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Much like 'Splosion Man, Comic Jumper is a simple game to get into, but an addictive and rewarding one. It does the job of bringing me back to my gaming roots, while modernizing the experience to make it more accessible for the gamer of today. Adding checkpoints and loading the game with hilarious dialogue is the perfect formula to keep players hooked. Throwing in what feels like a million goodies to unlock only adds to the experience. After getting through Comic Jumper was first instinct was to play it again, which I will...as soon as I can remove the ice packs from my thumbs. They aren't used to the sort of workout this game provided!
Comic Jumper is the best XBLA game available, period. Not one of the best, not contender for best, THE BEST. Other similarly priced titles (and even some drastically cheaper ones) are fun, but none of them have everything that Comic Jumper has to offer: Great gameplay, hilarious voiceovers, interesting levels (one of them is based on a manga!), actually useful unlockables and it takes longer than 2 days to beat, unlike other XBLA titles. You need to play this game, NOW.
While the early difficulty and repetition made it seem like the fully-formed experience would be a grueling affair, Comic Jumper really grew on me as the levels passed. By the time I was dancing to get Pling-Pling the unicorn to heaven with Star laughing at me, the smile on my face was wide enough to forget any elements that may have detracted from the full experience. For fans of The Maw, 'splosion Man and any high-quality writing and gameplay, Comic Jumper is a must-have.
There's simply too much to love in Comic Jumper, from its well-done and thoughtful presentation and gameplay to the over-the-top hilarity of the writing. It's a very challenging mix of genres that just might be one of the best offerings available in the Xbox Live Marketplace. For 1200 Microsoft Points, The Adventures of Captain Smiley is a comic book series worth sticking with.
Comic Jumper is definitely the game that should put Twisted Pixel on the map. Their first two efforts were tremendous games, but nothing compared to what they have crafted with this masterpiece. I literally could not stop playing the first time I booted up the game, and I talked to every single NPC just to experience all of the hilarious dialogue. I can’t remember a time I have done that, ever. This is seriously one hilarious game that everyone should get a kick out of. Sure it has issues, but you will be laughing so hard most of the time you likely will forget about them before they truly frustrate you.
Comic Jumper is probably the most unoriginal of Twisted Pixel’s titles, with it sticking firmly to its inspirations. But it’s not like that’s a bad thing. It’s still miles ahead of a lot of the XBLA titles being released at the moment. It’s the first Twisted Pixel game to suffer from the dreaded “repetition” but it had to come eventually. Looking over the gorgeous visual, the great audio style of the different worlds and the fantastic script make this a must buy for any fan of Twisted Pixel games and one of the most memorable games of the year.
Comic Jumper offers a veritable slice of old school gaming with a sheen of modern polish, a lot of humour to make a game which stands out in the crowd of similar action games. It's full of laughs, and the reference to the movie 'Total Recall' has to be seen to be believed. If you're after an amusing, and not too taxing arcade game that will keep you throughly entertained for a few days, then this is well worth checking out.
With that said, there is a lot here to make you want to come back and give this book a second read through. With 11 story missions, 7 challenge missions, leaderboard support, one of the most colorful casts I’ve seen in a long time and tons of extras to be purchased, it offsets my complaints quite a bit. Would I count this as a three-peat for Twisted Pixel? Maybe, even though I can’t say it topples Splosion Man. I may have some gripes, but it’s hard to knock a game where you can be censored by COC (get your mind out of the gutter, COC is the Comics Obscenity Commission!)
Like Hydrophobia, this is a huge step forward for Xbox Live Arcade game design, and we can’t wait to see what Twisted Pixel cooks up next. It also cooks up a great sound package as well. Along with a humorous, original soundtrack (including a great theme song for Brad – it’s almost right up there with Splosion Man’s “Donuts” song), the dialogue cracks us up, even if not all of the jokes work. We just wish Smiley would grow a bigger pair. He’s a stronger superhero than his cohorts give him credit for. Although the high difficulty scale (even with the unlimited lives) may leave some people thinking twice about taking on this adventure, the inventive presentation and fun gameplay definitely make up for it. Comic Jumper: The Adventures of Captain Smiley is a wickedly creative action game that you shouldn’t miss.
With goofy stupidity and smart one-liners pepping up the otherwise simple gameplay, it's the kind of game you'll happily trudge through just to see what nonsense Twisted Pixel can throw at you next. Frankly, it's worth it for the stat screen song alone.
Frustrations aside, this really is one of the funniest games I’ve ever played, and I’d recommend any big comic book or old-school action fans to check it out.
Comic Jumper certainly isn't a game for everyone, just as brawlers at large aren't for everyone. The humor is silly enough often enough that those who take satisfaction from their own maturity should steer clear. There's not a lot in the way of maturity in the world Captain Smiley inhabits. For those who just want to have a good time, though, to be challenged and sometimes surprised or amazed, Comic Jumper is just the ticket. Twisted Pixel Games has been quietly producing under-appreciated gems from day one, but this time around it's going to be difficult to ignore the outcome. Besides, why would most gamers want to?
Comic Jumper is precisely the kind of thing I look for in a downloadable game. It offers a clever experience but knows exactly when it might wear out its welcome, and then ends before that. The self-aware videogame and comic book humor is a lot of fun, and I really like the changing styles between the comic books – it keeps Comic Jumper feeling fresh. The action is seriously hardcore and offers a significant challenge. Like a great NES platformer, Comic Jumper is no cakewalk. But also like those great old games, Comic Jumper is worth replaying to not just get better, but also appreciate its best jokes, including a scene that joyously sends up “Total Recall” that I refuse to ruin here.
But what really makes this game great is its simple but varied gameplay and the way that Twisted Pixel makes the most of its comic-jumping concept to give us a hilarious tale of a hero who has become a laughingstock, and the long road he must travel to become cool again. The occasional lull in momentum or frustratingly difficult moment isn't nearly enough to outshine the charms of this fun, challenging, and very funny game.
But middling gameplay isn't enough to stop Comic Jumper. While I found myself disappointed with portions of the game, the sense of humor and green-screen madness on display make Comic Jumper something much, much more than a basic platformer, and it's this aspect of the game that makes it relatively easy to recommend.
The end result is that Comic Jumper is a platformer that is generally pretty good and still at least decent in its worst points, joined by a hilarious albeit incredibly sarcastic story. With about a dozen main stages that each last ten to twenty minutes, and several challenge stages that are much shorter (but also much more rewarding for mastering), it should last you several hours. And they’ll be hours well spent when good platforming action combines with lots of comedy and well done graphics that are simultaneously tributes to and parodies of several comic genres, Comic Jumper does so many things right that its flaws can be forgiven. 1200 Microsoft Points/$15 USD puts it in the upper bracket of XBLA game prices, but this is one game that definitely earns its price!
Costing the now seemingly normal 1200 Microsoft Points, Comic Jumper is worth the price alone just for the humorous experience that the game is built around. It might irritate you or make you chuck out some swear words at the TV due to retrying sections, but at least you can look back on Comic Jumper knowing that you had one of the best comedy gaming moments of 2010.
At the end of the day the variety in the environments, zany bosses, and non-stop comic banter between all parties are what makes Comic Jumper a joy to bear despite gameplay mechanics that can grow tiresome after some time. This winds up being a game that’s more about these aesthetics and the comic book art forms that it aims to pay homage to than any typical game feature like graphics or sound. With refinements in some core areas, particularly the controls, this could be a near perfect downloadable title. What is present though is still one of the most enjoyable experiences that can be had on the Xbox Live Marketplace and can easily be recommended to both casual and hardcore gamers alike.
Overall, I personally had a lot of fun with this title. What kept me going through this game was the humor I found throughout the game whether I was at my base or plowing through an episode. It seems like the development team had a great time making this game and it shows. I would definitely recommend that you give this one a try. It has a free demo available on Xbox Live so you don’t really have an excuse not to. If you want some entertaining dialogue and a humorous story be sure not to bypass this title.
Comic Jumper may have its awkward moments thanks to a few horrible difficulty spikes, but it’s still a superb overall package. There’s enough depth there to keep you hooked for many a week, and plenty of opportunities to come back to bag better scores. If you can stomach almost getting to the point where you toss your controller through your TV, Comic Jumper comes highly recommended.
Compared to Twisted Pixel’s previous outings, Comic Jumper doesn’t stray too far from its side-scrolling shooter influence, arguably to its detriment. But despite being guilty of the all-too-common crime of gameplay repetition, Comic Jumper makes up for it in nearly every other aspect. From its irreverent, laugh-out-loud script to the spot-on comedic delivery of the game’s voice actors, Comic Jumper still manages to be one the most distinctive and memorable titles of the year.
Really, Comic Jumper is a very, very fun game. It has a sprinkling of problems and can be amazingly difficult, but the humor carries it past these beefs. And Chris Sabat, the voice of Piccolo and Vegeta in the U.S. dubs of Dragon Ball Z, plays the role of the star on Captain Smiley's chest. So how bad could it be?
The game's three comic books definitely feel like enough for the price, but I can't help but think about all of the comic books in need of the Captain Smiley make-over. I would love to see a Sin City-style graphic novel or maybe something that taps into Tales from the Crypt. There are so many iconic comics to cull from, here's hoping Twisted Pixel comes up with some DLC or a sequel in a hurry.
Unexciting shooting sections and boring beat 'em up levels make Comic Jumper's four-hour adventure feel a lot longer than it is. The greatest injustice is that the final level is more or less a repeat of the first level. That said, the game isn't bad, it's just horribly run-of-the-mill. While it may not be the greatest side-scrolling shooter ever, it is one of the funniest games ever. This humorous take on the sadsack superhero is worth a look and if you've got Microsoft Points burning a hole in hard drive, you might just want to check it out.
Because of these issues, the dialogue is more enjoyable than the gameplay itself. The only reason I continued playing was to hear the next conversation. While I applaud Twisted Pixel for creating an original idea with fresh acting, this is still a game. As a game, it doesn’t hold up to others in its genre. If you are prepared for frustrating level designs, swarms of enemies, and plenty of “Damnit! I made that jump!” moments, you will be rewarded with the comedy Comic Jumper has to offer.
I’m not mad at you, Twisted Pixel, I just expected better. With a little more polish this could have been one of my favorite games. I love the gameplay style, but I hate how much of a damage sponge the enemies are. I love the challenge, but hate the lack of health recovery. I love the art style, but hate the voice acting. Gameplay is king in the land of videogame and forgetting that will always hurt the experience. It’s fine to attempt to leap great buildings in a single round, just don’t trip on the roof.
Ultimately, Comic Jumper is a good game with a fantastic script and limited range in terms of gameplay mechanics. For once, this is a title I would recommend based on its narrative rather than how it actually plays, a total-180 compared to most games made these days. If you can stand its arcade-rigid mechanics and a few repetitive stages, this one should keep you entertained for a while, considering the challenge levels and all the extras and jokes Twisted Pixel have stuffed in here. Just one word of advice: you’ll enjoy it more if you don’t blow through it in a day. It’s rare to find a game that’s as entertaining as Comic Jumper, even when its gameplay lags a little. Do yourself a favor, and don’t spoil it.
Comic Jumper is not for everyone. Its story and humor are an acquired taste – that sometimes can be obnoxious and offensive. If you’re looking for great gameplay though, try Twisted Pixel’s Splosion Man or the Maw.
At points Comic Jumper will frustrate to the extent that you'll want to walk away and never look at it again, but if the humour grabs you then it's possible to overlook the many problems. I'd have preferred a more forgiving game that didn't jar so much with the tongue-in-cheek feel, but the hardcore gameplay is tolerable and things become easier as you progress. Comic Jumper is a solid XBLA release that will please some more than others, but for me it's definitely a case of style over substance.
While I have some issues with the difficulty, which is maddening at times, Comic Jumper is a genuinely fun game. There wasn't a moment where I found myself bored or disengaged; I laughed at all the silly jokes, marveled at the art design, and even replayed levels to get a better score. At 1200 Microsoft Points, you get a lot of bang for your buck. If you're looking for something to satisfy the twitch gamer in you, Comic Jumper might just be what you're looking for.
I am torn on Comic Jumper. At times it was amateurish due to the poor game design. Even one of the supporting characters, Star, would make jokes about bad checkpoint placement and so forth, but that doesn’t give it an excuse. I found myself fighting with the controls more than I found myself enjoying the game. While the dialogue was humorous, albeit annoying at times, it doesn’t catapult the title into the area of a worthy recommendation. So, with that being said, I have to say, Comic Jumper is a letdown.
I could recommend Comic Jumper as a hilarious piece of art, but as a game, there isn't enough here to keep your attention to get to that next hilarious moment. It's more tedious than fun, and that's a real shame.
With incredible graphics, great sound design and a fantastic sense of humor one would imagine that this game couldn't possibly fail, especially in light of Twisted Pixels' previous works. Unfortunately the gameplay is nowhere near up to the caliber of the rest of the game. Every aspect of the gameplay is just disappointing, falling short of any expectations that one might have had for this title. It's a shame too as it has a lot of promise that the experience itself just can't live up to.
Overall, Comic Jumper is filled with brilliant humor and writing, horrendous design, and repetitive gameplay. I have no doubt in my mind I will never revisit this game and I urge others to seriously evaluate what this game has to offer. If the humor and art style are enough to overshadow the many downfalls of this game, then have at it. Otherwise stay as far away from this title as you can.
If it weren’t for the great character design, sharp script, and wonderful art, the entire experience would have been torturous. Unfortunately, the A+ presentation is kneecapped by the (at best) C+ rate gameplay. There are moments of brilliance, but the clunky controls and repetition really threaten the enjoyability of the game’s final stages. The game could have benefited from a lot more play testing at the very least. At a $15 price tag on Live Arcade, I can’t in good faith recommended Comic Jumper. Try the demo and if you don’t have any problems with the controls or gameplay style, go ahead and take the plunge. Personally, I would wait until this hits a $10 price point, but solely for the story.
The game lacks the diversity that is standard within this genre; basic elements like power-ups are completely absent. Exacerbating this experience is the way the game forces you to play. This consists of holding down the fire button whilst occasionally jumping and climbing. Despite travelling across the different comic books, the only thing that changes is the visuals. The enemies come in a variety of skins, but mechanically they are identical. It’s a bland excuse for gameplay. Even the bosses faced at the end of some levels fail to offer much differentiation apart from their personalities. The only real positive that can be drawn from the gameplay is that the controls are simple to use and easy to grasp.
So yeah, Comic Jumper is a game that's better watched than actually played. The humor is there, the concept is there, but the execution is sorely lacking. I'd have loved to be given the option to ratchet down the difficulty, or turn on one hit kills for enemies (making it a little easy sure, but also a bit Contra like, which I think would have worked better), but there's nothing you can alter about the difficulty from the onset of the game. It's easily my least favorite of the Twisted Pixel titles to date, and I'm sorely disappointed by its lackluster gameplay.
Playing Comic Jumper is the equivalent of a non-football fan watching the Super Bowl just for the amusing commercials. When they pop up, they are entertaining and worth watching, but getting there is a painfully dull and boring experience. While the game does have its moments that make you laugh out loud, they are far and few between. When it all comes together, it feels as though the developers had a great idea, but forgot that there needed to be a fun game at the center of it all. The execution and the boring gameplay coupled with the heavy handedness of the humour combine to make the game a true exercise in tediousness.
Like I said, I could almost believe that a group of people could develop an entire game as a masterstroke of conceptual comedy but the reams of fawning, self-congratulatory text prove that theory wrong. No one is that dedicated to the joke. Sadly, Comic Jumper isn't a subversive jab at the overpriced junk that gets fobbed off on the unsuspecting game-playing public, it's just an example of it.