Call of Juarez: The Cartel (Xbox 360)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.5
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall User Score (2 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Call of Juarez: The Cartel, isn't a very good game when you get to the basics. Its low production values and simple gameplay drag the experience down, while an erratic pace to the storyline makes it worse. There are some interesting ideas, such as the three-man co-op with varying points of view, but they aren't executed as well as they could be. It feels like there's a good title somewhere in the gameplay, and it's evident with a couple scenes that stand out, like a club packed with people or a fast chase across a packed highway, but aside from that the game simply fails to deliver.
Gameplay (Benelux)
The Cartel gooit vrijwel alle positieve punten van de voorgangers overboord. Vervelende personages, repetitieve gevechten en een haastige afwerking maken van dit spel dan ook een misser.
Canadian Online Gamers Network
After spending time with this game over the past week or so, I have to say that I am left quite disappointed. Things like awkward controls, sub-par visuals, and uninspired gameplay take so much away from the overall experience that is really makes Call of Juarez: The Cartel a tough game to recommend. I can’t help but wonder if we have met the end of the road for the Call of Juarez franchise as this third game leaves so much to be desired.
Game Informer Magazine
When Techland and Ubisoft revealed the surprising modern-day setting for the The Cartel, it was met with plenty of skepticism from the gaming community. This skepticism proved justified, as the game is generic at best, broken at worst, and falls short in its attempts to innovate cooperative play.
Prenez une formule qui marche correctement et faites en un navet. Après deux volets certes perfectibles mais plutôt sympathiques, Techland nous sort une version moderne de sa série qui, non contente d'avoir perdu en personnalité et gagné en clichés tout nases, n'a même pas un gameplay potable. Un bien bel échec.
Call of Juarez: The Cartel is a poor change of pace for the franchise. Taking the story into modern times seems to have robbed it of its passion and charm, replacing it with asinine characters and more cuss words than an Al Pacino flick. It’s not the worst shooter I’ve played, but it’s got all the problems of a budget title and few redeeming qualities to make it worth recommending.
Man ballert in Zeitlupe oder zweihändig, vermisst den Rumms einer zeitgemäßen Inszenierung und kann über die ständig brüllenden und fluchenden C-Film-Akteure nur staunen. Dass The Cartel auch noch mit technischen Fehlern kämpft, passt da nur ins Bild. Es hat ja was für sich, sich erstens gedankenlos und zweitens zu dritt an den peinlichen Filmszenen vorbei zu ballern. Und das Team Deathmatch macht mit seinem Partnerkampf sogar mal richtig Laune. Die überschaubaren Verhaltensmuster von Gegnern und Begleitern, die banale Heimlichtuerei beim Aufsammeln von Bonusgegenständen und das monotone Sprinten durch spielerisch einfallslose Kulissen - das alles schreit aber einfach: „Hallo, ich bin ein Ballerbaukasten vom Levelfließband und heiße wie ein großes Spiel!“ Dabei ist es so klein.
Game Watcher
The story gets a little interesting, particularly the way each character is shady and has a different viewpoint with no-one getting the full picture, but there’s not enough to make me want to play it again to find out the rest. Call of Juarez: The Cartel is a disappointment and probably the end of a franchise that always had potential but never quite succeeded. And now it never will. Shame.
S'il est une question qui revient invariablement lorsque l'on évoque Call of Juarez : The Cartel, c'est bien "Pourquoi ?". Pourquoi avoir retiré à cet épisode ce qui faisait le charme et l'identité de la série ? Pourquoi avoir tiré un trait sur cette ambiance western qui faisait des Call of Juarez des FPS à part ? C'est bien simple : du statut de jeu imparfait mais atypique, la licence de Techland accouche désormais d'un titre générique et bourré de défauts. Réalisation bâclée, bugs en tous genres, I.A. à la peine et gameplay confit dans le classicisme... Call of Juarez : The Cartel ne peut compter que sur son coop à trois en ligne et sa surenchère de fusillades pour tenter de sauver les meubles. Ça ne suffira malheureusement pas, même à 45 euros.
Call of Juarez: The Cartel surprised us, and not in a good way, as it took everything that was good about the last game and pretty much ruined it. The technical flaws are numerous, and The Cartel just isn’t fun in any way, shape or form. This is like that terrible one night stand that happened when you’d had one too many and, frankly people, you can do much better than this.
While you’ll eventually learn about how this ties in with the previous Juarez games (aside from Ben), it’s not the big revelation I think it was meant to be. It’s a shame the Wild West setting was swapped for what it’s become now. For how open the game looks, it’s quite linear and doesn’t let you stray off the path very far. With only a handful of enemy outfits, you’ll be shooting the same bad guys throughout the whole campaign and not enjoying any of it. Call of Juarez has been downgraded and is disappointing in every aspect of gameplay and design. A game like this is why a series gets canned for good. I for one hope they can bounce back and bring back the series to its former glory that actually had some heart and tried to set itself apart from every other shooter rather than trying to fit into a mold. With a game like this, the treasure of Juarez will never be found.
Outdated graphics, a ridiculous, hard to follow plot, and a generally over-done gameplay made this game hard for me to play. I have played worse games, but when spending my gaming dollars I really look for a more entertaining and satisfying experience than Cartel. The game oozes mediocrity, which for this gamer, is unacceptable.