Solomon's Key for the NES was released in Japan on this day in 1986.

Bulletstorm (Xbox 360)

83
MobyRank
100 point score based on reviews from various critics.
4.1
MobyScore
5 point score based on user ratings.
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Description

Bulletstorm is a fast-paced first-person shooter. Players take the role of Grayson 'Gray' Hunt, the captain of a space pirate crew made up of former soldiers from the elite army unit Dead Echo. Ten years before, during an assassination job, they discovered the sinister motives of their commander General Serrano. The unit's job was cleaning its tracks by eliminating opposition parties, this time a journalist with compromising documents on the general. Flash forward to today, when the company accidentally comes across the Ulysses, a space ship with their former commander on board and a drunken Gray decides to eliminate the vessel in a suicidal attack. Both ships crash onto planet Stygia; formerly a resort destination but now a deadly environment, populated by mutants of all sorts. His brother in arms and the second person to survive the "landing", Ishi, was terribly injured and needed a cyborg transformation operation in order to survive. Gray blames himself for everything that has happened and promises Ishi to get him off planet and to a decent doctor.

The gameplay is based on a skillshots system. When an enemy is killed with certain conditions, like thumping them onto spikes or decapitating them with a headshot, the player gains skillpoints. The more skillshots done simultaneously, the larger the reward is. Skillpoints are spent on dropkits for weapon upgrades, like alternative fire mode and ammo capacity increase, and ammunition. Though the arms are quite unique (drill gun, bouncing spheres grenade launcher), the most useful skillshot utilities are the leg and energy leash. Leg lets the player kick enemies into the air, slow down time, or control enemies in close range. Leash allows a bit more: pulling up enemies and weapons toward the player or thumping crowds sky high. Also, they allow interaction with some objects, such as obstacles. Like in most contemporary shooters, there is no health bar. Players just wait until the blood covered screen clears up and Gray is healed. Levels are divided up into different checkpoints.

The game modes are not limited only to single player story campaign. Echoes is a level replay mode stripped of cut-scenes where the player is encouraged to finish as fast as possible and compete with other players' scores on online leaderboards. Anarchy is a four-player cooperative mode where enemy waves need to be repelled, achieving certain scores to access the next wave up to 20.

Screenshots

There are no Xbox 360 screenshots for this game.

There are 80 other screenshots on file for other versions of this game.


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User Reviews

This is exactly what a modern FPS should be like. CKeen The Great (145) 4.43 Stars4.43 Stars4.43 Stars4.43 Stars4.43 Stars

The Press Says

Games Radar Feb 22, 2011 10 out of 10 100
Computer and Video Games (CVG) Feb 22, 2011 9.1 out of 10 91
We Got This Covered Feb 23, 2011 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
3D Juegos Feb 24, 2011 8.4 out of 10 84
GameSpot Feb 22, 2011 8 out of 10 80
God is a Geek Mar 11, 2011 8 out of 10 80
Power Unlimited 2011 80 out of 100 80
Xboxygen Mar 02, 2011 4 Stars4 Stars4 Stars4 Stars4 Stars 80
AusGamers Mar 07, 2011 7.5 out of 10 75
Game Shark Mar 03, 2011 B 75

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Trivia

German version

In the German version nearly all blood, splatter effects and decoration corpses in the levels were removed. The alternate ways of killing enemies and secondary fire modes are still available, but the dying animations were partly changed. A complete list of changes can be found on schnittberichte.com (German)

Awards

  • Xbox 360 Achievements
    • 2011 - Best New Franchise
    • 2011 - #3 Best Innovative Gameplay Feature (Skillshot System)

Related Web Sites

Klaster_1 (58025) added Bulletstorm (Xbox 360) on Feb 22, 2011
Other platforms contributed by Klaster_1 (58025)