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With its copious amounts of content and impressive new locale, Fallout 3: Point Lookout provides a definitive reason to head back into the Fallout universe yet again. It's clear a lot of loving attention went into this release, and the end result is nothing short of amazing. Just remember to head into the new area with all of your weapons and armor repaired and ready to rock, and keep a voluminous amount of healing items at your side because this one's going to be a challenge. One last tip: If you should hear banjos while you're out wandering the swamps, then you should probably run.
Just as good as Broken Steel
With more atmosphere.
My idealism aside, Point Lookout has given me some of the most enjoyable Fallout 3 moments, and then some. And thanks to decisions I made, I now have two safe-house areas to store gear so I can come back here any time I like to take pot-shots at the inbred locals - seriously, what's not to love?
The bottom line here is that Point Lookout is probably the best model for Fallout 3 DLC yet. The intensely linear bits of story we got from the first three were an interesting change of pace, but the on-rails nature of their delivery just didn’t quite strike the right chord. The swag was better in the past, but the presentation here is the best so far. The swamp is a terrific setting, unlike anything we’ve seen before in Fallout lore, and between the main story line, the freeform quests, and just checking out the neighborhood, there’s definitely enough content here to justify a buy for true blue Fallout fans. As per usual, those less enthralled with the original should approach at their own risk.
Point Lookout provides players with an expansive new area to explore, an intriguing new story, and several side-quests to extend the amount of play time in the new content, making this the biggest and longest expansion yet. The new achievements are solid, and its nice to have a higher level of difficulty, though it's too bad that few people are likely to use any of the new items. If you're a Fallout 3 fan looking for some new territory to explore, Point Lookout is most certainly for you.
Overall, this is the largest and most fully-realized expansion yet produced for Fallout 3, and it's an order of magnitude better than any of the previous installments. With quality on par with what can be found in the main game and a significant amount of content for players to digest, if a person could only choose one Fallout add-on, it would most certainly have to be Point Lookout.
If you're a Fallout 3 fan then this one's a no-brainer. Highly recommended.
Point Lookout is an absolute must buy if you enjoyed exploring the Capital Wasteland in Fallout 3. For ten bucks this latest DLC is a can't miss experience.
Point Lookout adds miles of new territory to Fallout 3, with a sense of freedom that matches the core game better than any of the previous chapters. The quality of Fallout 3's DLC has been on an upward climb, and Point Lookout edges past Broken Steel as the best addition yet.
Overall this expansion is not as good as the last one, Fallout 3 Broken Steel, but I have to say it is the most fun one so far and I have high hopes for Mothership Zeta, the fifth expansion, coming in July. There is a ton of small quests and great areas to explore in Point Lookout and it shows why Bethesda is one of the best developers of single player role playing games.
Much of the feedback from past DLC expansions seems to be soaking in, and Bethesda appears to be adjusting the plans for future installments accordingly. Keeping up with ever-changing player expectations is no easy feat, but the sheer creativity and strangeness that manifests in Point Lookout is hopefully a harbinger of more good things to come. Indeed, a few WTF moments are really just icing on the cake in this well done addition to the Fallout 3 repertoire.
Point Lookout is one of the better Fallout 3 expansions and feels well worth the $10 price tag. There's a brand new area with over a half dozen trippy and exciting missions to find and work through. Plus, there are inbred hillbillies. If you're still looking for more Fallout 3, definitely give Point Lookout a try.
The swampland of Point Lookout calls to all Fallout 3 fanatics that can’t get enough of Fallout's post-apocalyptic scenery. Point Lookout could be contested as the best out of the batch of DLC besides the enhancements given out in Broken Steel. If you’re looking for a vacation from super-mutants and the depression of the Capital Wasteland, the swampy hillbilly flavour of Point Lookout might just be the getaway you need. For 800 MS Points, Point Lookout offers enough exploration and content to warrant the price... unless you holding out for the complete GOTY edition. Now grab your axe and show those swamp-hillbillies how you get things done in the big city!
While the “Broken Steel” expansion may have reopened the game world, and had its fair share of huge action set pieces, “Point Lookout” really stands out as the best in the series so far. The new area is a new world unto itself, and I would love to see Bethesda move further south in future installments if only to add more variation to the locales we’re allowed to visit. For the amount of time you’ll spend playing this DLC, and for how cheap it is, you’d have a pretty tough time finding a better investment of your gaming time. It’s going to be pretty tough for the next installment, “Mothership Zeta,” to live up to this one, but I can’t wait to see what Bethesda does next.
Even though the game has some technical issues, Point Lookout still provides some great new environments to explore. You will want to be pretty experienced before taking the plunge, however, as this journey isn’t for newcomers.
Fallout 3 wie es leibt und lebt. Die neue Sumpflandschaft ist sehr gut gelungen und lässt euch sehr viel Spielraum für Erkundungen. Im Vergleich zu den vorhergehenden Add-Ons könnt ihr diese frei erkunden und somit viele neue Gegenstände entdecken. Auch grafisch bleibt alles beim Alten, und das ist gut so. Die neuen Gegner sehen wirklich klasse aus und sind eine ordentliche Herausforderung für euch und eure Waffen. Die einzigen zu bemängelnden Punkte sind die kleineren Hauptmissionen, denn diese gestalten sich kürzer als bei den Vorgängern. Entschädigt werdet ihr allerdings durch die vielen Nebenmissionen, die euch zusätzlich geboten werden. Ebenso hätten wir uns gewünscht, dass Spieler ohne „Broken Steel“ die Erweiterung auf 30 Levels mit diesem Add-On nachgereicht bekommen. Aber sei es drum: „Point Lookout“ bietet den gewohnten Fallout 3 – Spielspaß und wird die Fans des Spiels wieder an die Konsole holen.
Con Point Lookout, Bethesda sembra aver aggiustato il tiro rispetto ai DLC precedenti, cogliendo quello che dovrebbe essere lo spirito giusto per un'espansione di Fallout 3. Più di una semplice iniezione di qualche ora di gioco in più, incanalata lungo un nuovo pezzetto di storia, questa nuova aggiunta tende a replicare in piccolo l'apertura e la varietà di situazioni caratteristiche del gioco principale. Invece di concentrarsi su una nuova e breve linea narrativa, l'interesse per Point Lookout si sviluppa secondo le direttrici tipiche di Fallout: la libertà decisionale e l'esplorazione della vasta area messa a disposizione. Ovviamente, il tutto commisurato alla scala ridotta del DLC, difficilmente paragonabile alle dimensioni del gioco originale ma d'altra parte proporzionale al prezzo.
Technisch hat sich nicht viel geändert, die Schwächen und Stärken von Grafik, Steuerung und Vertonung sind dieselben geblieben. Atmosphärisch punktet Point Lookout durchaus, die Hauptstory hat man allerdings leicht in 2-3 Stunden durch und die Belohnungen für unsere Bemühungen fallen eher mager aus. Lästig auch, dass ohne die Installation von Broken Steel immer noch bei Level 20 Schluss ist. Dafür gibt es einige interessante Nebenquests und zahlreiche, teils gut versteckte, neue Locations zu entdecken. GamerScore-Jäger & Sammler dürfen nach einiger Arbeit natürlich auch wieder bis zu 100 Punkte auf ihrem Konto verbuchen. Alles in allem eines der besseren Add-ons und sicherlich die knapp 10 Euro wert.
Point Lookout es la mejor expansión de Fallout 3 hasta la fecha, y probablemente la única imprescindible por su aportación jugable. Una historia apasionante y un campo de pruebas grande y lleno de secretos son sus principales cartas de presentación.
Avec sa quête principale qui saura nous réserver de très bons moments, ses quêtes secondaires assez longues et bien ficelées, Point Lookout se place sans mal comme une des meilleures extensions disponibles actuellement pour Fallout 3. Après un Operation Anchorage plutôt mauvais, un The Pitt oubliable et un Broken Steel très sympathique, Point Lookout, malgré quelques moments expédiés, aura le mérite, à défaut d’être indispensable, d’être tout à fait recommandable. Et c’est déjà énorme.
Each and every part of Point Lookout is both challenging and interesting, and you come away with the impression that Bethesda's quality control has tightened up over the course of the year. As a whole, Point Lookout hangs together better than any previous Fallout 3 DLC pack, and as such comes highly recommended - yes, even for those of you who have grown weary of endless wasteland scavenging and VATS combat. With this release proving how entertaining a "mini expansion" can be, hopes are now riding high that next month's Mothership Zeta episode can continue the good work.
Overall there is no doubt that Fallout 3: Point Lookout is another great piece of DLC from Bethesda and is definitely worth downloading and booting up the old Fallout 3 disc for once again. PS3 owners will be looking forward to getting their hands on this and all the previous content before it, that's for sure.
On the whole, there’s very little to complain about with Point Lookout. The new game world looks great, and the omnipresent vegetation is a real change from the barren rock and destroyed highways that we’re used to. At times the frame rate seemed to take a bit of a hit, but this issue never became serious enough to affect gameplay - the action was just a bit less smooth than usual. There’s a good five hours of gameplay on offer here, more if you take the time to see everything, and the quality of the main quests is beyond dispute. If you’re a Fallout fan with 800 points to spare, there’s really no reason not to pick this up. Rockstar may lead the industry when it comes to expansive DLC, but Bethesda is surely close behind.
However, despite my frustrations with the crashes and glitches, I still enjoyed Point Lookout more than any of the DLC so far. The whole map is an awesome place to explore, the new enemies are a real treat and the quests are some of the best yet. If you have a spare 800 points, why not take the trip?
There’s also the fact that most of the new stuff on offer will seem a bit underpowered for those playing through post-completion. At the same time, the eerie forests riddled with their creepy dolls and skulls on sticks, the references to quirky religious cults and so-on, are far more effective as an opposite to the overly familiar wastelands, and as such it definitely helps to have a lengthy stint in Washington to contrast it with. Either way there’s something here for both parties, and as far as Fallout 3 DLC goes it doesn’t get much better. Seeing the places that Bethesda has taken Fallout 3 it now leaves the doors wide open for the next instalment: Mothership Zeta. Here’s hoping it lives up to the standards set by Point Lookout.
Les différentes extensions de Fallout 3 ne sont pas de qualité égale mais il faut bien reconnaître que ce quatrième add-on constitue une bonne pioche. En effet Point Lookout vaut surtout pour son ambiance particulièrement glauque, mais elle propose aussi une trame principale bien ficelée qui allie habilement l'action, l'ironie et les rebondissements.
Other than the technical problems mentioned, there isn't much holding Point Lookout back. It provides an interesting locale, great story, and some fun new perks and equipment. It's also a bit lengthier than the first few DLCs, with a fairly larger map to explore, rewarding you each time you replay, checking every nook and cranny. Point Lookout is among the contenders for the best Fallout 3 content to date. A fun set-up, for sure, as the final - final, really? - downloadable content pack, Mothership Zeta, draws ever closer.
Point Lookout is a solid entry in the DLC of Fallout 3. The setting is different from the main game and there's a lot to explore. Still, the perks are not that great and the main quest is pretty short compared to the other three. Overall, I enjoyed my time in Point Lookout and even though it's not as important or eventful as Broken Steel, it's still more content for a great game.
Although the main quest line is not as long as previous content releases, Point Lookout has a large game environment, with lots of places to explore and several other side quests. This new DLC is not quite as good as previous efforts from Bethesda, but it’s certainly good enough, and big enough to warrant the 800 Microsoft Point price tag.
Point Lookout è un DLC interessante, che non aggiunge nulla alla struttura del gioco, ma è capace di stregare e divertire grazie alle sue atmosfere horror sempre sopra le righe. Una trama intrigante, personaggi affascinanti e persino un psichedelico viaggio all’interno della propria mente caratterizzano un’espansione forse un po’ debole dal punto di vista dei contenuti più collezionistici, come per armi e armature, ma comunque molto godibile.
Can you play Fallout 3 without Point Looking? Yes. But will Point Lookout add hours onto your game play experience while providing you with a great deal of entertainment, value, and depth? Absolutely. If you’ve already picked up the Broken Steel DLC, and you’re debating what the next piece of content for Fallout 3 you should pick up, allow me to voice my support for Point Lookout – you will not be disappointed.