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As a fan of old games it was real fun to play this hard to get classic. There is no doubt that this remade version will please fans wanting to revisit this top series and newcomers alike.
Banjo Tooie is easily one of the best platform games ever created. When you consider how lacking the genre has been lately this will certainly be a breath of fresh air. If you are even remotely interested in the genre there is no reason to miss out on either one of these fantastic experiences. Both games weigh in at thirty bucks, which is half the price of one of the games when they originally releases. Considering that Banjo Tooie is leaps and bounds above most of the shovelware currently on the market, the game is practically a steal if you are a fan of platform games.
Banjo-Tooie is a rare gem of a platformer. It has all the hallmarks of the Mario series with a slightly more Western feel. The game is massive, you have Achievements to unlock, Leaderboards as well as an upscaled HD presentation that looks pretty damn good given the game's age. Seeing this just makes me want Rare's other classics such as Jet Force Gemini, Blastcorpse and of course, Goldeneye.
Banjo-Tooie is a no-frills ROM port that is a slam dunk for those looking to relive some of gaming’s past glory without having to pull out past consoles. While there are more feature-packed XBLA ports featuring old console ROMs, Banjo-Tooie is one of those games that’s good enough to stand on its own. Despite some issues with camera control, Banjo-Tooie still ranks up there as one of the better platformers of all time, and is therefore worth its reasonable asking price.
Banjo-Tooie is one of the biggest experiences you can download from Xbox Live Arcade. It's a near-perfect example of platform/adventure gaming and remains fun almost ten years after its initial release. The story and presentation are definitely kid friendly, but there is enough gameplay here to satisfy any age. If you played Banjo-Tooie back in the day it's worth a revisit to remind yourself how good this game was and earn a few achievements. And if you've never played Rare's masterpiece it's high time you found out why it is considered a high point for the genre.
Classic platformer gaming that will have you reliving the glory days of the N64 console. Whether you're a fan or a newcomer, there's little reason why you shouldn't purchase the XBLA port of Banjo-Tooie.
Sure, Banjo may have lost the ‘wow-factor’ the games originally had, but if you are prepared to sit down and invest some time into the game, you will find plenty to keep you occupied. As an XBLA download, Tooie is fantastic value. Much cheaper than the actual cartridges go for these days.
It's all in fun and the tongue in cheek humor flies, the designers never take things too seriously and there are times in the game where the characters actually refer to this adventure as "The Game" and there is talk about what they learned "Last Game". I love it, its goofy fun that made me laugh out loud.
It is really hard to find anything to really gripe about in Banjo- Tooie except maybe how much it is TOO like Banjo- Kazooie. The same basic gameplay, moves, and story don’t really lend much to people wanting to spend $15 on a similar product. Banjo- Tooie does offer plenty of new moves and locations however that truly make this game a worthwhile purchase, and there is surely something here for anyone to enjoy given you enjoy the subject matter.
If you enjoyed Banjo Kazooie, Banjo Tooie is definitely something you need to buy despite the price point, but don't expect anything much different. if you're looking for a great platforming experience, you're best off starting with Banjo Kazooie and, if that catches you, I recommend you do move onto Tooie despite how much I seem to have hated on. Time definitely has not been kind to Banjo Tooie, but it is still as fun as it ever was.
Emulation wise, everything is great and wonderfully polished, but all the hi-res sheen in the world can't hide the fact that Tooie's starting to feel a little tired.
If you're a fan of the Nintendo 64 version of Banjo-Tooie, you don't need me to tell you that the game is great, or whether or not it is worth buying for the first or second time. Banjo-Tooie XBLA is a very faithful port that fixes a lot of the original game's problems and adds a few new things via Stop 'n' Swop. If you're a fan of Banjo-Kazooie that never got to play the sequel the first time around, or someone who is new to the series, approach this release with a little caution. I would recommend the XBLA version of Banjo-Kazooie instead, but if you can deal with some frustrating game design and love collecting and platforming, you will most certainly fall in love with Banjo-Tooie like so many N64 owners did back in 2000.
I still don't think the Banjo games are the stone-cold classics that many fans seem to think. For all their polish and wit, there's an inescapable feeling that N64 fans were perhaps a little too eager to christen The Next Mario, and Rare a little too quick to give them exactly what they expected. For every moment where the game deviates from predictable platform tropes, there are dozens more when it's really nothing more than a very nicely assembled and presented riff on what other games were pioneering. Banjo-Tooie, then. Not one of the all-time greats, but when you take off the rose-tinted glasses the result is still enough to make it a standout on Live Arcade. For a game almost a decade old, that ain't bad.
When all is said and done, gamers wishing to relive the glory days of wholesome, 64-bit goodness will want to download and enjoy Banjo-Tooie; in reality, most will already have done so. On the flip side, the modern gamer wishing to see what all the fuss about Banjo and his pal Kazooie is will be disappointed, as they will go in expecting something that is amazing and get something that was amazing… back at the turn of the century. Games today are very focused on technical performance--that is, incredible graphics, innovations in gameplay, immersive sound, and the like--and Banjo-Tooie just can’t compete. It was released nine years ago; this is only to be expected. But in such a competitive market, Rare should have made a greater effort in updating Banjo-Tooie, in graphics and gameplay alike. That or not priced it at a full 1200 MS Points.
Banjo-Tooie is far from being a bad platformer, though instead of taking what made Banjo-Kazooie great and improving on it, the Rare philosophy seems to be throw everything into the mixing pot and see what comes out. Giving you more to do doesn’t exactly make it any better than the original, instead it highlights the weakness in the level design and just accentuates the archaic nature of the genre. All of a sudden it makes you realise why they went in the direction they did with Nuts & Bolts.
Another classy retro conversion but Rare's platforming sequel feels older than it looks.