Fatal Inertia was the debut title for the development studio KOEI Canada. It was first officially announced in September 2005 as a PlayStation 3 exclusive title with an expected launch in the spring of 2006. The initial date was missed and in November 2006 KOEI announced that the game would no longer be platform exclusive and come to the Xbox 360 as well. It was eventually released as a retail title in September 2007 for the Xbox 360. Problems with the UnrealEngine3 on consoles initially delayed the PS3 version and it would last until May 2008 until the PS3 version was released. It became a download-only title and has some tweaks compared to the Xbox 360 version.

Contributed by Sciere (505776) on Oct 30, 2012. [revised by : Sciere (505776)]. -- edit trivia