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One could certainly argue that giving fans just another Bomberman rehash would have been just as bad, but I tend to disagree. I believe that had Hudson Soft created Act Zero with its multiplayer mode on one screen (at least as another option) and allowed us to at least revert entirely to the old game if we wanted to do so complete with ALL of the old power-ups, Act Zero would have been a must have.As it is, Act Zero will alienate purists while attracting curious newbies eager to play another game on their new X360. Whether they decide Act Zero is all that is up to them - for me, it could have been so much more if Hudson Soft didn't feel they had to change the game just for the sake of changing the game. As the saying goes, "If it ain't broke, don't fix it." And the classic Bomberman was definitely not broken.
The biggest problem is that Bomberman Act: Zero is a Live Arcade game masquerading as a full-priced retail package. When it works it's a total blast, but there's just not enough content on the disk for a $50 price tag. The single-player mode is a joke, the online play is undeniably fun but hobbled by a lack of features, and the graphic redesign this version has suffered is just plain wrong. The McFarlane-esque character designs are completely at odds with Bomberman's decades-long history, and I never once needed to see breast-jiggle effects in this series. Bomberman fans deserve better than this, hopefully in a sequel that feels more like a retail product.
I sincerely hope that this is not the first Bomberman game that anyone plays, and if you're curious as to what has made such a simple concept survive after all these years, check out Super Bomberman for Super Nintendo, or any other game in the series. Even if you're a diehard fan of the series, there is absolutely nothing to love about Act Zero.
Bomberman: Act Zero is a game that appeals to no one. Fans of Bomberman have dozens of much better alternatives and those new to Bomberman would be put off of the series by playing this game. It's depressing to see one of gaming's cheerful colourful characters turn to the dark side for no reason at all.
Bomberman Act: Zero is a perfect example of what happens when game developers have good intentions, but bad ideas. There just isn't any excuse for the lack of attention paid to a series that has gone twenty years without any drastic changes. It goes without saying that for $49.99, it just isn't worth the money when similarly facelifted games like Geometry Wars Retro Evolved are available on Xbox Live Marketplace for a fraction of the price. Hopefully they'll release one of the older Bomberman games for play on Xbox Live Arcade. Until then, you're better off playing the old Bomberman games.
With their latest effort, Hudson has taken Bomberman from hero to zero. If the game had local multiplayer, it could have actually been a decent title, if only for a weekend rental. Hudson would have been better off porting the classic Sega Saturn version of Bomberman to Xbox Live Arcade. Stay away at all costs.
Overall, there are only two reasons to purchase Bomberman: Atrocity…err Act Zero. Firstly, if you know enough people who will buy and play this game online, as it is already difficult to find opponents. And secondly, if you need to add the achievements to your Gamer Score. Otherwise, this game would have been better suited for Xbox Live Arcade action for only 400 points, at least then I would not feel ripped off.
Overall, Bomberman: Act Zero is, to-date, the worst game on Xbox 360. It has somehow managed to remove everything that the series was known for and offer almost nothing in return. There is really only one gameplay type on one stage and that is the entire game. There is no story mode and only one gameplay mode gets boring very quickly. Act Zero is definitely not worth its retail price and it is not even worth renting unless you have played everything else on the entire shelf.
Bomberman: Act Zero isn't a bad core game, fundamentally. But the overhaul is terrible, the gameplay is dated, the features are few and you can't play against people you're sitting next to. This makes every other version of Bomberman better than this one, and Act Zero a candidate for worst Xbox 360 game ever.
A lista de problemas de "Bomberman: Act Zero" é extensa e detona o bom legado do original, que é um clássico. Os mais contundentes são a ausência de modalidade multiplayer local e a falta de "save" no modo para um jogador, que destacam o baixo valor de produção de um produto com acabamento precário. A idéia de tornar Bomberman um jogo mais adulto resultou numa bomba, no sentido pejorativo da palavra. Que lançassem o original da década de 80 com um preço camarada na Xbox Live Arcade e "Bomberman" teria chances de se tornar sucesso no Xbox 360 graças ao seu carisma. Vida longa aos mascotes.
On just about every level this game is a disappointment. After fifteen minutes with it you'll be bored and frustrated, which I'm sorry, just isn't worth $49.99. In fact $9.99 would be something of a stretch if you ask me. Hudson would have been much better off retooling a game like Super Bomberman and making it available on the Xbox Live Arcade. You just can't pass off a title like this in today's market. The gameplay is empty, the graphics are terrible, the audio is far below average, and the multiplayer is fruitless especially since there is support for only eight players (though good luck finding that many). Just forget about this game and keep your fingers crossed that it hasn't put a bullet into the franchise.
Konami's new attempt to bring Bomberman to life in the next generation is, at least in my humble opinion, an unqualified failure. While the old-school Bombermans -- specifically Super Bomberman and Saturn Bomberman -- had their fair share of weaknesses, flaws, and were indeed getting old, this new mess isn't the answer. The key to Bomberman is keeping it simple. There was absolutely nothing wrong with the cute, super-deformed little bomb thrower as a multiplayer game nor was the character design an issue. There is everything wrong with this new version in all regards.
Now that you know that, I'd highly recommend you stop reading this review and do something more productive. Playing the actual game is a terrible waste of time, therefore reading about it is even moreso. Read a book, watch a DVD, listen to the new Bob Dylan album, just do ANYTHING other than play Bomberman Act: Zero. Now that the game is out, it's very safe to say that it isn't worth playing even for the most hardcore Bomberman fan. Honestly, it would barely be worth it as a $5 Xbox Live Arcade title. Charging $49.99 for this piece of underdeveloped rubbish is absolutely laughable.
Bomberman: Act Zero is nothing short of a complete rip-off, especially at full price. With only a couple of modes, no offline multiplayer, no save system, and a weak and repetitive single-player game, it has less to offer than many free demos on Xbox Live Marketplace. You can earn some achievement points by breaking a certain number of blocks, or by surviving a certain number of rounds, but it's not worth playing this game just to get the points. If Act Zero were released as an Xbox Live Arcade game for a fraction of the price, it might almost be passable. As it is, it's simply a waste of your time and money.
I have probably written more in this review than there would be in a strategy guide for Bomberman Act: Zero. If there wasn’t a bottom that this game could hit, it would still be plunging. The game play was weak, the graphics weak, and the audio even worse. I was fed up and bored with this game after just a mere six minutes of playtime. They should have definitely gone the route of an Xbox Live Arcade title to let the fans enjoy Bomberman to the limit. Instead, Hudson Soft mutated the series and created a monster.
Bomberman: Act Zero is probably the worst Bomberman game to ever be unleashed upon the public. Just about everything you ever liked about the franchise has been destroyed and little good has been created. Let us pray our old, big-eyed friend returns to form. His latest game isn?t worth a rental.
Look, let me spell it out: take your $50, pay $30 of it to someone and have them beat the hell out of you, then take your $20 and use it toward a game somewhere that takes trade-ins. Buying B:AZ is the exact same thing, only less painful. I mean, I guess it’s good that the 360 has its first truly awful game, but I don’t think that’s supposed to be a selling point. Do yourself a favor, and save your money for… well, anything else.
Mais qu'est devenu Bomberman ? Est-ce un cauchemar ? Une mauvaise plaisanterie ? Un délire entre les développeurs ? Un suicide collectif ? Oublions vite cette douloureuse expérience et tentons de nous convaincre qu'il n'y a jamais eu de Bomberman Act : Zero. Bomberman, ce sont de petits bonshommes colorés qui pleurent lorsqu'une bombe leur pète au nez, rien d'autre.
I can’t give a game like this any higher of a score and I won’t. I think Hudsonsoft and Konami had some good ideas. It just did not fit for this series and the end result shows it. I can’t even recommend this as a rental. It’s just best if you are a fan of the series to leave this one alone and go play one of the other versions or the PSP version that is a lot more like the old series we are used to. Hands down this has to be the worst game I have seen on any Xbox system.
In the end, Bomberman: Act Zero, is simply that – the act of zeroes. That's what its score should be and that's how many people should buy it.
1. Take deep breaths. 2. If in a store, run over to a demo station to get your mind off of it. 3. Think about what better things your money could be spent on. 4. If all else fails, tell a friend. If you are getting sucked into playing or buying this game, you need help. No one should have to go through this alone.
Hudson Soft needed to add offline multiplayer, more customization, and beef up Act: Zero altogether. It feels incomplete and empty. Bomberman really does turn into an android with no soul or heart after this poor attempt by Hudson Soft to mature him. I hope Bomberman can go back to his roots and rediscover himself.
Ah, and the pièce de resistance! For this pile of crap with a multitude of problems, no variety and fewer options than virtually every Bomberman game released since the 16-bit era, do you know what the asking price is? Oh, no, this isn’t some bargain bin title – they’re charging a full $50 for this sick, anorexic puppy. Do I even need to go on?