75
MobyRank
100 point score based on reviews from various critics.
3.2
MobyScore
5 point score based on user ratings.

Far Cry Instincts Predator Xbox 360 Adaptation

Senior ProducerBertrand Hélias
Associate ProducerAntoine Guignard
Creative DirectorJean-François Dugas
Lead ProgrammingPatrice Zink
Artistic Director / Lead GraphicsJonathan Jacques-Belletête
Technical Graphic DirectorDanny Oros
Animation Technical DirectorJean-Thierry Roy
Game Design / Lead Level DesignPhilippe Baude
Project CoordinatorHoang Mac Thien Nguyen
Lead 3DJean-François Lopez
Lead EngineFrantz Raia
ArchitectPhilippe Gagnon
Lead Quality AssuranceJean-Sylvain Sormany
ProgrammingFrédéric Robichaud, Frédérick Champoux, Georges Giroux, Gilles Berguet, Israël Duchesne, Jean-François Couture, Jean-Francois Marquis, Jean-Francois Racine, Guillaume Fréchette, Jean-Francois Roy, Sébastien Atoch, Yannick Joly, Yanick Mimee
Additional ProgrammingArnaud Storq
Level Design - Single PlayerLaurent Hogue, Marcus Bourguet, Philippe Dion, Stephen Douglass
Character ArtistsBrad Waddingham, Frédéric Madore, Catherine Langevin, Ian Ladouceur, Jessica Larivé, Luc Veillette, Mathieu Faber, Maximilien Albert, Pascal Savignac, Steve Fraser, Steve Jubinville, Tigran Akopian, Tram Luong, Véronique Fortin
GraphicsAbhinav Chokhavatia, Caroline Bergeron Lyonnais, Jonathan Lesage, Ramil Laudico, Rodney Lum, Sébastien Michaud d'Auteuil
Graphics EffectsMohanned Mansour
Sound DesignJonathan Gosselin
Sound IntegrationSylvain Coté, Simon Leduc
Scripted Events AnimationFrederick Taylor, Gilles Garceau
Menus & InterfacesFabien Jean-Claude, Ming Yin, Philippe Côté
Data ManagementFrançois Messier, Jonathan Wilson, Pascal Rhéaume
QC Project ManagerJonathan Moreau
QC Team LeadersAlexandre Méthot, Pascal Gauthier
QC Assistant Team LeadersLuc Gagnon
Testers ‑ Single PlayerAntoine Thisdale, Arnaud Collet, Benoit Lafreniere, Bruno Leblanc, Danny Ménard, Frédéric Hardy, Henri Durocher, Hugo Deschamps, Jean-Sébastien Primeau, Michel Duguay, Nicolas Monteilhet-Labossière, Pascal Lavallière, Raymond Brunette, Rodrigo Munoz
Testers ‑ MultiplayerAlexandre Gélinas, Christine Olsen, Daphney Alarie, Frédérick Marcil, Jean-François Carrier, Jean-François Gauthier, Jean-Jacques Dumonceau, Louis Cléroux, Louis-Philippe Brissette, Luc Gagnon, Mathieu Buignet, Mathieu Landry, Patrice St-Pierre-Plamondon, Patrick Robichaud, Pascal Daraiche, Roger Jr. Chabot, Sébastien Roy
Testers ‑ Map EditorJacques Alcé-Gabriel, Jacques-Patrick Audain
Tool TestersAnnie Dolbec, Vincent Nadeau
Lead Platform SpecialistFrédéric Laporte
Playtests CoordinationLouis Martin Guay, Rémi Hachoud
Playtest ObservationSimon Bouchard, Jonathan Dankoff, Antoine Fortier-Auclair, Benoît Gagnon, Anthony Ménard Moquin, Philippe Renaud

Far Cry Instincts Evolution

Senior ProducerBertrand Hélias
ProducerGadi Pollack
Project Coordinator / Associate ProducerMario Chabtini
Creative DirectorJean-François Dugas
Lead ProgrammingAlex Parlour
Lead GraphicsFlorent Goy
Lead Level DesignDavid Ghozland
Lead Animation & Animation DirectorJean-François Méthot
Lead Sound DesignSteven Dumont
Lead Quality AssuranceJean-Sylvain Sormany
Lead AI ProgrammerGuillaume Fréchette
Game DesignAlexandre Breault, Philippe Baude
Story DesignerPatrick Redding
Script WriterAlexi Hawley
Additional Script WriterRaymond Almaden
Single Player ProgrammingAlexandre Pelletier, Arnaud Storq, Dave Lynch, Sébastien Atoch, James Di Vito, Jean-Francois Roy, Jonathan Bard, Yanick Mimee
Additional Single Player ProgrammingFred Champoux, Jean-François Couture, Jean-Francois Marquis, Jean-Francois Racine, Mattias Gruvman, Patrice Zink, Philippe Gagnon
Multiplayer ProgrammingHugo Simard, Yannick Joly
Additional Multiplayer ProgrammingFrançois Leblanc, Georges Giroux
Additional Online ExpertSébastien Bessette
Xbox Map Editor ProgrammingShawn Leblanc
Data ManagementFrançois Messier, Jonathan Wilson, Pascal Rhéaume
Project Security AnalystYan Bellerose
Level Design - Single PlayerBenjamin Ackerman, Frédéric Ouellet, Gabriel Sanvido, James Clement, Julien Fullum, Nicholas Routhier, Pierre-Yves Savard
Level Design ‑ MultiplayerGerhard Weihrauch, Luc Plante
Additional Level Design - MultiplayerBenjamin Ackerman
Scripted Events IntegrationMathieu Laurin, Michel Leduc St-Arnaud, Roger Champagne
GraphicsAlexandre René, Dominic Laforge, Edouard Kachaami, Jo-Ashley Robert, Nick Brdar, Mark Linington, Sebastien Hebert, Sebastien Schoeler, Stéphane Pinard, Yannick Veillette
Technical Graphic DirectorDanny Oros
Menus & InterfacesFabien Jean-Claude, Manuel Vallelunga, Ming Yin, Philippe Côté
Graphics EffectsMohanned Mansour
Character Design & ModelingÉric Belisle, Véronique Fortin, Nicholas Minns
AnimationBenoît Saumure, Christine Ruby, Matt Sifton, Michel Cadieux, Thomas J. Anderson, Wilson Mui
Animation Technical DirectorJean-Thierry Roy, David Payne
Assistant Sound DesignJonathan Gosselin
Sound IntegrationMartin Samuel, Said Fellah Semlali, Simon Leduc, Sylvain Coté
IllustratorManuel Vallelunga
Tool TesterAnnie Dolbec, Vincent Nadeau
Ubisoft Montreal QC Studio ManagerÉric Audette
QC Project ManagerJonathan Moreau
QC Team LeadersAlexandre Méthot, Marc-Alexandre Plouffe
Testers ‑ Single PlayerAlia Hanouch, Bernard Fluet, Charles Faubert, Eric Pronto, Gabriel Dubuc, Jean-François Lauzon, Joël Bourgeois, Luc Gagnon, Marc-André Burcikas, Patrick Paradis, Philippe Turcotte
Testers ‑ MultiplayerAlain Chénier, Étienne Martel, Sylvie Tremblay, Jean-Marc Goulet, Jocelyn Bastien, Justin Wong, Kelly Grondin, Louis-Philippe Brissette, Mathieu Cardin, Marco Iavarone, Philippe Michaud, Pierre-Paul Champagne Jr., Rodrigo Munoz, Sébastien Larouche, Sébastien Raymond, Steve Lefebvre
Lead Platform SpecialistFrédéric Laporte
Platform SpecialistJean-Marc Goulet
Marketing Game ManagerJulien Cuny
Senior Marketing CoordinatorAndré Vu
Marketing ArtistsJoey Whelan, Xavier Thomas
Motion Capture Studio DirectorOlivier Paris
Motion Capture Technical DirectorClaude Comeau
Performance ConsultantGilles Monteil
Tracker / EditorJacques Dussault, Patrick Grimwood, Stéphan Chabot
Motion Capture CoordinatorJulie Tighe
CameramanKun Chang
PerformerGilles Monteil, Hytham Morsy, Jean-François Méthot, Stéphanie Desforges
Playtest Lab ManagerCaroline Martin
Playtests CoordinationLouis Martin Guay, Marie-Pierre Dyotte, Rémi Hachoud
Playtest ObservationAlexis Jolis-Desautels, Gabriel Manzanares, Lyne Archambault, Pierre Boyer, Thomas Delbuguet
Sound Studio DirectorJérémi Valiquette
Music Composed ByPaul Haslinger
Sound Studio - Technical & Artistic DirectorSimon Charles Pressey
Sound EngineeringJocelyn Daoust, Olivier Germain
Sound EditingBénédicte Ouimet, Marc Léveillé, Mario Rodrigue, Tim Larkin
Additional Sound DesignDavid Chan, Greg Rahn
Foley ArtistsNicolas Gagné, Tchae Maesroch
Voice DirectionSimon Peacock, Christian Schneider, Gabriele Vegetti, Juan Logar, Martial Le Minoux
Voice CoordinationFrédérique Carbou
Voices recorded in Montréal at Point d’Orgue studio bySamuel Girardin
Stephen Dorff recorded in L.A. at PCB Productions studio by Keith Arem
Voice EditingDavid Axelrad, Élie Jalbert, François Lafrenière, Marie-Ève Livernoche, Samuel Girardin
Sound TechniciansMathieu Rodier, Nicholas Grimwood
Voice TalentStephen Dorff as Jack Carver, Marc Camacho as Doyle, Rick Miller as Semuru, Victoria Sanchez as Kade
Also StarringAlain Goulem, Alex Ivanovici, Andreas Apergis, Arthur Holden, Brian Wrench, Carlo Mestroni, Don Shepperd, Gordon Masten, Jennifer Seguin, John Mounsteven, Kwasi Songui, Matt Holland, Michael Rudder, Robin Wilcock, Russell Yuen, Sean Baichoo, Sven Eriksson
Localization DirectorCoralie Martin
Localization Project ManagerCorinne Isabelle Le Dour
Localization Lead IntegrationJean-Robert Michel
Localization Tests CoordinatorSylvie Tremblay
Translation & RecordingsMaïté Léon / Eric Holweck, Orange Studio, Partnertrans, AguaMass Media, Dune Sound
With the voices ofBarbara Beretta, Cédric Dumond, Cyrille Artaux, Cyrille Monge, Damien Boisseau, Daniel Gall, David Kruger, Emmanuel Gradi, Eric Herson Macarel, Eric Peter, Gérard Dessalles, Gilbert Levy, Jean-Pascal Quillichini, Magalie Barney, Martial Le Minoux, Marc Alfos, Patrice Baudrier, Philippe Roullier, Serge Thiriet, Stéphane Ronchewski, Sylvain Lemarié, Thierry Kazazian, Valérie Nosrée, Véronique Picciotto, Vincent Ropion, Xavier Fagnon, Alessandro Pilloni, Alessandro Zurla, Anna Rispoli, Dario Oppido, Dario Turrini, Federica Tabori, Francesco Mei, Francesco Morselli, Gabriele Duma, Lello Lombardi, Massimo Malucelli, Massimo Rossi, Matteo Marchetta, Renzo Ferrini, Stefano Pozzi, David H. Nathan, Dieter Hucke, Dieter Maise, Fritz Rott, Gregor Höppner, Hans Bayer, Hans-Detlef Hüpgen, Jürg Löw, Ilja Welter, Rolf Berg, Renier Baaken, Stefan Meese, Stefan Roden, Stefan Schleberger, Thomas Jakobs, Vanessa Wunsch, Volker Obermöller, Volker Wolf, Abraham Aguilar, Antonio Villar, Claudio Serrano, Eduardo Bosch, Eduardo Del Hoyo, Enrique Santarén, Juan Antonio Sainz, Jesús A. Pinillos, Jorge Saudinós, Juan Logar, Gloria Cámara, Lorenzo Beteta, Luis Manuel Martín, Pachi Aldeguer, Paco Vaquero, Roberto Encinas, Roberto Cuenca, Rafael Romero
Linguistic TestingOrange Studio, Partnertrans, AguaMass Media

Far Cry Instincts

Senior ProducerBertrand Hélias
ProducerRoxane Gosselin
Associate ProducerUgo Marsolais, Michel Cere
Project CoordinatorMario Chabtini
Art Direction & Lead GraphicsChristian Bedard
Lead ProgrammingPhilippe Gagnon, Frederic Condolo
Lead Level DesignBenoit Richer
Lead Game DesignJean-François Dugas, Jeff Hattem
Lead Programming ‑ MultiplayerSébastien Bessette, Jean-François Tremblay
Lead AnimationJean-François Méthot, François Royer
Lead Sound DesignNicholas Duveau
Graphics Technical DirectorDanny Oros
Creative Technical DirectorLaurent Mascherpa
Design Technical DirectorHugo Desmeules
Lead Game Designer - MultiplayerAlexandre Mandryka
Technical LeadsPatrice Zink, Alex Parlour, David Gallardo
Quality Assurance LeadAlain Bedel
Scripted Events Realization & StorywritingPatrick Redding
Scripted Events LeadNicolas Eypert
Original StorywritingOlivier Henriot, Richard E. Dansky
Project ClosingÉric Tremblay
Single‑Player ProgrammingSébastien Atoch, Gilles Berguet, Frédérick Champoux, Yann Com-Nougué, Jean-François Couture, Guillaume Fréchette, Mattias Gruvman, Christian Huaux, Jean-François Lopez, Jean-Francois Marquis, Eric Martel, Yanick Mimee, Alexandre Pelletier, Daniel Mike Polydore, Frantz Raia, Jean-Francois Roy, Arnaud Storq
Xbox Map Editor ProgrammingShawn Leblanc
Multiplayer ProgrammingGeorges Giroux, Yannick Joly, François Leblanc, Scott Schmeisser
Additional ProgrammingHugo Dallaire, Alexandre Dionne, Antoine Dodens, Louis de Carufel, Jean-François Duff, Fatima Zahra Errounda, Mohamed Essaghir, Mathieu Fortier, Garry Iglesias, Guillaume Laforte, Robin Lafortune, Éric Langlois, Stéphane Le Dorze, Benoit Miller, Olivier Monsonego, Olivier Munier, Saloua Ouassil, Jean-François Prévost, Eric Robert, Francois Schelling
Data ManagementÉric Bouchard, François Messier, Jonathan Wilson
Level Design ‑ Single-PlayerThiéry Adam, Ray Almaden, Marcus Bourguet, James Clement, Balazs Csarno, Mario Dipesa, Laurent Hogue, Frédéric Ouellet, Nicholas Routhier, Gabriel Sanvido, Pierre-Yves Savard
Level Design ‑ MultiplayerSimon Larouche, Luc Plante
Scripted Events IntegrationMathieu Laurin, Michel Leduc St-Arnaud
Additional Level DesignYannick Blanchot
Game DesignMartin Caya
GraphicsNadia Bernard, Guillaume Blais, Nick Brdar, Sebastien Hebert, Yannick Jacques, Mark Linington, Virgile Loth, Peter Pavlou, Alexandre René, Sebastien Schoeler, Dominic Laforge
Menus & InterfacesMarjolaine Allie, Frederic Dervaux, Ming Yin
Additional GraphicsDavid Bercier, Ulrich Brunin, Cristelle Khatiri, Martin Rousseau
Graphics EffectsDany Bergeron
Character Design & ModelingÉric Belisle
Additional Character DesignHugo Dallaire, Laurent Fortin, Maximilien Albert
AnimationThomas Andersen, Betina Marquis, Jean-Thierry Roy, Benoît Saumure, Matt Sifton, Jonathan Simard
Animation Technical DirectorJean-Thierry Roy
Additional AnimationClaudio Alvaro, Eric Bresse, Natascha Evans, Jim Jagger, Luc Lanteigne, Patrick Pelletier, Pierre-Sébastien Pouliot, Jonathan Simard, Alexandre Vinet
Sound DesignSteven Dumont
Assistant Sound DesignJonathan Gosselin
Sound IntegrationMartin Samuel
Online ConsultingDavid Callemyn, Mathieu Hebbada
StoryboardingWayne Murray
Quality Control Studio ManagerÉric Audette
QC Project ManagerJonathan Moreau
QC Team Leader - Single PlayerAlexandre Méthot
QC Team Leader - MultiplayerMarc-Alexandre Plouffe
Testing ‑ Single PlayerJacques Alcé-Gabriel, Jean-François Audain, Frédéric Blattmann, Raymond Brunette, Hugo Deschamps, Bernard Fluet, Jean-François Lauzon, Jonas Méus, Nicolas Monteilhet-Labossière, Vincent Nadeau, Bruno Sénécal, Louis-Philippe Saumur, Antoine Thisdale, Jimmy Victor
Testing ‑ MultiplayerJacques-Patrick Audain, Mathieu Cardin, Jean-François Carrier, Éric Deschênes, Luc Gagnon, Jean-François Gauthier, Jean-Marc Goulet, Kelly Grondin, Philippe Michaud, Patrick Robichaud, Bruno Sénécal, Jean-Yves Thiboutot, Justin Wong
Testing - Map Editor & ToolsSimon Ayers, Philippe Dion, Annie Dolbec, Sylvie Tremblay
Additional TestingStéphane Arbour, Pierre Boyer, Philippe Deshaies, Jonathan Farrell, Karim Khatchoyan, Jean-François Ménard, Philippe Parent, Pierre-François Tellier, Luc Wendover
QC Platform Specialist LeadFrédéric Laporte
QC Platform SpecialistsAlexandre Grierson, Pedro Albuquerque
Marketing Game ManagerIgor Manceau, Sébastien Puel
Senior Marketing CoordinatorLuc Duchaine
Marketing CoordinatorJean-François Naud
Marketing ArtistsLouis-Philippe Durand, Maxime Proulx
Playtest Lab ManagerCaroline Martin
Playtests CoordinationLouis Martin Guay, Marie-Pierre Dyotte, Rémi Hachoud
Playtest ObservationAlexis Jolis-Desautels, Gabriel Manzanares, Lyne Archambault, Pierre Boyer, Thomas Delbuguet
Sound Studio DirectorJérémi Valiquette
Music Composed ByPaul Haslinger
Technical & Artistic DirectorSimon Charles Pressey
Lead EngineerJocelyn Daoust
Sound EngineeringOlivier Germain, Shawn Gallagher
Sound EditingBénédicte Ouimet, Marc Léveillé, Mario Rodrigue
Monster Voice ConceptionSébastien Croteau
Foley ArtistsNicolas Gagné, Tchae Maesroch
Voice DirectionArthur Holden, Jack Fletcher
Voice CoordinationFrédérique Carbou, Dawn Hershey
Voices recorded in Montréal at Point d’Orgue studio bySamuel Girardin
Stephen Dorff recorded in L.A. at PCB Productions studio Keith Arem, Margarita Mix Studios
Voice EditionNicholas Grimwood, Mathieu Rodier
Voice TalentStephen Dorff as Jack Carver, Sarah Carlsen as Val Cortez, Marc Camacho as Doyle, Luis De Cespedes as Krieger, John Topor as Crowe
Also StarringA. J. Henderson, Adrian Burhop, Alain Goulem, Arthur Grosser, Brian Wrench, Eric Davis, Mark Hauser, Matt Shapiro, Matt Holland, Mathew Mackay, Michael Rudder, Robert Higden, Swen Eriksson, Thor Bishopric
Localization DirectorCoralie Martin
Localization Project ManagerCorinne Isabelle Le Dour
Lead IntegrationJean-Robert Michel, Alexandre St-Louis for Monde Media Solutions Inc.
French Version ‑ TranslationMaïté Léon
French Version ‑ RecordingDune Sound – Paris, Olivier Rabat, Michel Golgevit
French Version - Voice DirectionMartial Le Minoux
French Version - With the voices ofXavier Fagnon, Véronique Picciotto, Marc Alfos, Gérard Dessalles, Daniel Gall, Martial Le Minoux, Thierry Kazazian, Eric Herson Macarel, Magalie Barney, Cyrille Artaux, Gilbert Levy, Sylvain Lemarié, Cyrille Monge, Jean-Pascal Quillichini, Stéphane Ronchewski, Philippe Roullier, Serge Thiriet
French Version - Linguistic TestsEric Holwek
German Version - Translation & RecordingsPartnertrans
German Version - Director of ProductionMarkus Ludolf
German Version - With the voices ofDavid H. Nathan, Rolf Berg, Volker Wolf, Hans Gerd Kilbinger, Ilja Welter, Renier Baaken, Hans Beier, Thomas Friebe, Gregor Höppner, Axel Ludwig, Stefan Roden, Fritz Rott, Philip Schepmann, Stefan Schleberger, Karl Heinz Tafel
German Version - Linguistic TestsPartnertrans
Spanish Version - Translation & RecordingsAgua Mass Media
Spanish Version - Project ManagerEsperanza Hernández
Spanish Version - Director of ProductionJesús Lázaro
Spanish Version - Recording & EditingTheo Lora, Tomás Herrero
Spanish Version - Voice DirectionJuan Logar
Spanish Version - With the voices ofRoberto Encinas, Laura Palacios, Antonio Villar, Héctor Cantolla, Javier Franquello, Lorenzo Beteta, Eduardo Bosch, Roberto Cuenca, Eduardo Del Hoyo, Juan Logar, Luis Manuel Martín, Rafael Romero, Juan Antonio Sainz, Claudio Serrano, Paco Vaquero
Spanish Version - Linguistic TestsAgua Mass Media
Italian Version - Translation & RecordingsOrange
Italian Version - Director of ProductionGabriele Vegetti
Italian Version - With the voices ofDario Oppido, Massimo Rossi, Anna Giulia Belletti, Alfredo Caruso, Giuseppe Forni, Renzo Ferrini, Stefano Pozzi, Lello Lombardi, Riccardo Rovatti, Alessandro Pilloni, Francesco Mei, Massimo Malucelli, Andrea Lupo, Francesco Morselli, Alessandro Zurla
Italian Version - Linguistic TestsOrange
Far Cry Brand Technological DirectorDominic Guay
Far Cry Brand CoordinatorUgo Marsolais
Far Cry Brand HR AdvisorStéphanie Rajot-Peiller
Technology Group DirectorAndré LeBlanc
Brand CoordinatorDanny Grondines
BuildmasterMartin Ayotte
Technology Sound Team Lead ProgrammerStéphane Ronse
Technology Sound Team ProgrammingChristian Lachance, Éric Nabor, Franc Hauselmann, Jean-François Guay, Pierre Gauthier, Patrick Girard, Richard Malo
Audio Production ManagerFabien Noël
Technology Tools Team Lead ProgrammerJérôme Lasserre
Technology Tools Team ProgrammingAlain Abbyad, Danny Couture, Étienne Bégin, Kate D’Souza, Olivier Caudrelier, Yohann Dos Santos Monteiro, Yannick Létourneau
Technology Framework Team Lead ProgrammerPascal Drolet
Technology Framework Team ProgrammingArthur Ouellet, François Veilleux, Mario Hudon, Mathieu Miller, Sébastien Lussier

Ubisoft Montréal Cinematics Studio

ProducerAnne-Mai LeBouyonnec
Associate ProducerSébastien Racine
Project CoordinatorIsabelle Bismuth
DirectorRichard Néron
Concept ArtHenry Fong
Matte PaintingsAndré Bastien
ModelingAlexandre Gagné, Brad Waddingham, Frédéric Madore, Ghislain Ouellet, Robert De La Cruz
RiggingCarlos Valcarcel, Philippe Dugas, Simon Habib
AnimationDominic Vincent, David Forest, Mathieu Dufresne, Omar Morsy, Patrick Pelletier, Samuel Eniojukan
LightningGuylaine Rhéaume, Myriam Laforest
VFXDominic Bélanger, Jean-René Trudel, Marc-André Carbonneau, Raonull Conover, Patrick Parenteau
CompositingDany Boies, David Harrisson, Didier Bertrand, Dominic Tremblay, Jihane Geadah

Ubisoft Montréal

President & COOMartin Tremblay
Executive Vice-President - EditorialChristophe Derennes
Vice-President General Manager - Quebec StudioNicolas Rioux
Vice-President - Continuous ImprovementMichel Allard
Vice-President - Human ResourcesClaude Reeves
Vice-President - Communications & Corporate AffairsMartin Carrier
Director - Project Management OfficeStephane D'Astous
Director - Production TechnologyMartin Sévigny
Director - Research & DevelopmentSébastien Lavier

Ubisoft Entertainment

President & CEOYves Guillemot
International Production DirectorChristine Burgess-Quémard
International Content DirectorSerge Hascoët
Technology BoardKen Klopp, Martin Sévigny, Nicolas Rioux, Sébastien Lavier, Shen Li, Todd Lewis, Yann Le Tensorer
Editorial Talent ManagerCaroline Cantin
Editorial Scenarios & Cinematic DirectorAlexis Nolent
Editorial Game Design DirectorLionel Raynaud
Editorial Gameplay DirectorCyril Derouineau
Editorial Gamescript DirectorEmmanuel Guardiola
Editorial Artistic DirectorJean-Marc Geffroy
Worldwide Projects Coordination DirectorAnne Blondel-Jouin
Editorial Marketing DirectorLaurence Buisson-Nollent

Ubisoft EMEA

EMEA DirectorAlain Corre
EMEA Marketing DirectorJohn Parkes
EMEA Group ManagerSébastien Courmont
EMEA PR ManagerJennifer Lansman
EMEA Brand ManagerMarine Menut
EMEA Marketing AssistantJulie Champeil
Brand Manager FranceBenoit Fouillet
Brand Manager GermanyMichael Thielmann
Brand Manager ItalyMarco Caprelli
Brand Manager NetherlandsMichiel Verheijdt
Brand Manager ScandinaviaJesper Lund
Brand Manager SpainAlberto Mesas
Brand Manager UKIan Chambers

Ubisoft U.S.A. Marketing Team

PresidentLaurent Detoc
Vice‑President ‑ PublishingJason Cohen
Vice‑President ‑ MarketingTony Kee
Director of MarketingHélène Juguet
Group Director, Brand ManagementAdam Novickas
Far Cry Senior Brand ManagerSam Saliba
Far Cry Associate Brand ManagerErick Low
Vice-Persident - Creative ServicesAllen Adler
Creative DirectorLee Ann Weber
Senior Art DesignerLi Shen
CopywriterDanielle von Mayrhauser
Project ManagerRyan Molyneaux
PR ManagerCarol Quito
Community ManagerKurtis Buckmaster
Online Advertising ManagerPaul Caparotta
Lead Web ProducerIzaac Russo

Special Thanks

Special Thanks ToDavid Heigho, Louis-Philippe Durand, Phillipe Debay, Prof. Brian J. Bonislawsky of Astigmatic One Eye Typographic Institute for ChickenScratch Font, Manfred Klein & Petra Heidorn for Slim Sans Serif Font

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Yves Guillemot, 159 other games
Éric Tremblay, 130 other games
Serge Hascoët, 126 other games
Coralie Martin, 117 other games
Christine Burgess-Quémard, 113 other games
Laurent Detoc, 96 other games
Tony Kee, 93 other games
Keith Arem, 91 other games
Anne Blondel-Jouin, 86 other games
Hélène Juguet, 82 other games
Laurence Buisson-Nollent, 74 other games
Jason Cohen, 73 other games
Martial Le Minoux, 70 other games
Alexis Nolent, 69 other games
Lionel Raynaud, 68 other games
Jean-Marc Geffroy, 65 other games
Jonathan Moreau, 61 other games
Cyril Derouineau, 57 other games
Alain Corre, 56 other games
John Parkes, 55 other games
Nicolas Rioux, 53 other games
Renier Baaken, 52 other games
Dawn Hershey, 50 other games
Jérémi Valiquette, 48 other games
Sam Saliba, 45 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

Far Cry: Instincts, a group of 376 people
Far Cry: Instincts - Evolution, a group of 264 people
Tom Clancy's Rainbow Six: Vegas, a group of 205 people
Tom Clancy's Splinter Cell: Chaos Theory, a group of 204 people
Prince of Persia: The Two Thrones, a group of 195 people
Assassin's Creed (Director's Cut Edition), a group of 188 people
Assassin's Creed, a group of 183 people
Far Cry 2, a group of 146 people
Lost: Via Domus, a group of 145 people
Tom Clancy's Rainbow Six: Vegas 2, a group of 137 people
Open Season, a group of 122 people
Surf's Up, a group of 117 people
Prince of Persia: Warrior Within, a group of 115 people
Tom Clancy's Splinter Cell: Double Agent, a group of 112 people
Tom Clancy's Splinter Cell: Double Agent, a group of 98 people
Prince of Persia, a group of 95 people
Shaun White Snowboarding, a group of 90 people
Star Wars: Lethal Alliance, a group of 84 people
Tom Clancy's Splinter Cell: Pandora Tomorrow, a group of 74 people
Tom Clancy's Rainbow Six: Lockdown, a group of 73 people
Brothers in Arms: D-Day, a group of 71 people
Peter Jackson's King Kong: The Official Game of the Movie, a group of 68 people
Beowulf: The Game, a group of 67 people
Tom Clancy's Splinter Cell, a group of 67 people
Myst IV: Revelation, a group of 63 people

Credits for this game were contributed by Laurent Hogue (494)


 

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