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Bloodforge could have been impressive in its simplicity. Though it doesn't take advantage of the combos at its disposal, the combat is satisfying, and the focus on that makes it a decent choice for those who want action without the added puzzles and other activities. The stark graphics and booming sound also help the game fit the mold of an epic action title. However, that same lack of combat depth that may lure in some players has an equal chance of turning away others, and the idea of a competitive combat system, while great, is quickly tarnished by a camera system that doesn't know how to behave. There are far better combat games on the system, and the only reason left to check this out is if you've gone through them all and are craving something new. Bloodforge is available on the Xbox Live Marketplace for 1,200 Microsoft points ($15).
Fans of God of War or Ninja Gaiden may want to give this a trial before plopping down $15.00 on a very short and shallow game. The gameplay is fun and is full of bloody goodness if you are willing to master its battle system and have patience to realize this is not a simple hack n slash affair. However, it is not without its glaring issues mainly the crazy camera, bleeding colors, and slowdowns when evading that may frustrate players. It is nice to see an action game use a different kind of mythology and I personally liked the story. Although I will say, there is some potential here. I just wish they would have got it right the first time around.
Der Grund, warum Bloodforge hierzulande erst gar nicht erschienen ist, liegt auf der Hand: Die Climax-Produktion ist ein einziges Schlachtfest mit Unmengen Blut und Gore-Effekten. Hinter dem martialischen Gemetzel verbirgt sich zwar auch eine von keltischer Mythologie inspirierte Geschichte, hinter der Maske des Schlächters ein tragischer Held, hinter dem möglichst brutalen Blutvergießen sogar ein triftiger Grund. Aber die meiste Zeit verbringt man einfach damit von Hinterhalt zu Hinterhalt zu stolpern und in heillosem Durcheinander möglichst viele Knochen zu brechen, Bäuche aufzuschlitzen und Köpfe abzutrennen. Das hat dank aufwändiger Inszenierung und freundschaftlicher Fernduelle durchaus einen gewissen Unterhaltungswert - doch allzu lang hält der nicht an...
While it gets props for an interesting visual style and graphics, Bloodforge also brings with it an awful camera, weak story, and extremely derivative gameplay. Bloodforge’s gameplay never strives to attain more than “me too” status, bringing nothing new or interesting to the table.
It might take you about six hours to finish Crom's quest, and that's six hours longer than this game ought to be. Bloodforge makes a laughable attempt to seduce you into spending even more time with it, with leaderboards for each level and the option to challenge your friends' scores in an arena mode. But there's no reason to suffer through a game this laborious even once, much less come back to it. Crom is angry, and if you make the mistake of stepping into his shoes, you might become angry, too.
If a hack ‘n’ slash game can’t create a comfortable connection between your inputs and the actions of your on-screen character, then it has failed in the most fundamental way possible. From the dysfunctional camera to the bland and uninspired combat, it's an absolute chore to play through this game. It doesn’t matter how great it looks on the outside - Bloodforge is rotten at its core.