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Dragon Age: Origins offers one of the most expansive and intricate role-playing experiences ever presented to console gamers. Although novice adventurers may be overcome by the title’s complexity and duration, RPG veterans will bask in the game’s dazzling discursiveness. From the title’s exceptional voice-work to its consummate weaving of narrative fibers, Dragon Age: Origins stands as one of most immersive gaming experiences on the current hardware generation.
Like me, you might not have Dragon Age: Origins on your list of definite must-buys and potential game of the year candidates, but I'm here to tell you that you should. It's a glowing example of the RPG genre done very right -- and an experience you'll still be finding surprising, memorable moments in for months to come.
I began my experience with Dragon Age: Origins optimistic, but not really knowing what to expect, apprehensive that I would not enjoy it. I am leaving with a deep appreciation for what BioWare can do, and I cannot wait to see more from this world. It is hard to say if it is due to my inexperience with other games like this, but as far as a role-playing experience goes, this is as close as I've seen to a true one. Now if you will excuse me, I have more darkspawn to slay. A Grey Warden gets no rest.
Dragon Age: Origins is not for newbs. It’s not for the RPG-squeamish who could barely handle Mass Effect. It is for serious RPG gamers who will no doubt appreciate BioWare going back to its fantasy RPG roots, and they’ll eat this game up like the greatest all-you-can-eat buffet they’ve ever been to. Despite some of its weaker elements, the quality and quantity of the content that drives the experience will make you feel like you’re playing the most epic game of D&D ever, with Drs. Ray and Greg as your personal Dungeon Masters.
This is a top notch RPG that rattles along at a great pace and never seems to get dull. Some of the side missions are a bit inane but the wealth of interesting background information coupled with some fantastic characters means you cannot help but be sucked in. Give it a go and you will not be disappointed.
Dragon Age: Origins isn't a perfect game by any means, but I had a great time with it. I
enjoyed this game to the degree that I opened my wallet to buy all of its downloadable content quests (for better or worse…) in order to keep the fun lasting as long as possible and it's easy to see why. There seemingly are hundreds of quests and the battling is tough enough that it can feel like you've truly accomplished something when you find yourself victorious, covered in blood and surrounded by the dead bodies of a horde of enemies that had gotten the better of you just a few minutes earlier.
Overall, Dragon Age is a great game for action RPG fans. The luster and shine from previous BioWare games can easily be seen. There’s a lot here to explore and find, and a lot of variety when it comes to playing. Definitely worth a purchase to play.
"Dragon Age: Origins" ist ein rundum gelungenes Rollenspiel, das mit frischem Regelwerk, toller Atmosphäre, guter KI und hevorragendem Gameplay punktet. Die Konsolenfassung wurd zwar zugunsten einer komfortablen Steuerung ein wenig abgespeckt, verliert dadurch aber keinesfalls an Wert, da Dinge die auf dem PC eurer Entscheidungsgewalt unterliegen, durch gut agierende KI ausgeglichen werden. Die Story ist durchweg interessant und - typisch für ein Biowarerollenspiel - durch euer Verhalten beeinflussbar. Uns hat der Titel sehr viel Spaß gemacht, da es Bewährtes mit frischen Elementen kombiniert und dabei zu einem gelungenen Genrevertreter avanciert!
BioWare heeft flink wat concessies moeten doen om Dragon Age draaiende te krijgen op de consoles. Hoewel het uiteindelijk echt wel een dikke RPG is geworden, is de PC-versie veruit superieur. Heb je geen dikke PC en wil je toch een van de vetste avonturen sinds het Begin der Gaming meemaken, ondanks de matigere graphics en uitgemergelde battles, haal de game dan in huis. Heb je de keuze tussen PC en console, tja... dan is er eigenlijk geen keuze...
Few games are this ambitious, and even fewer can mold these ambitions into such a complete and entertaining experience. You might spend 50 or more hours on your first play-though, but there are so many paths to follow, so many details to uncover, and so many ways to customize your party that you'll want to play again as soon as you finish the first time. PC owners even get an extra dash of depth via the downloadable toolset, which lets you create new levels, spells, skills, and even cutscenes. But any way you slice it, here's the fantasy RPG you've been waiting for, the one that will keep you up late at night, bleary-eyed, because you have to see what happens next. Like the best fiction, Dragon Age will sweep you up in its world, so much so that when you're done, you'll want to experience it all over again.
In the end this to me would probably make a great PC game (which others reviews so far suggest it has) but it is not really best suited to a console. If it had real-time action and easier team orders like Mass Effect it would be huge. I really wanted to love this game and even as I still play I am torn, the action and story seems right up my alley but I found the control and stop start fighting a bit too much for my console gaming fix.
Dragon Age : Origins est un titre à ne pas rater sur Xbox 360. Parfait mélange de vieille école et de modernité, ce jeu de rôle qui repose sur la gestion d'un groupe de plusieurs personnages ne distille ses possibilités que de façon très progressive. Doté d'un univers riche et fouillé, il invite constamment le joueur, au gré de dialogues dynamiques, à influer sur le déroulement de l'histoire. On y trouve bien lacunes en matière d'immersion, mais elles pèsent bien peu face à ses combats épiques et exigeants qui figurent parmi les plus réussis dans le genre. Dommage que cette version Xbox 360 souffre d'une jouabilité un peu alambiquée et d'une absence de caméra aérienne qui ne permettent pas d'exploiter tout le potentiel tactique du jeu, ce qui a d'ailleurs poussé Bioware à revoir la difficulté légèrement à la baisse.
What [BioWare has] done is reworked the party dynamic so your fellow adventurers are more than mindless followers. They’ve given gamers a compelling reason to visit and revisit the game by offering multiple starting points and a wealth of paths to explore in-game. And they’ve taken what could be a generic fantasy setting and infused it with hundreds of years of its own history. Dragon Age: Origins is another impressive example of BioWare’s world-building even if the world feels unfinished. Let’s call it a Large Flawed Ice Crystal.
Dragon Age: Origins is an excellent and absorbing new world for Bioware, and the game mechanics, whilst not without their problems, are largely sound. The return to a fantasy world and additional complexity to the game will come as a delight to old school Bioware fans, whilst, for other western RPG fans, there will likely be more than enough to appease them for many hours to come.
Even if you happen to get the PS3/Xbox 360 versions, you'll learn to deal with the quirks of the controls. The PC version of the game might be superior but if you've got no basis of comparison, you'll like the console editions just fine. Fans of the RPG genre often tolerate awkward combat mechanics or UI's because in the end, the story is what's most important. Story's exactly what Dragon Age: Origins has in spades. Underneath the vanilla fantasy exterior of Dragon Age: Origins is a long, satisfying adventure.
You should definitely play this game if you love RPGs, and for BioWare nuts, this is an easy buy. However, its status as a classic is questionable, and I wouldn't expect this to replace anybody's favorite RPG anytime soon.
Particulièrement moche sur la console de Microsoft, le JdR s'est au passage fait détrousser par un portage qui ne contient ni l'exigence, ni la profondeur ou la finesse tactique de l'original pour nous proposer un simili Action-RPG maladroit et imprécis qui se heurtera vainement aux portes du panthéon d'un genre pourtant en mal de porte-étendard sur consoles. Devant ce bon gros fiasco, on n'oubliera pas que Dragon Age reste en plus incroyablement timide sur les originalités scénaristiques, et aligne toujours les fautes de goût techniques avec ses zones extérieures étroites, ses chargements aussi interminables qu'omniprésents et ses personnages laids, inexpressifs et dénués de personnalité pour la plupart. Un beau gâchis.
RPG fanatics without a PC will probably want to fight their way through these flaws to get to the meat of Dragon Age: Origins - which is all still hanging off the bone, and which still makes for a filling, if slightly flavourless, meal. But they won't be able to escape the knowledge that they're playing an inferior version, a game that's been squeezed into a suit that doesn't fit. PC gamers can - with a flick of the mouse-wheel - look down on them.
||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (19 votes)