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Description

It was supposed to be a routine mission three years ago. Enter a bunker deep inside Iraq-territory, retrieve a chemical weapon and get out. But inside the complex was no chemical weapon. Instead you encounter mutated humans and other strange creatures. With one man down you escape that hell and move on.

Now you are called to Nevada because something terrible happened there (see Area-51) and it affected the nearby city. But you soon realize, that all this has something to do with what you encountered inside the bunker three years ago.

The game is a pretty straight-forward first person shooter. You move through the levels, kill everything that moves and fulfil your objectives. To aid you in that task, you've a squad full of people under your command. With the help of cursor-sensitive commands you order them around and let them man a stationary MG for example. But there are also marked points in the levels at which your squad will perform scripted tasks like a door breach.

Depending on the difficulty you need to watch the moral of your team mates very carefully. While a high morale will make your squad very aggressive and increase their aim, they'll take more cover and be less accurate when they don't feel so confident. To increase morale you just need to do a good job or give your team mates a common target to shoot at.

The game also features a multiplayer-mode with several game modes. These include Deathmatch, Team Deathmatch, Capture the Flag and Abduction. In Abduction there are two teams: the humans and the Reborn. One player randomly starts as a Reborn and whenever a Reborn kills a human, the human will respawn as a Reborn. For such a kill a Reborn gets two points and all surviving humans gain a bonus point. After all humans are abducted, the round ends and the player with the most points wins the match.

Screenshots

There are no Xbox 360 screenshots for this game.

There are 37 other screenshots on file for other versions of this game.


Alternate Titles

  • "BlackSite" -- European title

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User Reviews

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Critic Reviews

Console Monster Dec 01, 2007 79 out of 100 79
XBox Front Jan 04, 2008 79 out of 100 79
Gamer 2.0 Nov 19, 2007 7.7 out of 10 77
Game Informer Magazine Dec, 2007 7.25 out of 10 72
Xboxdynasty (XD) Nov 20, 2007 7 out of 10 70
Worth Playing Dec 08, 2007 6.6 out of 10 66
Fragland.net Jan 11, 2008 53 out of 100 53
GameSpy Nov 19, 2007 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50
Eurogamer.net (UK) Nov 30, 2007 5 out of 10 50
GameCell UK 2007 4 out of 10 40

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Trivia

Development

In a November 2007 interview Executive Creative Director Harvey Smith called the project "fucked up", blaming himself for the critical reception. Technical problems held the game back and there was no time to polish it. According to him, "it went straight from alpha to final".

Related Web Sites

Sicarius (60969) added BlackSite: Area 51 (Xbox 360) on Nov 22, 2007
Other platforms contributed by Sciere (360860) and Sicarius (60969)