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F.E.A.R.: First Encounter Assault Recon (Xbox 360)

Mature
ESRB Rating
Genre
Perspective
Theme
82
MobyRank
100 point score based on reviews from various critics.
3.0
MobyScore
5 point score based on user ratings.

F.E.A.R.: First Encounter Assault Recon Credits

The Day 1 Studios Team

ProducerT. J. Wagner
Studio DirectorMichael J. McDonald
Associate ProducerChris Mielke
Content ManagerErik Purins
Artist, WorldEric Beyhl
Lead Artist, WorldDamien Bull
Art DirectorTim Coman
Artist, World/WeaponsErik Denham
Senior Technical ArtistAlan Noon
Artist, World Daniel D. Wood
Artist, User Interface/HUDChristopher P. Zalek
Artist, Weapon ConceptsTimothy Zwica
DesignerBrad Delaney
Lead DesignerCorey E. Navage
Software EngineerJoshua Criz, Chris McCue, Ryan McFall, Colin McGinley, Ned Way
Lead Software EngineerMichael Springer
Quality Assurance AnalystAlan Fineberg, Leo Flores, Frank Kirchner, Matt Mason, John Wilson
Quality Assurance Lead (CHI)Bryan Mikulski
Quality Assurance Lead (HV)Roscoe Possidente
Sound DesignerZachary Quarles
Special Thanks to the following Day 1 Studios personnelLaura Crowley (Human Resources), Al Emerson (IT Support), Yolanda Jones (Office Manager), Jon B. Kimmich (Business Development), Destin Strader, Denny Thorley (CEO/Executive Producer)

Monolith Productions

Senior Artist, WorldKevin Deadrick
Senior Artist/AnimatorAndrew Grant
Artist, WorldAndrew Griffin
Senior Artist, World Steve C. Lee
Art Director, 3D CoordinatorDavid Longo
Artist, World  Dusty Petersen
Art LeadC. Wes Saulsberry III
Artist, World   Kentarou Taya
Senior Artist, Characters/WeaponsJohn Turner
Artist/AnimatorPatrick Watje
Lead Motion Capture TechnicianSimon Wong
Director of AudioJames Ackley
ComposerNathan Grigg
Sound DesignerJames Ackley, Kristofor Mellroth, Brian Pamintuan, Kristen Quebe
Level DesignerMartin Cluney, Leo De Bruyn, Michael Drummond, Jared Gerritzen, Chris Voss
Lead Level DesignerJohn Mulkey
Creative DirectorCraig Hubbard
Lead Game Designer (and script writer)Craig Hubbard
Software Engineer (and Additional Level Design)Jim Geldmacher
Senior Software Engineer, AIJeff Orkin
Software EngineerRuss Pecoraro
Lead Software EngineerBrad Pendleton
Software Engineer, ToolsJeff Cotton
Senior Software Engineer, R&D/SupportKevin Francis
Software Engineer, IntegrationsEric Gross
Software Engineer, AudioTerry Jones
Senior Software Engineer, MultiplayerDoug McDiarmid
Software Engineer, Tools Piotr Mintus
Senior Software Engineer, Engine ArchitectJohn O'Rorke
Director of TechnologyKevin Stephens
Associate ProducerJonathan Gramlich
Quality Assurance Lead (and additional level design)Jonathan Gramlich
Executive Producer (and Additional level design) Chris Hewett
Quality Assurance AnalystDan Bell, Aaron Giddings, Brett Blair, Seth Broman, Justin Maloney
Art assistanceCurt Collins, Dave Matthews
Art/animation assistanceScott Albaugh
Concept art assistanceEric Kohler
Engineering assistanceMichael Baldwin, Nathaniel Cleveland, Peter Higley, Brian Legge, Aaron Leiby, Matthew Rice, Mark Seinatore, Matthew Titelbaum, Dan Valerius, Joe Waters
Level design assistanceAlex Pfeiffer, Jonathan Stein
Production assistanceKristine Bryan, Nate Edson, Michael Goncalves, Bert Harvey, Dayne McClurg
Sound design assistanceCassano Thruston
Special Thanks to the Following Monolith PersonnelAndrea Barringer (Human Resource Administrator), Dan Brady (Director of Information Systems), Wayne Burns (Chief Financial Officer and Treasurer), Carl Halverson (Desktop Support Technician), Theresa Jones (Executive Assistant), Patti Pudinski (Director of Human Resources), Josh Lebow (System Administrator), Spencer Maiers (System Administrator), Samantha Ryan (CEO/President), Teresa Todd (Financial Analyst), Lowell Vaughen (Director of Market Research), Jim Wallingford (Information Systems Administrator), Sandra Watanabe (Finance Manager), William Westwater (Director of Development)
Special ThanksBill Bilodeau (ATI), Todd Clauson (Intel), Necia Dallas, Cindy Desmarais (Glitchpop), Keith Galocy (Nvidia), Jason Hall (Warner Bros Interactive Ent), Le Khang, Gary Kussman, Matt McClellan (Intel), Steve Mitchell (Steve Mitchell Studios), Derek Reynolds (Intel), Guennadi Riguer (ATI\nDoug Rogers \Nvidia), Kevin Schumacher (Topo Swope Talent), Rex Sikora (ATI), Rex Sikora (Nvidia), Topo Swope (Topo Swope Talent), Mark Thomas (ATI), Matthias M. Wloka (Nvidia), Kiyotaka Yaguchi

Sierra Entertainment / Vivendi Publishing

Executive Vice President of Worldwide StudiosPeter Della Pena
Senior Vice President & Executive in Charge of ProductionKelly Ryan
Executive ProducerChris J. Miller
Senior ProducerRobert Loftus
Associate ProducerGeoff Bent, Frank Choi
Senior Director of TechnologyBrian Leake
Software EngineerDanny Koo
Vice President of MarketingKoren Hubbard
Global Brand ManagerEd Lin, Thomas Séris
Associate Brand ManagerYoh Watanabe
Senior Manager, Interactive MarketingHal Paris
Associate Manager, Interactive MarketingGreg Agius
Coordinator, Interactive MarketingVictor Romero, Chad Nimmo
Director, Promotions & In-Game MarketingMatthew Allen
Specialist, Promotions & In-Game MarketingNikki Pounds
Director of Trade MarketingLinda Ethridge
Trade Marketing SpecialistChris Wincek
Global Senior PR ManagerMarcus Beer
PR CoordinatorBree Cotton
Director, Console PublishingAngelina Coley
Marketing Coordinator, Console PublishingKathy Truong
Vice President, Global Market ResearchJanice Charlton
Research ManagerMiriam Bishay
Senior Research AnalystPage Patten
Creative DirectorMichael Bannon
Account SupervisorCaroline Wu
Senior DesignerNathan Gruppman
Production ManagerAnthony Rietta
VP Global MarketingFrank Matzke
Global Brand Coordinator ManagerDeana Erickson
Executive VP European SalesXochilt Balzola-Widmann, Adam Roberts
Supply Chain Product ManagerErika Thiong-Soui-Ho
European Console ManagerMelissa Brown
Publishing DirectorAnnick Decrop
European Publishing CoordinatorSandrine Reymond
Operations Deputy DirectorFabien Tisle
Legal & Business AffairsMyriam Lamy
Market IntelligenceGrégoire Gabalda
General Manager (Australia)Colin Brown
Product Manager (Australia)Nick Wong
PR Manager (Australia)Bennett Ring
General Manager (Benelux)Jeroen Smit
Marketing Manager (Benelux)Olivier Spaargaren
General Manager (France)Julie Chalmette
Product Manager (France)Géraldine Mazot
Marketing Manager (France)Thomas Painçon
PR Manager (France)Clément Debetz
Marketing Manager (Germany)Frank Weber
Product Manager (Germany)Jens Schaefer
PR Manager (Germany)Tanja Hohman
General Manager (Italy)Benoit Boutte
Product Manager (Italy)Mirko Gozzo
Marketing Manager (Italy)Sara Cantoni
PR Manager (Italy)Simone Isella
Sales & Marketing Manager (Nordic)John Häll
General Manager (Nordic)Camilla Gammal
PR Manager (Nordic)Tom Lindgren
Marketing Manager (Nordic)Jonas Christensen
General Manager (Spain)Phillippe Thomazo
Product Manager (Spain)Alazne Ortega
Marketing Manager (Spain)Frederic Hosteins
Managing Director (Taiwan / Hong Kong)Timothy Wang
Marketing Manager (Taiwan / Hong Kong)Ellen Hsu
Brand Manager (Taiwan / Hong Kong)Amanda Wang
Product Manager (United Kingdom)Simon Wells
Marketing Manager (United Kingdom)George Georgiou
PR Manager (United Kingdom)Cat Channon
Corporate CounselJames Shaw
Senior ParalegalKevin Crook
ParalegalPam Teller
VP of Media ProductionsJames Carey
EditorTonya Stumphauzer
ProducerMichael Herring
Production CoordinatorAmy Allison
Game Capture OperationJoshua Bartos
Still and Motion Capture ArtistsBlake Hill, Kevin Hill
QA ManagerWilliam Guerrero
QA Project LeadsMatt Mizutani, Robert Scott, Donna Woo
QA AnalystsDoug Berry, Thomas Board, Brian Boswell, Lenny Brown, Brian J. Carlson, Adam Carpenter, Christopher Castellaw, Whitney Coe, Matt Davison, Andrew DeCrocker, Robert Diaz, Saif Ebrahim, Paco E. Erskine, Julio Ferrer, Jason Findley, Victor Turu Flores, Bob Hanscum, Cole Jarvis, Christian Gomez, Josh Green, Jennifer Johnson, Warren Kaye, Ryan Keddy, Scott Kielty, Choon Kim, James Kropf, Matt Lebo, Raymond Lee, Seth Leviste, Christopher Macias, Nick Madonna, Trevor Matsudaira, Rudy Medrano, Daniel Mitre, Carlos Moran, Adriana Mordente, Andrew Paul, Alfredo Plascencia, Haroon Piracha, Brian Puschell, Jason V. Ramirez, Steven Reed, Joseph Ruzer, Kyle St. Clair, Brandon Sanders, Zach Shaffer, Gene Shaw, Michael Stewart, Niko Stojanovic, Karl Tars, John Tittel, John Triplett, David Villegas, Bryan Wilbur, Ryan Wiley, Mark Yao
Technical Requirements Group SupervisorJoseph Olivas
Technical Requirements SupervisorsJose Beltran, Ali Raza, Kevin Jackson
Technical Requirements GroupMark Jihanian, Lauren Kamieniecki, Thomas Craven, Robert Gardner, Brian Jones, Dustin Portesi, Phillip Lawless
QA SupervisorsJames Pasque, Marcus Quinn
Burn Lab Configuration EngineersJustin Brown, Michael Ryan, Jose Hernandez
Burn Lab SupervisorsAfolabi Akibola, Chris J. Miller
End User Support TechniciansShawn Lomas, Terence Stephenson, Mark Smith, Alex Bryant
Network/End User Support SupervisorEric Hoffmaster
Project Leads VUPC GroupBrandon Valdez, Cyra Talton, Fausto Lorenzano
Senior Engineer VUPC GroupRichard Benavides
QA Tools ProgrammerBenjamin Hines
Studio Support ServicesAnna Nakada
Studio Support Services Adminitstration AssistantNuria Andres
Senior QA Manager, Tester ResourcesMichael Gonzales
Senior QA Manager, TRG, VUPC, CRGIgor Krinitskiy
QA DirectorSamer Raad
V.P. of Studio OperationsRichard Robinson
Vice President/Executive in Charge of ProductionBret Berry
Localization TeamTheresse Andersson, Alessio Borraccino, Sarah Brennan, Keelan Byrne, Yvonne Costello, Alastair Cross, Eoin De Burca, Gert Doering, Fiona Ebbs, Stephan Einecke, Ana Maria Feito, Sean Gallagher, Philippe Gendreau, Eithne Hagan, Mannix Kelly, Fortunato Macari, Dónal McCann, Emmanuel Munos, Paul Murray, Barbara O'Connell, Yann Quibriac, Markus Rafflenbeul, Marcia Romano, Simone Seri

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Richard Robinson, 139 other games
Bret Berry, 117 other games
Cyra Talton, 105 other games
Brandon Valdez, 104 other games
Fausto Lorenzano, 93 other games
Afolabi Akibola, 91 other games
Richard Benavides, 79 other games
Fiona Ebbs, 78 other games
Michael Gonzales, 69 other games
Samantha Ryan, 68 other games
Chris J. Miller, 62 other games
James Carey, 61 other games
Nuria Andres, 61 other games
James Pasque, 61 other games
Kelly Ryan, 60 other games
Joseph Olivas, 57 other games
Jason Hall, 56 other games
Igor Krinitskiy, 56 other games
Thomas Craven, 54 other games
Pam Teller, 54 other games
Michael Bannon, 53 other games
Mark Jihanian, 49 other games
Danny Koo, 46 other games
Brian Leake, 46 other games
Cat Channon, 45 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

F.E.A.R.: Extraction Point, a group of 204 people
F.E.A.R.: Perseus Mandate, a group of 155 people
F.E.A.R.: First Encounter Assault Recon (Director's Edition), a group of 131 people
Scarface: The World is Yours, a group of 101 people
Eragon, a group of 82 people
TimeShift, a group of 78 people
The Legend of Spyro: A New Beginning, a group of 75 people
Eragon, a group of 73 people
Crash of the Titans, a group of 72 people
Ice Age 2: The Meltdown, a group of 71 people
Joint Task Force, a group of 70 people
The Spiderwick Chronicles, a group of 69 people
Empire Earth III, a group of 64 people
Ice Age 2: The Meltdown, a group of 62 people
Crash: Mind over Mutant, a group of 60 people
The Incredible Hulk: Ultimate Destruction, a group of 60 people
Condemned: Criminal Origins, a group of 57 people
The Legend of Spyro: The Eternal Night, a group of 57 people
Contract J.A.C.K., a group of 56 people
Geometry Wars: Galaxies, a group of 54 people
F.E.A.R. 2: Project Origin, a group of 52 people
Crash of the Titans, a group of 52 people
The Legend of Spyro: Dawn of the Dragon, a group of 52 people
No One Lives Forever 2: A Spy in H.A.R.M.'s Way, a group of 49 people
M.A.C.H.: Modified Air Combat Heroes, a group of 49 people

Credits for this game were contributed by Corn Popper (69643)