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Xbox 360 Version | | Developed by | 3D Realms | | Project Leader | George Broussard | | Artist | Jay Brushwood | | Programmer | Pete Knepley | | Lead Programmer | John Pollard | | Additional Code | Ken Silverman (Polymost OpenGL Engine), Jonathan Fowler (Windows XP Port) | | Testing | Allen H. Blum III, Joe Siegler, Bryan Turner | | Special Thanks | Jim Dosé (Sound Engine), Jeron Moore (Sounds) | Xbox LIVE Arcade Team | | Program Management | Stuart Platt | | Microsoft Test Lead | Justin Swan | | Release Management Team | Shu-I Chang, Josh Mulanax, Alex Shogren (Excell Data Corporation) | | Group Program Manager | Tony Harlich | | Microsoft Software Test Manager | Matt Golz | | Product Planning & Buisness Team | Paul Jensen, Cherie Lutz, Jim Sink, David J. Edery | | Marketing | Jeremy Wacksman, Kristen Miyake | | PR | Kari Dilloo | | Localization | Malika Kherfi, Ricardo Cordoba, Shinya Muto, Sangjin Kang, Andy Liu, Se Min Jeon | | Special Thanks | Oliver Miyashita, Kevin Salcedo | | In Association With | Radar Group | Duke Nukem 3D (1996) Originally Developed By | | Original Concept | Todd Jason Replogle, Allen H. Blum III | | Executive Producer | George Broussard | | Producer | Greg Paul Malone II | | Build 3D Engine / Tools / Networking | Ken Silverman | | Additional Programming | Mark Dochtermann, Jim Dosé | | Map Design | Allen H. Blum III, Richard Gray | | 3D Modeling | Chuck Jones, Sapphire Corporation | | Artwork | Stephen A. Hornback, Dirk Jones, James Storey | | Additional Artwork | David Demaret, Douglas R. Wood | | Music and Sound Effects | Lee Jackson, Robert Prince | | Voice Talent | Lani Minella, Jon St. John (as Duke Nukem) | | Graphic Design | Robert M. Atkins, Michael Hadwin | "The Birth" Episode (1996) Developed By | | Project Leader | George Broussard | | Assistant Director | Allen H. Blum III | | Game Programming | Todd Jason Replogle | | Build 3D Engine/ Tools / Networking | Ken Silverman | | Map Design | Allen H. Blum III, George Broussard, Randall S. Pitchford II, Keith Schuler | | 3D Modeling | Chuck Jones | | Artwork | Stephen A. Hornback, Dirk Jones, Brian Martel, James Storey, Douglas R. Wood | | Music and Sound Effects | Lee Jackson | | Voice Talent | Lani Minella, Jon St. John (as Duke Nukem) | | Special Thanks To | Steven Blackburn, Scott Miller, Joe Siegler, Terry Nagy, Colleen Compton, Kevin B. Green, Bryan Turner, Dennis Desmeth, and all the 3D Realms beta testers |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Lani Minella, 207 other games Oliver Miyashita, 130 other games Kevin Salcedo, 101 other games Scott Miller, 82 other games Cherie Lutz, 78 other games Matt Golz, 68 other games Shinya Muto, 65 other games Tony Harlich, 63 other games Jon St. John, 48 other games George Broussard, 46 other games Robert Prince, 45 other games David J. Edery, 44 other games Shu-I Chang, 42 other games Malika Kherfi, 41 other games Kristen Miyake, 41 other games Josh Mulanax, 40 other games Robert M. Atkins, 38 other games Kari Dilloo, 36 other games Jim Dosé, 34 other games Alex Shogren, 32 other games Jeremy Wacksman, 32 other games Mark Dochtermann, 30 other games Richard Gray, 29 other games Ricardo Cordoba, 29 other games Allen H. Blum III, 28 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Duke Nukem 3D: Atomic Edition, a group of 31 people Duke Nukem 3D, a group of 24 people Duke Nukem 3D: Plutonium Pak, a group of 21 people Domino Master, a group of 19 people Duke Nukem 64, a group of 19 people Ikaruga, a group of 18 people Minesweeper Flags, a group of 18 people Duke Nukem Forever, a group of 18 people Interpol: The Trail of Dr. Chaos, a group of 18 people Brain Challenge, a group of 17 people Go! Go! Break Steady, a group of 17 people Fable II Pub Games, a group of 17 people N+, a group of 17 people Rez, a group of 17 people Schizoid, a group of 17 people Duke Nukem: Manhattan Project, a group of 16 people Buku Sudoku, a group of 16 people Braid, a group of 16 people Rise of the Triad: Dark War, a group of 15 people GripShift, a group of 14 people Blazing Birds, a group of 14 people Marathon 2: Durandal, a group of 13 people Lode Runner, a group of 13 people E4: Every Extend Extra Extreme, a group of 13 people A Kingdom for Keflings, a group of 13 people
Credits for this game were contributed by BurningStickMan (17754) |
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