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So here’s the deal folks, Fallout New Vegas is a work of art plain and simple. It’s ability to echo the desperation of the American political landscape through a clever collection of wit, technical know how, and gripping storytelling is second to none. Owning this game is a requirement for anyone that appreciates the form. This is the part where you buy the game.
Players able to peer past Fallout New Vegas‘ visual hitches will find one of the most rewarding and intricate console experiences of the current generation. Like its predecessor, Vegas is more than a game- it’s a intricately detailed, mesmerizing world which manages to fit on a single DVD. With a patch or so, the title’s ambitions may be able to shine as bright as the iridescent glow emitted from the old strip itself.
Ultimately, whether or not you enjoy Fallout: New Vegas depends on your tolerance for handling bugs. Personally, I didn't find them distracting enough to ruin the experience for me, and a few crashes over the course of 80+ hours felt like a small price to pay for one of my favorite games of the year. Some players will get fed up more quickly than others, just as I'm sure some won't care a whit about glitchy A.I. or weird textures problems. If you can see the forest for the buggy trees, you'll quickly see that Fallout: New Vegas is the pinnacle of the first-person RPG genre.
Fallout: New Vegas isn’t dramatically different to Fallout 3, but it’s not just a mere re-skin of Bethesda’s offering either. Many will appreciate the additional layer of complexity and the more authentic Fallout feel. It’s all enough to make Fallout: New Vegas easily a better, if less impactful game than its predecessor.
We Got This Covered
In conclusion, Fallout: New Vegas not only successfully draws players into the Fallout world once again, but does so with flying colors. Its addictive gameplay and expansive world allow for players to truly have an exceptional RPG experience. The new installation’s developers did a good job of not causing overkill on the added abilities and tweaked gameplay like Valve did with the Left 4 Dead series. Returning the franchise to some of its original principals not only paid off, but did so with style.
Beyond the technical shortcomings, I can’t put the damn game down. And like I said, it’s big. Really big. Dauntingly big. But engagingly so. The writing is much tighter, the characters more engaging, the world more tangible and your investment in it so much more personal - here’s hoping we see a culmination of both efforts for the obvious fourth installment on some bugless new tech.
Not really a major leap forward over Fallout 3, but certainly not just more of the same either. The variety of missions and random tasks will keep you entertained for hours and the few new additions serve to provide a welcome distraction in terms of crafting, gambling and reputation management. Jump in, but make sure you come up for air now and again.
Ja, Fallout New Vegas hat viel zu viele Bugs -- aber keine, die uns vom Spielen abhalten würde. Auf den ersten Blick mag Fallout – New Vegas nicht mehr sein als Fallout 3 "mit mehr Sonnenlicht." Doch wer sich auf das Spiel einlässt, findet ein weit besseres RPG vor, das insbesondere viele Angebote an die Fans der beiden ersten Fallout-Teile macht.
Fallout 3 introduced us to a bold new vision of a post-apocalyptic America and provided one of the most satisfying RPG experiences in years. Obsidian’s worthy follow-up brings the action west to the bright lights of New Vegas, and while it doesn’t perfect the franchise formula, it adds an intriguing new chapter to the series lore.
If New Vegas were being reviewed as a piece of software, as a technical product, the judgement would be absolutely appalling. These are games, however, and deserve to be reviewed for the experiences they provide. The experience of New Vegas is sublime and so incredibly big that the ratio between getting annoyed by freezes and getting excited by the game's wonderfully engaging world firmly favors a positive outlook. Very few games could be good enough to make up for serious technical errors. In fact, I could count them on one hand. New Vegas is good enough, though. And being good enough to make up for system lock-ups is the highest praise you could give any game.
With a hugely expanded perk system, new traits you can use to give your character both an advantage and a disadvantage, warring factions to join or make enemies out of, plenty of new features to dig into, and better dialogue, Fallout: New Vegas is better than Fallout 3 in many ways. Not everything has improved or changed, though, as the denizens of the Mojave still move and act unnaturally, and the vast number of bugs and issues are very difficult to just ignore. Even with all that, though, this is still the best game Obsidian has ever made, and finally we are seeing this studio live up to the potential we all knew they had. Now we just need some patches to fix a few bugs...
Fallout: New Vegas is still a fantastic game, only slightly held back by its increasingly outdated tech. Obsidian has created a totally compelling world and its frustrations pale into insignificance compared to the immersive, obsessive experience on offer. Just like the scorched scenery that provides its epic backdrop, New Vegas is huge and sprawling, sometimes gaudy, even downright ugly at times – but always effortlessly, shamelessly entertaining.
It's fair to say that Obsidian has never really had a defining success. For years it's been the studio that gives us "almost but not quite" games - from the unrealised ambition of Knights of the Old Republic 2, to the scrappy mess of Alpha Protocol. Well, that reputation dies today. Despite the numerous bugs, New Vegas is a magnificent RPG, one that stands head and shoulders above its predecessor. More importantly, it's also the game that Fallout fans have been waiting for. Van Buren can finally rest in peace.
Now as we tally up our winnings, we see all this innovation and all of this amazing detail and the total figure is that Fallout: New Vegas is one amazing game. Now even though it is not truly Fallout 4, so much effort has been put into making New Vegas an amazing experience all in its own. With a major improved control scheme, the introduction of Hardcore Mode, beautifully detailed environments and national landmarks, Fallout: New Vegas is the real Entertainment Capital of the World.
Planet Xbox 360
During my time I couldn't set the controller down. It's fun and that is ultimately what a game should be about and New Vegas hits it on the head. It's eloquently and elaborately woven mission structure is something that should never be changed, and in fact I would like to see it in other games as well. The Mojave wasteland is packed with memorable locations and characters and is a worthy followup to Fallout 3. I just expected more from New Vegas but in the end it all feels like a giant expansion upon the premise laid out two years ago. Again, not a bad thing if that's what you're looking for, more of the same isn't bad with this formula.
Fallout New Vegas is a compelling package that offers a variety in activities and ways to play. Players will find an interesting story that is crafted around the decisions they have made. It excels at immersion and it can grab even the most reluctant players. There are some minor issues with repeating player models and music but with a game this size they seem small and insignificant. All of the immersion in the world can’t stop players from being pulled away by the show stopping bugs. These issues should not detract from those interested in New Vegas from checking it out. New players and Fallout veterans alike will appreciate the long length and amount of lore present.
On ne vous le répètera jamais assez, c'est la beauté intérieur qui compte. Celle de Fallout New Vegas rattrape largement ce physique disgracieux. Alors que vous soyez rebuté par cet aspect technique moyen ou trop méfiant à l'idée de ne pas retrouver le Fallout qui vous ferait rêver, passez outre vos préjugés, déambulez sur ces terres et vous verrez tout un univers vous emporter. Fallout New Vegas vous propose tout simplement l'aventure avec un très grand A : libre, long, prenant, complet et très bien écrit. Une quinte flush royale face à laquelle vous ne pouvez que vous coucher.
Despite a fantastic world and a great core game, the game has quite a few issues with bugs, and many of the new features – such as companion wheels and "iron sights" on weapons – just don't work particularly well. However, like all of the previous Obsidian titles mentioned, Fallout: New Vegas is, at its core, a gem. If you're a fan of Fallout 3, Oblivion or other recent WRPGs, there's a lot to like.
Game Informer Magazine
Maybe Obsidian’s lack of familiarity with Bethesda’s technology resulted in New Vegas’ plateau. Maybe Bethesda barked orders to make it identical to Fallout 3. In any case, gamers should expect more of the same from this follow-up. If Fallout 3 holds a place among your top 10 games of this generation like it does for me, another rewarding 200-plus hours of survival awaits you.
A l'instar d'un certain Fallout 2, Fallout New Vegas apparaît de prime abord comme une timide évolution de son prédécesseur, affublée d'un aspect visuel techniquement repoussant et artistiquement peu inspiré. Il suffit pourtant de s'y plonger avec suffisamment de conviction pour mesurer l'importance de chaque apport, à commencer par le système de réputation lié aux factions. On appréciera alors la cohérence remarquable de l'univers ainsi que la richesse incommensurable des possibilités offertes. En boostant l'aspect jeu de rôle du précédent opus, Obsidian devrait même permettre à son bébé d'être adopté par les fans les plus hardcore de la série. Il est toutefois difficile de pardonner les nombreux problèmes techniques du jeu et son optimisation perfectible, qui nous conduisent à sanctionner légèrement la note finale.
In New Vegas, the fun Fallout 3 formula is intact, with more polished combat, high-quality side missions, and the exciting setting of the Vegas strip. Unfortunately, the bugs also tagged along for the ride. If Obsidian and Bethesda had polished up the game by fixing the AI, improving the animations or even gotten it to run smoothly, perhaps it would feel less like a giant expansion of Fallout 3 and more like its own game. Be that as it may, Fallout 3 was a great game, so as similar as it is, Fallout: New Vegas is still a fun ride that offers more for fans of the series to enjoy. If you can look past its shortcomings, this is definitely a wasteland worth exploring.
It felt great to go back to the Wasteland and explore, but I couldn’t shake the feeling that I’d been here before. I did like the location of the game more, but that’s also because I like Las Vegas. I still found myself exploring a lot and had a great time, but players looking for something new in the Fallout universe won’t find it here. This is a must have for Fallout 3 fans that were looking for more of the same thing, but this won’t change the mind of people who didn’t like the last game.
So, despite the engine bugs, Fallout New Vegas is a name that truly lives up to the RPG title. Besides offering some amazing views of the irradiated Mojave Desert, it also keeps you going for hours at a time, making you wish for just one more quest, one more abandoned desert shack to discover, one more mutated monster to slay.
Que demander de plus ? Que demander de plus qu’une quête passionnante, bien écrite ? Qu’une ambiance phénoménale, oppressante ? Qu’un jeu de rôle riche et doté d’une durée de vie et d’une rejouabilité excellente ? Et bien on aurait pu demander que Fallout New Vegas soit développé par des gars talentueux avec un moteur remis à neuf et doté d’une version originale sous-titrée. Car maintenant on le sait, les développeurs d’Obisidian sont aussi bon pour créer un jeu de rôle que mauvais pour le programmer correctement. Car attendre la sortie des patchs pour pouvoir apprécier l’aventure comme il se doit, même quand on est amoureux, même si il s’agit d’un merveilleux jeu, ça use. Sur ce, je vous laisse et je retourne à New Vegas affronter sa faune cruelle et ses bugs.
Obsidian has done a fantastic job with New Vegas, sure it may seem dated when you look at it, but scratch the surface and you are met with a compelling storyline and character progression that will make you forget all about the flaws. New Vegas gives you as much as you put into it, and the beauty is that you can put in as much as you want, because it will keep on giving.
Utan dessa buggar hade betyget självklart blivit högre, men i dagsläget är så inte fallet. Ser man bortom dessa buggar är dock Fallout: New Vegas det bästa spel jag har spelat i år. Det är ännu bättre, djupare och mer förfinat jämfört med Fallout 3. Obsidian Entertainment har verkligen slagit huvudet på spiken i och med Fallout: New Vegas och det är utan knussel deras överlägset bästa spel hittils. Cirkeln är sluten och det är glädjande att se att fadäser såsom Alpha Protocol var en tillfällig svaghet. Black Isle skapade magi med de två första Fallout-spelen och när de än en gång får ta hand om den klassiska spelserien har denna gång Obsidian Entertainment än en gång skapat spelmagi. Synd bara med onödiga buggar som blandar smolk i bägaren.
Men trots att det känns som om jag är kvar i samma spel som hösten 2008 kommer beroendet tillbaka. Efter 50 speltimmar känner jag fortfarande suget efter att utforska det sönderbombade, nedgångna ödelandskapet i jakt på bättre utrustning och vapen, mer kapsyler och fler hemligheter att upptäcka. Jag trodde att jag var klar med den här världen för längesedan, men Obsidian har visat hur fel jag hade.
Although it’s visually dated, New Vegas is a bona fide Fallout title that contains well over 100 potential hours of quality post-apocalyptic RPG gaming that ought to please existing fans and gain the series many new ones. Although not a direct sequel, it’s a worthy successor to Fallout 3 and once its gameplay-impeding bugs are stomped from digital existence, it’ll offer an immense experience with a wealth of worthwhile replayability.
Fans of either the original Fallout games, or 2008's Fallout 3 will find plenty to love in this new installment. New weapons, characters and locations, plus a fresh sensibility marry to make New Vegas a near-perfect continuation of the series.
It's not a surprise that Fallout: New Vegas sticks closely to Fallout 3's structure and style. But if it weren't for the game's way-too-long list of technical issues, New Vegas would actually be better than its predecessor. Instead, it's a well-written game with so many issues that some of you might want to take a pass, at least until some of this nonsense gets fixed. Yet, for all its flaws, I'd consider taking a second run through it, if only to see how some of the game's finer points play out with different choices.
OMGN: Online Multiplayer Games Network
If you liked Fallout 3, you’ll like New Vegas. You won’t like it as much as Fallout 3. It doesn’t have a whole lot more to offer, and most of what it does have is aesthetics. Story, setting and sound can please some of the people some of the time, but if you’re looking for game play improvements, you’re not going to find much beyond some bells and whistles.
If only it was a stable product and didn't ship with so many bugs, I would've given New Vegas a higher score. As it is, this review reflects the game shortly after launch. Future patches will no doubt fix a number of issues, but these problems shouldn't keep you from trying the game out...eventually. If you do start playing now, you know what to expect, but despite all of the bugs and tech issues, I still loved my experience in New Vegas. I even look forward to booting up the game and playing through from the beginning again someday.
The gameplay and style's going to be familiar for those that play Fallout 3, which can be a good and bad thing. Those looking for a huge improvement over Fallout 3 will be disappointed, but fans of the series will enjoy going back into the world again with a huge amount of space to explore. Combat outside of VATS still isn't fun for me, but the gameplay and user interface improvements are nicely done. Bugs, bugs, and more bugs can bring the game to a halt.
Fallout: New Vegas is an expansive and complicated RPG that encourages you to see and do as much as you can. This is an explorer's game, always lavishing new and interesting quests on you and giving you a lot of flexibility in how you approach many of them. It builds upon Fallout 3's mechanics in interesting and esoteric ways, making it a comfortable evolution to one of 2008's best games. It's unfortunate that it suffers from so many bugs and other inconsistencies. Role-playing veterans expect glitches in games this complex, but this one far exceeds tolerable limits for these kinds of issues. And yet as busted as it is, Fallout: New Vegas is periodically awesome and consistently compelling. If you've got the stomach for some technological lunacy, this is one gamble that will pay off.
Fallout New Vegas n'est autre qu'une évolution de Fallout 3 mais risque cependant de faire de nombreux adeptes grâce à l'apparition notamment du système de factions qui donne un peu de piment au jeu. Certes, le moteur graphique est vieux, la direction artistique à la ramasse mais on ne peut pas nier que Fallout New Vegas reste un excellent jeu de rôle, long et intéressant sur le long terme. Un bon investissement pour ceux qui veulent passer de nombreuses heures devant leur console.
Avis aux joueurs qui savent serrer les dents quand sonne le clairon de la légion des bugs : Fallout : New Vegas propose une expérience profonde et gratifiante durant au moins une bonne vingtaine d'heures de jeu. Il faut prendre la mesure de ce qu’accomplit ce New Vegas, projet lesté par son horizon d’exploitation de licence juteuse, sa finition honteuse et sa direction artistique tâtonnante. En dépit de ces défauts, et fort d'un game design de qualité assuré par le précédent épisode, le joueur fait l’expérience de ce qu’un RPG bien écrit et bien construit peut réussir de mieux : faire vivre un passionnant récit comme une expérience participative, et non plus comme une expérience par procuration. Quelque part, c'est aussi ce à quoi le jeu vidéo narratif peut aspirer de plus grand.
Sometimes to convey an emotion you just have to go with a gut reaction. Often times they might not be verbose or composed of deep explanation, but in their brevity they're usually expressively succinct. Think of the scenario like a reasoning test. In this case:
Fallout: New Vegas :: samey
Paradoxically, New Vegas doesn't make good on much new on any front, and it takes a hit both as experience and product for it. As fond as I am of the idea of an alternate reality Fallout 3, we shouldn't forget that game was released in late 2008, and Obsidian's contribution to the franchise looks and feels every day of two years old, maybe more. But it's still a giant, cool, twisted, funny world to explore, chock full of a staggering number of adventures. Is that really the sort of experience you can afford to pass up?
Look, many of those that loved Fallout 3 are absolutely going to love New Vegas, whatever I say here is unlikely to sway your opinion. But let's not labour under the misapprehension that New Vegas is anything other than an inflated and over-priced expansion riddled with the kind of sloppy and destructive bugs that would see most other games given a swift kicking and critical mauling. But I'm being too harsh, aren't I? Lazily focusing on only the negative? Over critical to the point of pedantry perhaps? Maybe so, but I'm not willing to tow the line, and if there's one thing that pisses me off without exception it's a full-price retail tag slapped shamelessly onto a distinctly half-arsed product. Now there's a quote for the box.
Old and ugly, not enough variety in quests or combat, might have scraped another point if it wasn’t so half-finished and glitchy. Only plus is that it’s a good interactive story, but then so is a pop-up book and that won’t set you back 40 quid. Buy this if you’re a devout fan of the series and you’ll be getting a fine addon.
||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (15 votes)