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Critic Reviews

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GameSpy (Jul 07, 2009)
It's at once entirely expected and a crying shame that this game won't catch on in the same way that, say, Street Fighter IV did, as BlazBlue packs what may be the best online play ever seen in a 2D fighting game (it is -- at worst -- neck-and-neck with the amazing Super Street Fighter II Turbo HD Remix in this category, though the option to replay ranked matches certainly gives it a tantalizing edge). It'll likely have staying power (and, I'm guessing, a healthy tournament scene) with the hardcore niche that kept the Guilty Gear series alive for years. For everyone else it's an eccentric curiosity. Whatever the case, if you're fond of fighting games, give it a whirl -- it'll make you think in new ways, and that's always a good thing.
True Game Headz (Jun 30, 2009)
Perhaps the release of “BlazBlue” will signify a change in the world of fighting games, but most likely it won’t. It’s a dying genre, that doesn’t center around guns, and because of that the youth of America may not give it a second look, meaning that fans on this side of the Pacific are going to have to rely on Japan for their 2D fighting fix from now on. “BlazBlue” builds on last years more complex “Arcana Heart” by introducing a new level of beauty, and insane stories to a genre in need of some fresh ideas. Fortunately, “BlazBlue” is the successful culmination of the last 20 years of fighting games and it pulls inspiration from everything from Pikachu to Sub-Zero… “KoF” to “SF” and delivers a package that fans of fighting games shouldn’t miss.
90 (Apr 02, 2010)
Blazblue : Calamity Trigger arrive certainement trop tard sur notre continent mais ce n'est certainement pas une raison suffisante pour le bouder. En effet, c'est tout simplement une déclaration d'amour aux jeux de combat en 2D qu'Arc System Works nous propose ici. Accessible tout en étant suffisamment technique, ce premier épisode de Blazblue vous promet quelques parties endiablées avec vos amis, que ces derniers soient des habitués du genre ou de parfaits néophytes.
86 (Apr 19, 2010)
Neulinge dürften heillos überfordert und beim wesentlich zugänglicheren Street Fighter 4 oder dem hierzulande ebenfalls noch nicht offiziell erhältlichen Battle Fantasia weitaus besser aufgehoben sein. Aber dann würde ihnen ein einzigartiges Spielerlebnis entgehen, das sich bemerkenswert deutlich von dem bekannten »Viertelkreis nach vorn + Schlag«-Schema abhebt: Das Kampf- und Deckungssystem bietet eine beeindruckende Tiefe, die gerade mal zwölf Fighter unterscheiden sich deutlich voneinander, der Online-Modus ist in jeder Beziehung beispielhaft - und die hochauflösenden, grandios animierten 2D-Fighter sind eine Meisterklasse für sich! Gebt dem Spiel eine Chance, auch wenn es euch in den ersten paar Stunden das Gefühl geben wird, dass ihr nix draufhabt - unter dieser bissigen Hülle wartet ein in vielerlei Hinsicht außergewöhnliches Beat-em-Up-Erlebnis!
AusGamers (Apr 06, 2010)
I've made a lot of comparisons to Anime in this review, and I guess that's inevitable, what with this being a title direct from the Land of the Rising Sun, but it's exactly the sort of vibe this game exudes - from the music, to the amazingly animated characters, it's just very Japanese but works as a result. On top of all that the game stands up and proudly announces itself as a new mainstay in the already flooded the fighting genre. Just expect something a little different from the norm and you will be pleasantly surprised.
GameSpot (Aug 04, 2009)
BlazBlue is weird, bright, and loud. The colorful artwork, wild action, and totally unique characters may intrigue you, assuming they aren't too much for you to handle. If you can get past the noisy presentation and bizarre characters, you'll find a very solid fighting game with plenty of offline options and excellent online play.
The Video Game Critic (Oct 13, 2009)
BlazBlue is a little too over-the-top for my taste, but hardcore fighting fans should appreciate the challenge and eye candy.