-player campaign. These vehicle games (driving, boating, and hot-air ballooning) score the player based on their skill and reward achievements for high scores.


Axel & Pixel Xbox 360 The hint system highlights the next important object.
Axel & Pixel Xbox 360 Axel at work.
Axel & Pixel Xbox 360 The magic cursor highlights objects you can use.
Axel & Pixel Xbox 360 Helping Pixel across the water. I wouldn't leave ya, buddy!

User Reviews

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Critic Reviews

Gaming Age Oct 22, 2009 B+ 83
IGN Oct 14, 2010 8.2 out of 10 82
Gamernode Oct 22, 2009 7.5 out of 10 75
Eurogamer.net (UK) Oct 22, 2009 7 out of 10 70
GameSpot Oct 22, 2009 5.5 out of 10 55


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BurningStickMan (17728) added Axel & Pixel (Xbox 360) on Apr 07, 2010
Other platforms contributed by Kabushi (143196)