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Despite its flaws, for $10 (or $8 for PS+ members), this isn’t a bad deal since the core game is still a blast to play and replay thanks to its addictive nature. The loss in licensing doesn’t hurt as much as one might think, and despite over a decade passing since the game’s initial release, its gameplay has stood the test of time. However, it wasn’t everyone’s cup of tea even then, so newcomers will want to try out the 360’s trial version before buying. Series vets will want to download it as soon as possible.
Gamers Daily News
Yet none of these flaws destroy Crazy Taxi. The heart of the game is still there, driving like a maniac is fun, and its arcade-style score attack mechanics are still addicting today. $10 USD/800 Microsoft Points is a decent price for what you get, and if you absolutely must have the old music back then you can probably set up a custom soundtrack for that. New players should at least give Crazy Taxi’s a try, and if you’re a veteran player who doesn’t have convenient access to the older versions then this is still a decent port to pick up.
Däremot är det Dreamcast-versionen som får snurra längst under testkvällen. Vid en rak jämförelse är den här nya versionen sämre än originalet på alla punkter utom bildkvaliteten. Det säger en del om originalets briljans att jag ändå känner att det är värt en sjua, även om det är en svag sjua färgad av en hel del nostalgi. Hey hey hey, it's time to make some keeeerrazy money!
While some of the game hasn't aged well and a few of the new additions are poorly implemented, the core gameplay of Crazy Taxi still works well enough to entertain old fans and new drivers. At the low price of $10, I have no qualms about recommending it. Bumps and all, it’s still a hell of a fun ride.
PAL Gaming Network (PALGN)
Crazy Taxi is still as crazy and fun as it was ten years ago, and while the game plays exactly the same, drastic changes to the soundtrack and licensed locations somewhat bog down the classic experience. Fans of the series who already own other versions of the game are better off replaying those, and even newcomers are better off searching for those versions as they offer the original and unaltered Crazy Taxi experience. But for those who don’t have access to other means, this version of Crazy Taxi isn’t that bad a deal considering that it’s only 800 Microsoft Points.
Dreamcast ports really aren't much more than fan service. But I'd say Crazy Taxi is more a disservice. It's not a big deal to see some of the branded stores stripped bare (bye bye Kentucky Fried Chicken), but the music really matters for Crazy Taxi. There's still fun to be had. The essence of Crazy Taxi is still here and, at its core, this is still an enjoyable game. It just isn't going to satisfy anyone who cared at all for SEGA's final gaming console.
The contemporary changes to the game include a leaderboard, four avatar awards and achievements based on earning C, B, A and S ranks on Arcade and Original city modes and by completing enough of the Crazy Box challenges. As with their re-release of Sonic Adventures, SEGA have given the old game a bit of an HD gloss to its graphics and addressed the complaint many players had about SA regarding the game's display ratio on widescreen televisions. But the goal of a port whose appeal is laden in nostalgia is to bring that nostalgia on board, and unfortunately it's very apparent what is missing in this game.
Level Up Times
Crazy Taxi is a bad, unchanged, untouched and unpolished port. Even to the hardcore fans I’d recommend popping in your old copy of the game. It’s free and probably better than this port. If you need a Crazy Taxi fix or just interested in achievements, Crazy Taxi is here for you, just don’t blame me when you play it for five minutes and forget about it.
Although it's mostly a harsh trip, to Sega's credit Crazy Taxi's re-release is an improvement over Sonic Adventure's, if only a slight one. The option to play Crazy Taxi in widescreen is a plus, and somehow the so-bad-it's-almost good punk/alternative soundtrack still holds up. But reviving Dreamcast games for the HD generation should involve a little more effort than putting out a slapdash port of the original.
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (4 votes)
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