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User Reviews

There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.5
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.1
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall User Score (10 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
games xtreme (Jul 11, 2011)
It's been a long time coming. Like Alan Wake and Gran Turismo 5 this was delayed time after time and we all thought it would never see the light of day. So was it worth the wait? Yes and No. There are some elements that entertain and surprise but there are some niggly camera issues with the driving and slightly unresponsive controls in the same mode. More players online would have been nice and as for the loading times between levels and loading screens, well it's an issue that I hope can and will be addressed. There may be DLC coming for the game, but I haven't heard any confirmation of that yet. If they do, I hope they add some more maps for multiplayer and a few new missions for single player would be nice, especially if they give a tip of the hat to earlier games in the series. It's a decent package all in all and as a bit of a Duke fan, I hope we don't have to wait 12 years for another. Hail to the King baby!
Xboxdynasty (XD) (Jun 19, 2011)
The King is back! Für Fans hat sich das lange Warten auf jeden Fall gelohnt. Mit coolen Sprüchen, heißen Frauen und jeder Menge Action stürmt der Duke der Alieninvasion entgegen. Angesichts der abwechslungsreichen Missionen und den detailliert gestalteten Locations fällt die zwischen altbacken und modern schwankende Grafik nicht unbedingt ins Gewicht. Auch bei der Synchronisation hat man mit Manfred Lehmann, dem deutschen Bruce Willis, voll ins Schwarze getroffen, was jedoch nicht für die komplette Synchronisation gilt. Eine spielerische Revolution solltet ihr nicht erwarten, eine Menge Spaß macht der Titel aber trotzdem. Dem Witz und Charme der Vorgänger ist man treu geblieben und hat weder auf die kultigen Sprüche noch auf die trashige Gestaltung der Charaktere verzichtet. Einzig an der freizügigen Ausrichtung werden sich wohl die Geister scheiden.
JeuxActu (Jun 14, 2011)
Inégal comme jamais aucun jeu ne l'a été avant lui, Duke Nukem Forever porte clairement les stigmates de son développement extrêmement chaotique. Graphismes, animations et level design soufflent en permanence le chaud et le froid, comme si chaque composante du jeu se cherchait encore. Il ne faut donc surtout pas s'attendre à un FPS parfait, ou aussi novateur que le fut Duke Nukem 3D à son époque, sous peine d'être irrémédiablement déçu. Ce jeu doit être pris pour ce qu'il est : du pur fan service, qui sait se montrer diablement efficace en matière d'humour gras et de sexisme. Les adeptes du Duke apprécieront à coup sûr l'ambiance générale, fidèle à la légende. Les autres risquent de rester nettement plus circonspects face à une réalisation irrégulière, parfois correcte, souvent datée.
GameGavel.com (Jun 16, 2011)
The game is for better or worse the most direct sequel possible to Duke Nukem 3D in concept, and in execution. Also it’s a PC game. I know it’s been ported to console, but really half of the problems that are plaguing these reviews populating sites like Metacritic and the like, would be eliminated if they played the superior PC build. Which sort of makes sense considering that 90 percent of the game’s original audience was cultivated on the PC. There’s stupid things that keep it from being just like the old days, like the two weapon limit, and Duke’s missing abilities, and inventory, but the rest is there in some way shape or form. So in a very long winded way I’m saying I liked it. And though it was a disappointment, it seems like it’s a lot cooler to say you hated it, instead of being someone like me and admitting the opposite. Ah well. I never did like the cool kids.
Duke Nukem Forever would have been the Call of Duty: Modern Warfare of its day, had it been played by 20 year olds, in frat houses, in 1999. As it is, credit has to be given to Gearbox for finally seeing this game out the door, but the legendary development time has not resulted in a legendary experience. Instead what we get is a curio, an interactive museum piece that shows how first person shooters used to be for a generation that perhaps can’t stomach the graphics of that bygone era. As a game, Duke doesn’t hold his own, there are far better, more modern titles that $60 is better spent on. But for the nostalgic, the curious, or even those who simply pine for the more difficult, more complex—and occasionally infuriating—days of PC gaming in the 90s, Duke Nukem Forever might actually have a place on your shelf. When it’s all said in done, for many reasons, on many levels, there’s only one score that really fits Duke Nukem Forever, so that’s what it’s going to get.
GamesCollection (Jun 16, 2011)
In definitiva non si può giudicare un titolo come questo con lo stesso metro di paragone degli altri videogiochi, bensì come una chicca da collezionista, un remake dal sapore anni 90 di un titolo atteso da migliaia di fan per oltre un decennio! Un capolavoro, a modo suo, di comicità trash-demenziale che nonostante i difetti e un comparto tecnico parecchio datato, si lascia giocare e strappa più di un sorriso, oltre allo stupore per i ricordi che riporta alla memoria. Chi non ha mai sentito parlare di Duke Nukem forse non dovrebbe fare la spesa perchè potrebbe trovarsi deluso, ma un consiglio lo dò a tutti indistintamente: giocatevi il capitolo originale e poi...magari pure questo! Questo gioco ha fatto la Storia!
Gamereactor (Germany) (Jun 10, 2011)
Ich für meinen Teil, und das gebe ich ganz freimütig zu, hatte meinen Spaß mit dem Duke und bin froh, dass er es nach so langer Zeit endlich in mein Laufwerk geschafft hat. Denn obwohl Duke Nukem Forever seine Macken hat und ehrlicherweise tatsächlich meilenweit davon entfernt ist, perfekt zu sein, war es unterhaltsam. Und wem Shooter aus der Call of Duty-Reihe wegen ihrer allzu glatten Art schon lange nicht mehr zusagen, der sollte dem guten, alten Duke die Ehre erweisen.
Gamereactor (Denmark) (Jun 10, 2011)
For mit vedkommende er jeg glad for at Duke Nukem Forever endelig er havnet i mine hænder. Jeg frygtede det værst, at spillet ville være en katastrofe, men nej. Trods dets mangler har jeg været godt underholdt, og hvis spil som Call of Duty hænger dig langt ud af halsen, så er det stadig værd at spille.
Planet Xbox 360 (Jun 20, 2011)
It’s disappointing that Gearbox couldn’t quite make the whole experience a worthwhile effort for someone like Duke, while, by the same token, it sticks to its retro guns fittingly in some parts, enough to make the game worth a rental. It’s nothing that’ll make you scream “Hail to the king!” but it’s sufficient, mindless entertainment. That is, if you can sink down to the level where it’s sitting. For crying out loud. At one point, you’re controlling Duke while he takes a piss. Take that gaming experience as you will.
4Players.de (Jun 10, 2011)
Im Konzert der ganz großen Action-Titel hat der Duke zweifellos die sprichwörtlichen Balls of Steel, um gegen Schwergewichte wie Battlefield, Bulletstorm oder Modern Warfare ins Gefecht zu ziehen. Doch letztlich hat er einen zu kleinen, um mithalten zu können. Und da hilft dann auch nicht mehr der Spruch, dass die Größe gar nicht wichtig ist, sondern die Technik zählt. Denn genau da sowie im von Lags geplagten Mehrspieler-Modus lässt Duke Nukem Forever die meisten Wünsche offen. Trotzdem hat es Spaß gemacht, mit ihm Vegas in Schutt und Asche zu legen und den Aliens in den Hintern zu treten.
Gameplay (Benelux) (Jun 24, 2011)
DNF is na 14 jaar hype uitgedraaid op een shooter die wel enkele plezierige en humoristische momenten bevat maar toch vooral achterhaald aanvoelt. Voer voor Duke-nostalgici, maar meer ook niet.
XGN (Jun 17, 2011)
Met Duke Nukem Forever heeft een held uit de jaren negentig dan eindelijk een waardig afscheid gekregen. Een held die eigenlijk niets in deze tijd te zoeken heeft en juist daardoor een vermakelijk spel heeft kunnen afleveren. Is DNF dan een goede game? Nee, daar zijn de graphics veel te lelijk voor en de techniek te zwaar achterhaald. Het is echter wel een leuke game en een volwaardige Duke Nukem titel door die heerlijk foute humor, gevarieerde gameplay en verschillende omgevingen. Laten we hopen dat dit geen herstart voor de King betekent, want deze serie is een kind van de jaren negentig en moet dat ook vooral blijven, zoals DNF bewijst. Zie Forever dus als een waardig afscheid van een eens grote held. De koning is dood, lang leve de koning!
TeamXbox (Jun 17, 2011)
Duke Nukem Forever has had a long and checkered history but it has finally arrived. Is it worth your $60? It all depends on your outlook. Duke Nukem Forever has been positioned as a AAA title. Unfortunately for Duke he just doesn’t have the same amount of polish we’ve seen in other first person shooters on the platform. The promise of a fully interactive world isn’t fully realized and the small physics puzzles that are present are simple and straight forward. If you can get passed the muddy graphics, dated character design, difficult first person platforming and throwaway multiplayer there is an enjoyable single player campaign to be had.
It was ambitious for Gearbox Studios to try and pick up the slack of 3D Realms vaporware, and while I’m sure it will pan out of them financially, the sheer lack of effort and polish on DNF has put serious doubts in my mind as to whether or not I’m going to be picking up Duke Nukem 3D: Reloaded -- Gearbox’s modern re-release of the classic Duke Nukem 3D. Of course, with no release date in sight, I might be well into my 40s by the time it comes out.
411mania.com (Jun 30, 2011)
I really wanted to like Duke Nukem Forever. Regardless of the issues I still had fun with certain parts of Duke Nukem Forever. I also still like Duke Nukem the character. I like his arrogant, in your face attitude with his awesome jokes. But the problem is that Duke Nukem Forever is a video game, and as a whole it isn’t very good. Duke Nukem Forever has some fun shooting sections, but it’s plagued by bad underwater levels, horrible platforming sections, poorly designed puzzle sections imitating games way better than Duke Nukem Forever, and an overall lack of creativity. Everything done in Duke Nukem Forever gameplay wise has been done better by other games, and sadly they were done better by other games made numerous years ago. Duke Nukem can still be relevant in this day and age, but this isn’t the game we were waiting for.
Gaming since 198x (Jun 13, 2011)
Difficile de donner un avis définitif sur Duke Nukem Forever. Bourré de bonnes idées, mais décousu, graphiquement inégal, au gameplay bâtard, le résultat s'avèrera forcément indigeste pour quiconque espérerait, à juste titre, avoir droit à un titre en phase avec son époque. Pour quelqu'un prêt à passer quelques heures avec un nanar assumé et décérébré en compagnie du Duke et de sa grande gueule, et même si le jeu ne sera jamais digne de sa légende, l'expérience n'est pas désagréable. Sur PC, tout du moins : sur consoles, les portages au rabais et la maniabilité étrange ne valent pas vraiment le détour.
Gamereactor (Spain) (Jun 28, 2011)
Duke Nukem Forever es el regreso de un gran personaje, y parece que ha conservado todo su carisma en estos trece años, pero para explotar en un juego cuyo único punto fuerte es la exageración. Por desgracia, todos esos excesos no han sido apoyados correctamente con logros técnicos y jugables. Al revés, los trece años de desarrollo y tantas alteraciones han dejado su marca indeleble y Duke Nukem Forever, al final, no permanecerá para siempre en nuestra memoria.
Jeux Vidéo Network (Jun 16, 2011)
Daté, linéaire, bancal, Duke Nukem Forever sort cinq ans trop tard pour espérer séduire le plus grand nombre. Décevant sur PC, le jeu perd encore en intérêt sur consoles à cause d’une visée agaçante et de temps de chargement obèses. Voilà qui explique le point de moins accordé aux versions PS3 et Xbox 360, clairement moins à l'aise pour accueillir l'ego démesuré et les lacunes techniques de Duke. Malgré tout, les fans permissifs pourront y trouver leur compte, si pour eux l’humour prime sur le reste, tout le reste.
Xboxygen (Jun 20, 2011)
Sur pratiquement tout ce qui est propre au média jeu vidéo, Duke Nukem Forever échoue. Entre une réalisation datée, un gameplay discutable et surtout un level design inexistant, le retour du Roi se fait par la toute petite porte. En d’autres termes, c’est tout simplement un mauvais jeu qui n’aurait pas dû avoir la moyenne s’il n’avait été sauvé par l’incroyable charisme de son héros. Le délire assumé de dialogues savoureux oubliant toute bienséance, couplé à une combinaison de violence et de sexe, réussit le tour de force de maintenir à flot l’intérêt du joueur à l’esprit soi-disant déviant. Pour une fois on peut oublier le politiquement correct et se laisser aller sans retenue dans un défouloir bas du front qui cherche à flatter nos plus bas instincts. Si c’est con ? Absolument ! Mais ça s’assume comme tel, pour un résultat jouissif. Si seulement le jeu avait été au niveau de son ambiance et de son personnage principal, cela aurait été un chef d’œuvre…
AllAboutTheGames.co.uk (Jun 20, 2011)
I leave the poor sucker there in the past, baffled, bewildered and with no knowledge of the future of gaming, or of Duke Nukem Forever aside from the meagre details he'll remember from that copy of PC Gamer from 1997. It's probably better that way. In fact it would've been better that way for everyone.
It fizzes with ideas that once upon a time would have been novel - perhaps breathtaking - but poor implementation and the passage of time simply make them feel staid and worn-out. This is a game that should be sitting on the same shelf as Half-Life and Doom 3, not Bulletstorm and latter-day Call of Duty, and unfortunately these are the modern yardsticks it must be judged by.
IGN (Jun 11, 2011)
Duke Nukem is an icon of mid-1990s video game culture – brash, vulgar and committed to the art of the one-liner, like a twelve-year old boy with internet access. His association with Duke Nukem Forever's extended development cycle has propelled him to legendary status, attaching to him an undeserved significance. Duke Nukem Forever isn't a revitalization of the early days of the first-person shooter genre or a middle-finger to the increasingly complex and sophisticated nature of videogame entertainment. It's a muddled, hypocritical exercise in irritation with solid shooting mechanics and decent encounter design. There's some dumb fun to be had in Duke Nukem Forever, but the game tries hard to ensure it's only fleeting.
Jeuxvideo.com (Jun 10, 2011)
Duke Nukem Forever est un FPS médiocre doublé d'une amère déception pour ceux qui attendaient cette suite depuis 15 ans. Gearbox a méchamment assuré sur le plan du fan-service en restituant l'esprit de la série, mais c'est bien tout. Emprunté, mal rythmé, affublé d'un level-design catastrophique et plombé par de vilains temps de chargement sur console, Duke Nukem Forever ne parvient jamais à procurer le fun de son ancêtre, que ce soit en solo ou en multi. Amateurs de FPS, passez donc votre chemin. Si vous êtes un fan inconditionnel de Duke, ajoutez 2 ou 3 points à cette note mais n'en attendez pas la lune.
GameTrailers (Jun 17, 2011)
In many ways, Duke Nukem 3D presaged how shooters would eventually evolve, which goes a long to way toward explaining why people are even paying attention right now. Forever has strip-mined this legacy, and has little to show for it. It's an embarrassing, abhorrent heir resting on its laurels with plenty of ugly humor, bubblegum pastiche, and very little in the way of ass-kicking prowess.
GameSpy (Jun 14, 2011)
And that, as insane as it sounds, is the crux of the matter: Duke Nukem Forever feels like it was rushed out the door. So many of the design decisions are poor, so much of the maps are unbalanced (going from uneventful to extremely difficult in a flash), and the graphics are so shoddy, that an experienced gamer can come to no other conclusion. You may like the humor or you may want to write your Congressman about it -- ultimately, that's a matter for you and your conscience -- but one way or another, you can't deny that this game just isn't very much fun.
AusGamers (Jun 10, 2011)
Alas, what many had hoped would be a glorious trip down memory lane, is a muddled affair that lacks spit and polish across the board. Hail to the king, baby? No. Sadly, it’s more akin to, ‘Fail to the king, baby.’ And I’m genuinely disappointed that I couldn’t love the game more. In a weird way, I hope that Duke Nukem Forever makes enough money for us to see another game in the franchise—one that doesn’t take 14 years to produce—so that we can have a Duke Nukem experience with gameplay that takes genre advances into account and not one that relies too heavily on us wearing old-school-gaming goggles to appreciate a game that is desperately outdated.
Gamereactor (Sweden) (Jun 10, 2011)
I slutändan, och till skillnad från evighetsprojektet Prey, lyckas Duke Nukem Forever inte göra någon av idéerna till något eget och det blir i slutändan bara en ganska grumlig soppa av splittrade och aningen skeva designdirektiv. Om 2K Games hade sålt det här via Steam eller Xbox Live för låt säga 80 kronor hade jag absolut kunnat ha betydligt större överseende med alla de medelmåttiga ingredienser som Forever innehåller. Som fullprisspel är det dock svårt att rekommendera ett spel som från början till slut känns som ett halvfärdig hopkok från 1997.
XboxAchievements (Jun 16, 2011)
We all wanted this game to be good, and perhaps that sense of expectation has proven to be too much. But even then you can look at the shabby graphics, woeful humour and dull gameplay and realise that this game would have been underwhelming whenever it was released. A real shame.
newbreview.com (Jun 28, 2011)
All in all, Duke Nukem Forever is out, which can be seen as an achievement in itself. However, all that development time has not produced the game it should be. DNF feels unfinished, unexciting and not what die hard fans deserved. All we can do is look to the future now, the monkey (so to speak) is off of Gearbox’s back, so lets see what they can REALLY do with the series.
You might notice that I don’t list Duke Nukem Forever‘s brazen lack of morals or political correctness as a fault. This is because I wasn’t offended by any of it. If you know anything at all about Duke’s previous adventures, you have to expect a certain amount of objectionable material; it’s par for Duke’s course. Besides, there’s more than enough wrong with this game to push all of that to the back burner. I liked the variety in the mission designs, and Duke’s one-liners never cease to raise a chuckle or two with me, but the graphics glitches and criminally long load times ruin what is at times an entertaining shooter. But I suggest that you play it despite its flaws, if only for the chance to be part of gaming history—you can look other gamers in the eye and truthfully say that you played Duke Nukem Forever. After 15 years, that has to be worth something, right?
Giant Bomb (Jun 13, 2011)
Duke Nukem Forever is a sad mess of a game, but hey, at least it finally came out, right?
The Escapist (Jun 13, 2011)
Duke Nukem Forever is a deeply flawed game that I would have stopped playing after five minutes were it not a requirement of my job to play longer. Although no amount of money could have convinced me to press on all the way to the end.
Armchair Empire, The (Jun 20, 2011)
Except for one or two moments -- the shrunken Duke sections are enjoyable -- Duke Nukem Forever isn't interesting; in fact, it's boring. The gunplay is wrote, the weapons are holdovers from 1996, and the levels aren't interesting or open enough to validate any kind of exploration.
GamingExcellence (Jun 21, 2011)
Overall, the game feels rushed and thrown together if you can believe it. The game will stutter without cause, damage models are essentially devoid of any type of realism, and online lag will make you yearn for a different multiplayer experience.
Game Revolution (Jun 21, 2011)
There are few things worth waiting this long for, and so far in the gaming industry, I don't know if we've had even one. This is the Chinese Democracy of our industry: When it finally does see the light of day, everybody mocks it anyway and nobody really cares. But hey, if you haven't played a shooter in a decade and want to slap around some alien boobs, you'll be right at home. For the rest of us, unless you need a game from the past and don't want to dig up your time capsule to play something, this is best left to the vaporware we all thought it was for so long. At least it was legendary then, when we didn't actually know what to expect.
GameCola.net (Mar 14, 2012)
Duke isn’t entirely unplayable and, sometimes, it even gets to the action you picked up the game looking for. If it positioned itself as a $20 game, peer to bargain bin or XBLA titles, I’d give it a much higher score. However, it did not. Even though you can pick up the game for less than $10 now, it was $60 when it was first released. This puts it in a league with all the other full-priced games that came out last year (Portal 2, Skyrim and Batman: Arkham City, to name a few) and, as such, these are the games it has to be compared to. This comparison does nothing to flatter the game.
GameElite.se (Jun 25, 2011)
Fjorton års väntan är över, men resultatet är inte speciellt upplyftande utan Duke Nukem Forever är nästan ett riktigt lågvattenmärke. Ett så ojämnt spel kan inte få godkänt i betyg. Det är visserligen spelbart, men spelet bjuder inte på speciellt mycket spelglädje.
MMGN (Jun 14, 2011)
It’s a real shame to say this, but Duke Nukem Forever is a terrible game. The weight of expectation was too much for this game to bare. It lacks originality and polish throughout, with terrible platforming elements, a distinctive lack in shooting combat (I thought this was a FPS?) and a multiplayer component that is just too bad for words. After over a decade in development it’s safe to say that Duke Nukem Forever would have been better off remaining as vaporware. The character of Duke Nukem is all but dead after this tiresome, frustrating and ugly affair.
GameSpot (Jun 14, 2011)
Given its storied development history, you might be inclined to grab a copy of this train wreck. Avoid the temptation. While much of Duke Nukem Forever is embarrassingly bad--the kind of game you point and laugh at--its biggest problem is that it's so tedious. Twisting valves, jumping on pipes and alien tentacles, driving through drab canyons, rolling alien spheres along the ground: this is what Duke Nukem Forever is about. It's not about shooting aliens, and it certainly isn't about fun. This game takes an icon and turns him into a laughingstock. Except, no one's laughing.
We Got This Covered (Jun 12, 2011)
While once a respectable gaming legend, Duke is nothing more than an embarrassment now. The game is so behind the times that it’s shameful. It pokes fun at titles that it tries to be and titles that are far better than it. It’s so dull and straightforward that there is just little to no fun. For a game that’s so keen on humor, there’s definitely a big joke here, I just can’t tell whether it’s some kind of self parody, or if the joke is on us?