Blacklight: Tango Down
The game contains a ranking system similar to Call of Duty: Modern Warfare 2 with 70 levels. When players advance they get access to skill and experience points, as well as items to customize the weapons, such as magazines, muzzles, weapon tags, and stocks. All items are stored in an Armory and different weapon configurations can be saved. Players can also determine grenade and equipment loadouts, character armour, and camouflage. Ammo and health can be refilled while playing, through stations located in the world.
Players have access to large arsenal of weapons, as well as high-tech items such as a Hyper Reality Visor that provides immediate battlefield intelligence and allows players to see through walls with specific colours for friends and enemies. This can be countered with Digi grenades that disrupt the view with glitches, and EMP grenades that force the enemy visors into a reboot sequence.
The different multiplayer modes include deathmatch, team deathmatch, retrieval (capture-the-flag with a data canister), detonate (similar to bomb planting in Half-Life: Counter-Strike), domination (capturing and controlling specified points), last man standing, and last team standing.
Game Design Lead