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Endlich! Lange war es still um das Genre der Action-Fliegerei, aber das Warten hat sich gelohnt. Mit Hilfe der vielen kleinen Details vermittelt Blazing Angels dieses typische 40er/50er-Jahre-Feeling, das bisher nur Top-Titel wie Crimson Skies bieten konnten. Das stete Gefühl, mitten im Getümmel zu sein, sowie die großartige Atmosphäre machen den Titel für Fans des Genres zum Pflichtkauf, aber auch alle Anderen sollten auf jeden Fall einen Blick riskieren.
Die Schlachten des zweiten Weltkrieges wurden auf viele Weisen geschlagen. Unter anderem auch in der Luft. Denn wer den Himmel beherrscht, kann auch den Boden sein Eigen nennen. Also nichts wie Gurte festgezogen, die Fliegerbrille zurecht gerückt und auf in den Kampf gegen Hitlers Pilotenelite.
Blazing Angels Squadrons of WWII isn’t the first WWII-era flying game for a Microsoft console, and it surely won’t be the last, although Ubisoft Romania could care less where their new franchise falls within this chronology. This savvy development house does, however, care deeply about how Blazing Angels Squadrons of WWII will be acclaimed, especially when compared to the previous WWII fly-boy lot; Secret Weapons over Normandy and Heroes of the Pacific.
A few small issues stopped this from getting a better score, but as this is the first Flying game on the 360 I thought it did a Fantastic job of capturing the atmosphere of being a pilot in WW2.
In Blazing Angels übernehmt ihr die Rolle eines Squadron Leaders. Als Amerikaner müsst ihr euren britischen Kollgen unter die Arme greifen. Doch bevor ihr euch in das eigentliche Schlachtgetümmel stürzen dürft müsst ihr zunächst eine Trainingsmission absolvieren, die euch mit der Steuerung vertraut macht. Das ist auch gut, denn die Steuerung geht zwar schnell in Fleisch und Blut über, aber in der Hitze eines Gefechts ist es doch von Vorteil, wenn man nicht erst überlegen muss welche Taste zu drücken ist. Mit dem rechten Analogstick schmeißt ihr den Motor eurer Maschine an, indem ihr ihn im Kreis bewegt. Der Flieger nimmt dann an Geschwindigkeit zu bis ihr euch schließlich in der Luft befindet. Zunächst müsst ihr nur ein paar Runden drehen, Luft- und Bodenziele vernichten und könnt kurz darauf die ersten gegnerischen Flieger vom Himmel holen.
"Blazing Angels: Squadrons of WWII" se destaca por alguns de seus magníficos cenários e uma produção sonora caprichada. A sua diversão e longevidade vêm principalmente das modalidades multiplayer, já que a campanha para um jogador é simples, curta e fácil. Mas fãs de games de combate de avião não podem jamais desprezar o título.
Blazing Angels has an intensity that brings me back to it. It is a game that I would urge you to play. I have listed a number of drawbacks that are only made so glaring because of the skill at which the rest of the game is made. I wish they would have just done a little more. Added some control options, some more interesting twists to the typical dogfights, and cleaned up those few places where the graphics fall apart. At one point I grew frustrated with a mission and started screwing around. I spotted a bunch of sheep in a pasture and swooped down upon them, amazed at the level of detail. Then I flew low over some water, shooting it with my machine guns and flying through the spray it caused. Blazing Angels has so much going for it that I want you to take my harsh words and use them not as a deterrent but as a warning. So you don't go into it with the lofty expectations I did. So it doesn't take you as long to find those moments, big and small, that make this such a fascinating game.
That's one of the crimes of the current game industry. While Blazing Angels isn't completely original, it separates itself enough to be an Xbox 360 highlight. If the online play is any indication, no one knows this. It deserves to be recognized for what it does right, though try and ignore the inexcusable dialogue as much as possible.
Fordernde Nonstop-Ballerei in stimmiger Grafik-Kulisse ohne Simulationsballast.
Screaming low over the roofs of London while unleashing a scorching fury of bullets into a formation of hapless Nazi pilots brings a joy that warms our justice-loving hearts for days afterward. Executing a flawless barrel-roll in between the legs of the Eiffel Tower to evade a German ace hell-bent on swiss-cheesing your fuselage delivers unmatched satisfaction. While tooling around in a WWII plane may not sound complicated, that lack of complexity is exactly what makes it such good fun.
Blazing Angels: Squadrons of WWII is the first air combat title to arrive on the 360. Much like Heroes of the Pacific for the original Xbox, this game deals with a lot of aerial combat during the WWII era allowing you to relive great battles like Pearl Harbor and Midway.
While the game can become slightly repetitive, namely the easy dogfights, as well as the occasional difficulty spikes that can lead to frustration, Blazing Angels: Squadrons of WWII is a worthwhile arcade flight combat title that is solid in both its single player and multiplayer offering. With the lack of good flight titles on home consoles, Blazing Angels will likely please most console-owning flight enthusiasts.
You just have to know what you're in for with Blazing Angels (if you haven't already played it on Xbox). It's much in the same vein as Crimson Skies although I'm sure there will be endless argumnents as to which one is more realistic. Let me just say "neither" and end it already. BA is best played online, but the single player mode can be fun for awhile; it may not capture everyones attention span for the entire 20 missions.
I'm willing to put up with these technical annoyances because some missions are great fun, bit I'm a little let down because the moments of brilliance tell me that the whole game could have been better with a little more time and polish.
Auch wenn Blazing Angels – Squadrons of WWII mal wieder das ausgelutschte Weltkriegsszenario bietet, haben mir die Kämpfe in der Luft viel Spaß gemacht. An den Orginalschauplätzen von bedeutenden Schlachten wie Pearl Harbor, Midway oder London steckt man mitten im Geschehen, ständig passiert um einen herum etwas. Dank der einfachen Steuerung und des fast schon arcadigen Flugverhaltens kann man sich ganz auf die Action konzentrieren, die zweifellos bunt und laut präsentiert wird. Insgesamt hat mir das ähnliche Crimson Skies bei Abwechslungsreichtum, Story und Spielwitz allerdings besser gefallen. Interessant ist Blazing Angels vor allem für Mehrspielerfans, online machen die Gefechte über dem Ozean oder Paris deutlich mehr Spaß als die zusammenhanglose und recht kurze Solo-Kampagne.
Ubisoft bringt mit 'Blazing Angels - Squadrons of Word War II' einen Titel auf den Markt, mit dem der Xbox 360-Spieler erneut 2. Weltkriegs-Erfahrung sammeln kann. Diesmal gilt es jedoch nicht, sich auf dem Boden als Soldat an der Front zu bewähren, sondern hier sitzt man als Pilot in diversen Flugzeugen und ist aufgefordert, seinen Kampfgeist in der Luft unter Beweis zu stellen. Es gilt Luftschlachten an authentischen Kriegsschauplätzen, wie z. B. London, Paris, Pearl Habour oder Berlin, zu schlagen. Kann Ubisoft mit dem Titel überzeugen?
Blazing Angels: Squadrons of WWII is a decent World War II military aircraft game that excels at some of the things it does and is decent in other aspects. I didn't know what to expect when putting Blazing Angels: Squadrons of WWII into my Xbox 360, but I would have to say I was pleasantly surprised. It has some control issues that will take some time to get use to and the voice-acting isn't the greatest, but the total package is decent. Blazing Angels: Squadrons of WWII maybe isn't the best game I have ever played, but it was enjoyable to play while working on this review and I may pick it up from time-to-time in the future for some more Xbox Live dogfights. Hopefully, I won't continue to embarrass myself by going down in flames over and over again, but I probably will.
Blazing Angels is definitely a sight for sore eyes. Its visuals will leave you gazing in wonder, but at the same time, the gameplay will have you fighting back tears.
Blazing Angels: Squadrons of WWII is a solid addition to the available games for the Xbox 360. Sure for some it may be too easy and those looking for a simulation will be disappointed. However, those looking for a straightforward, arcade style air combat game should enjoy what Blazing Angels has to offer. The aircraft are easy to handle, dogfights are easier than they are in most games and the multiplayer options are plentiful. In truth the missions could have been more entertaining but on the whole there's still quite a bit of fun to be had from the game and it's definitely worth checking the demo out on the Xbox Live Marketplace.
Mein Fazit zu Blazing Angels 2 – Squadrons of WWII fällt mir wirklich nicht leicht. Neben den optischen Schwächen und der unreifen Xbox 360 Optik punktet das Spiel vor allem durch viele verschiedene Spielmodi und viel erspielbaren Inhalten. Trotzdem bin ich von der Grafik so sehr enttäuscht, dass ich da nicht so einfach drüber hinwegsehen kann. Auch die vielen Frustmomente, die Einspielungen der sich ständig wiederholenden Kommentare und die teilweise doch nervigen Missionsbriefings haben mir sehr viele Kopfschmerzen bereitet. Spieler die Crimson Skies geliebt haben und mit einer schwächeren Grafik leben können, werden mit diesem Spiel sicher ihre Freude haben. Spieler die grafische Highlights in ihre Xbox 360 einlegen möchten, lassen besser die Finger von diesem Spiel.
Blazing Angels: Squadrons of WWII takes flight on the Xbox 360 as the first flight combat game for the console. Ubisoft’s title throws you into some of the most memorable air battles of WWII as you lead an elite flying unit named the Blazing Angels. The game has a lot of promise, but is it really worth your purchase?
The Xbox 360 certainly has plenty of games in the action and shooting categories, but none of them fall into the subcategory of flight combat - Blazing Angels stands as the first. The WWII-themed title comes from Ubisoft and it is also available on Xbox and PC; the fact that it exists across the original Xbox up to the Xbox 360 and PC can be noted quite easily in the Xbox 360 version, for both right and wrong reasons. That is to say, the game uses some graphical touches on the Xbox 360 version that are impressive, but also displays some pretty mediocre presentation in other areas that is obviously catering to the lower-powered Xbox.
The single player section of Blazing Angels is fun in spurts, but it's certainly not addictive or contain an ounce of personality. The multiplayer would be the only reason this game should stick around in your 360 game library. That being said, the multiplayer game doesn't warrant a purchase at full price, but you should still give it a look. Anyone who enjoys a decent flight shooter should pick up Blazing Angels once it hits the $20 to $30 mark. Otherwise, give it a rent and blast some flyboys for those precious gamerscore points.
Blazing Angels is a solid arcade experience that at times looks stunning where as other times looks pretty dull, which might not be agreeable with the masses of graphics junkies out there. The game play is very solid and easy to get to grips with, whether you are a casual or hardcore gamer. I found Blazing Angels does have that all important fun factor especially when you couple the single player and online modes together. If you are renting the game then obviously you won’t have enough time to fully experience the entirety of Blazing Angels, which in my opinion would be a shame. Despite a few niggles with graphics and sound and perhaps being a little repetitive everything seems to work just fine albeit on a rather basic level.
Overall, Blazing Angels isn't a bad game. It's not great, and it's very debatable as to whether it deserves the £10 premium for the 360 version over the Xbox version, but it's definitely worth consideration (maybe a rental) for those spoiling for a dogfight.
Aerial combat is here to stay. And I, for one, am glad to see its arrival. I mean, a first-person shooter can have all the mainstay presence it desires, but I would rather have the opportunity to be in the air, making shrapnel out of my airborne and ground-based enemies with a few sprays of bullets. That's just the thing to get some excitement going, the danger that there really isn't too much space to hide in when you're flying in the wide open in a high-speed jet or plane. But that's just my personal taste.
Fasten those seatbelts tight. Blazing Angels hits some serious turbulence as the first air combat game on the Xbox 360. Fasten those seatbelts tight. Blazing Angels hits some serious turbulence as the first air combat game on the Xbox 360. The Bombs Keep Coming
Blazing Angels puts you in the WWII cockpit of some of the most revered fighter and bomber planes of that time. But don't expect a simulation that rivals the already crowded WWII flying genre on the PC.
Still somewhat hot on the heels of Ubisoft's last World War II flight combat game, which was released on the Xbox and PlayStation 2 six months ago, comes Blazing Angels: Squadrons of WWII on the Xbox 360. This is about as standard as a mission-based flight game can get--you'll get to bomb targets, dogfight, and defend a lot of stuff in a variety of era-specific planes. While it's a competent package, it doesn't stand out in any way, even though it's the first of its kind on Microsoft's new console.
Auf den ersten Blick ist Blazing Angels – Squadrons of WWII ein leicht zugänglicher und voll auf Arcade ausgelegter Flugzeug-Shooter, der kurzweilige Action über den Wolken verspricht. Doch schnell wird deutlich, dass trotz abwechslungsreicher Einsatzgebiete und einem motivierenden Einstieg schnell der monotone Spielablauf mit den ständig gleichen Funksprüchen das Kampfgeschehen dominiert und für Langeweile sorgt. Was fehlt, ist eine ordentlich erzählte Geschichte sowie spannendere Missionsstrukturen, die jedoch nur im Ansatz erkennbar sind. Für die maue und für meinen Geschmack etwas kurz geratene Kampagne entschädigt jedoch ein gelungener Multiplayer, der mit einer guten Auswahl an verschiedenen Spielmodi die Piloten in unterhaltsame Luftkämpfe verwickelt.
As the Xbox 360 is flying off the shelves, the first air-combat game on the next-generation console hits the streets today, but does Blazing Angels: Squadrons of WWII fare as well? Not so much. For every thing Ubisoft's flyer does well, it does another thing not so well, which in the end results in a decent game with strong multiplayer and online play and a weak single-player experience.
While Blazing Angels does show a lot of potential and seems to nail most everything, it manages to fail on the two most important aspects of any game, the gameplay balance and fun factor. Hopefully UbiSoft can take a look back at Blazing Angels and bring out a sequel or another aerial combat title that is more than just eye candy. Until that happens continue to enjoy Crimson Skies for all your online aerial combat needs.
Impressionnant mais faiblard en solo, Blazing Angles peut se rattraper avec son mode multijoueur qui comprend un coop et surtout quelques modes versus valant principalement dans leur version "en équipe". On tombe évidemment sur du deathmatch mais également sur une sorte de Capture dans lequel les joueurs doivent atterrir sur une base ennemie, le mode Kamikaze propose pour sa part de défendre depuis le sol une base attaquée par des avions. Citons également le Seek And Destroy consistant à tirer sur des cibles marquées au sol ou encore le mode Ace où un seul joueur se voit attaqué par le reste des participants. Assez fun, le multi peut se targuer d'engendrer plus de sensations que le solo.
I know we've all had our fill of WWII games over the last few years, so at least Blazing Angels gives us a new perspective on the most utilized war in gaming history. The Second World War was more involved then grunts marching through the trouble streets of Germany . The air battle was very important to every aspect of the war including the horrific attack on Pearl Harbor . Blazing Angels revisits some of the most memorable events of the war in Ubisoft latest WWII game.
I'm sure you all remember Pearl Harbour, Michael Bay and Jerry Bruckheimer's explosion-filled action flick. Corny storylines aside, the film definitely offered some fantastic air combat scenes. Blazing Angels: Squadrons of WWII, UbiSoft's latest arcade flight sim wants to bring the same thrill of shooting down an enemy plane to your living room. Well, they tried...
Blazing Angels Squadrons of WWII may be one of the longest titles for an Xbox 360 game at this current moment. It of course is based on the World War II era – as if you couldn’t tell from the title. Could this dog-fighting (terminology for planes fighting in air) game turn out to be any different than the other WWII flight games, such as Secret Weapons over Normandy or Heroes of the Pacific? I’m afraid not…
Blazing Angels: Squadrons of WWII is one of those games that got promoted to the major league before it was ready. Despite its hefty premium pricetag, it plays and feels like a second-string budget title, albeit with a coat of shiny graphical gloss. Singleplayer is arguably the weakest aspect of the game, and for this reason if you don't have Xbox Live or aren't particularly fond of multiplayer gaming, then this really isn't the kind of title you want to cough up $119.95 for. Even if you are, it's probably safer to give this a rent, and cash in those frequent-flyer points on something more worthwhile.
Blazing Angels might just be something for fans of the genre alone; it's not a better game all round than Crimson Skies but offers quite a challenge for the single player, with several nicely playable multiplayer scenarios thrown in. There's simply nothing special or outstanding here and the mainly sub-Xbox graphics don't do it any favours for the casual observer. Some of the missions are frustrating, the truly memorable events few and far between, but there's more than enough here for World War II fans wanting something on the 360.
If you're like me, you enjoy a good flight combat game. There's just something so elegant, yet primal about a good dogfight. Circling your opponents, getting on their six, and cutting loose with your guns is one of the most satisfying experiences you can have in gaming. Whether it was in space with the Wing Commander series or even more recently with the alternate history of Crimson Skies, there have been some great games that captured that particular feeling. While I would love to tell you that Blazing Angels fully delivers that experience, it often misses more than it hits and will probably leave you unsatisfied. However, if you like to keep your Xbox Live dance card full, then there's definitely something here worth checking out.
As Blazing Angels: Heroes of World War II rolled over various real-life events like the escape from Dunkirk, the attack on Pearl Harbour, and the landing at Normandy, I couldn’t help but wonder when a developer will put you behind the bomber controls of the Enola Gay, with your sweaty trigger finger at the ready to bring a instantaneous death to thousands and painful lingering deaths to thousands more. Why isn’t that in a game? (I know why, it's rhetorical question.)
Although it's far from the second coming of Crimson Skies, it's fair to say that Ubisoft's Blazing Angels: Squadrons of WWII is an enjoyable flying game. If you're a fan of the genre, it's worth checking it out the easy-to-use targeting system and the impressive scale of the battles, while multiplayer fans will undoubtedly enjoy the white-knuckle dog-fighting that they'll find on Xbox Live. Ultimately, playing the game makes you wish that the developers had spent more time refining the command system (or finding a decent cast of voiceover artists). It'll also make you dig out your copy of Crimson Skies, just to see if it works on the Xbox 360. (Editor's note: It does. Oh yes, it does.)
Blazing Angels doesn't quite make its landing onto the aircraft carrier of excellent flight games. Instead, it comes in far too low, smacking the side of the carrier and diving into the salty depths of the ocean. If you're looking into a flight game, check out some of the older classics like Crimson Skies or Ace Combat. This game just doesn't have the meat of those titles.
Admittedly, Blazing Angels isn't the worst game you'll ever play. In fact, at times you'll even feel like you're enjoying buzzing around in dogfights, and some of the bombing missions hit the mark in more ways than one. Despite our protestations, it even looks quite good on occasion, but when it gets things wrong, it does them so badly you'll want to wrench the joypad apart with your bare hands - if only to stop yourself from throwing it. With genuinely appalling voicework setting the tone for development incompetence, it's compounded by a few dreadful levels, camera issues and the feeling that the whole project was ported onto the 360 as an afterthought. All told, Blazing Angels is not a game you'll feel too happy about parting a lot of cash for.
Overall the game is a huge let down. The graphics are great in parts, but overall it just looks too dated. The game itself is unbearably short and what should be an action packed game, where everything is non-stop and only instincts win the game, it’s a real shame to see that it has the pace of a common garden snail. The games campaign mode is also made unbearable by the worst script ever written. I think that Ubisoft only had profit in mind when making this game and they have ruined what could have been an absolutely awesome flight simulator. Shame on you Ubisoft, shame on you!!!!
A great concept, Blazing Angels fails to execute in almost all key areas. The A.I. in the game, both friendly and enemy, is just downright stupid, offering little challenge and yet still manages to be quite frustrating. It looks like a last-gen game and the fun factor is slim to none and will have worn off after about half an hour. All in all, it was mediocre as a launch title and now, almost two years later, it should be avoided like the plague.
So there you have it. I could go on about the gameplay, the controls and sound, but there seems little point. I don't like the game and I don't think you will either, which frankly is my job here. So, let's stop wasting any more time and get back to something a lot more enjoyable such as GRAW. Or sticking pins in your eyes.
I can’t say that I’m eagerly anticipating a Blazing Angels 2, but I am still waiting for a Heroes of Europe. Hopefully Ubisoft goes back to the team that made that one, and forgets it ever made a game called Blazing Angels.