🐳 Moby v2024.04.07

F.E.A.R.: First Encounter Assault Recon

aka: F.E.A.R., FEAR: First Encounter Assault Recon
Moby ID: 19787

[ PlayStation 3 add ] [ Windows ] [ Xbox 360 ]

Xbox 360 credits (2006)

330 people (292 professional roles, 38 thanks) with 334 credits.

The Day 1 Studios Team

Producer T. J. Wagner
Studio Director Michael J. McDonald
Associate Producer Chris Mielke
Content Manager Erik Purins
Artist, World Eric Beyhl
Lead Artist, World Damien Bull
Art Director Tim Coman
Artist, World/Weapons Erik Denham
Senior Technical Artist Alan Noon
Artist, World Daniel Wood
Artist, User Interface / HUD Christopher P. Zalek
Artist, Weapon Concepts Timothy Zwica
Designer Brad Delaney
Lead Designer Corey E. Navage
Software Engineer Joshua Criz, Chris McCue, Ryan McFall, Colin McGinley, Ned Way
Lead Software Engineer Michael Springer
Quality Assurance Analyst Alan Fineberg, Leo Flores, Frank Kirchner, Matt Mason, John Wilson
Quality Assurance Lead (CHI) Bryan Mikulski
Quality Assurance Lead (HV) Roscoe Possidente
Sound Designer Zachary Quarles
Special Thanks to the following Day 1 Studios personnel Laura Crowley (Human Resources), Al Emerson (IT Support), Yolanda Jones (Office Manager), Jon B. Kimmich (Business Development), Destin Strader, Denny Thorley (CEO/Executive Producer)

Monolith Productions

Senior Artist, World Kevin Deadrick
Senior Artist/Animator Andrew Grant
Artist, World Andrew Griffin
Senior Artist, World Steve C. Lee
Art Director, 3D Coordinator David Longo
Artist, World Dusty Petersen
Art Lead C. Wes Saulsberry III
Artist, World Kentarou Taya
Senior Artist, Characters/Weapons John Turner
Artist/Animator Patrick Watje
Lead Motion Capture Technician Simon Wong
Director of Audio James Ackley
Composer Nathan Grigg
Sound Designer James Ackley, Kristofor Mellroth, Brian Pamintuan, Kristen Quebe
Level Designer Martin Cluney, Leo S. De Bruyn, Michael Drummond, Jared Gerritzen, Chris Voss
Lead Level Designer John Mulkey
Creative Director Craig Hubbard
Lead Game Designer (and script writer) Craig Hubbard
Software Engineer (and Additional Level Design) Jim Geldmacher
Senior Software Engineer, AI Jeff Orkin
Software Engineer Russ Pecoraro
Lead Software Engineer Brad Pendleton
Software Engineer, Tools Jeff Cotton
Senior Software Engineer, R&D/Support Vivien Francis
Software Engineer, Integrations Eric Gross
Software Engineer, Audio Terry Jones
Senior Software Engineer, Multiplayer Doug McDiarmid
Software Engineer, Tools Piotr Mintus
Senior Software Engineer, Engine Architect John O'Rorke
Director of Technology Kevin Stephens
Associate Producer Jonathan Gramlich
Quality Assurance Lead (and additional level design) Jonathan Gramlich
Executive Producer (and Additional level design) Chris Hewett
Quality Assurance Analyst Daniel Bell, Aaron Giddings, Brett Blair, Seth Broman, Justin Maloney
Art Assistance Curt Collins, Dave Matthews
Art/animation assistance Scott Albaugh
Concept Art Assistance Eric Kohler
Engineering assistance Michael Baldwin, Nathaniel Cleveland, Peter Higley, Brian Legge, Aaron Leiby, Matthew Rice, Mark Seinatore, Matthew Titelbaum, Dan Valerius, Joe Waters
Level design assistance Alex Pfeiffer, Jonathan Stein
Production assistance Kristine Bryan, Nathan Edson, Michael Goncalves, Bert Harvey, Dayne McClurg
Sound design assistance Cassano Thruston
Special Thanks to the Following Monolith Personnel Andrea Barringer (Human Resource Administrator), Daniel Brady (Director of Information Systems), Wayne Burns (Chief Financial Officer and Treasurer), Carl Halverson (Desktop Support Technician), Theresa Jones (Executive Assistant), Patti Pudinski (Director of Human Resources), Joshua Lebow (System Administrator), Spencer Maiers (System Administrator), Samantha Ryan (CEO/President), Teresa Todd (Financial Analyst), Lowell Vaughen (Director of Market Research), Jim Wallingford (Information Systems Administrator), Sandra Watanabe (Finance Manager), William Westwater (Director of Development)
Special Thanks Bill Bilodeau (ATI), Todd Clauson (Intel), Necia Dallas, Cindy Desmarais (Glitchpop), Keith Galocy (Nvidia), Jason Hall (Warner Bros Interactive Ent), Le Khang, Gary Kussman, Matt McClellan (Intel), Steve Mitchell (Steve Mitchell Studios), Derek Reynolds (Intel), Guennadi Riguer (ATI\nDoug Rogers \Nvidia), Kevin Schumacher (Topo Swope Talent), Rex Sikora (ATI), Rex Sikora (Nvidia), Topo Swope (Topo Swope Talent), Mark Thomas (ATI), Matthias M. Wloka (Nvidia), Kiyotaka Yaguchi

Sierra Entertainment / Vivendi Publishing

Executive Vice President of Worldwide Studios Peter Della Penna
Senior Vice President & Executive in Charge of Production Kelly Ryan
Executive Producer Chris Miller
Senior Producer Robert Loftus
Associate Producer Geoff Bent, Frank Choi
Senior Director of Technology Brian Leake
Software Engineer Danny Koo
Vice President of Marketing Koren Hubbard
Global Brand Manager Ed Lin, Thomas SĂ©ris
Associate Brand Manager Yoh Watanabe
Senior Manager, Interactive Marketing Hal Paris
Associate Manager, Interactive Marketing Greg Agius
Coordinator, Interactive Marketing Victor Romero, Chad Nimmo
Director, Promotions & In-Game Marketing Matthew Allen
Specialist, Promotions & In-Game Marketing Nikki Pounds
Director of Trade Marketing Linda Ethridge
Trade Marketing Specialist Chris Wincek
Global Senior PR Manager Marcus Beer
PR Coordinator Bree Cotton
Director, Console Publishing Angelina Coley
Marketing Coordinator, Console Publishing Cathy Truong
Vice President, Global Market Research Janice Charlton
Research Manager Miriam Bishay
Senior Research Analyst Page Patten
Creative Director Michael Bannon
Account Supervisor Caroline Wu Bonti
Senior Designer Nathan Gruppman
Production Manager Anthony Rietta
VP Global Marketing Frank Matzke
Global Brand Coordinator Manager Deana Erickson
Executive VP European Sales Xochilt Balzola-Widmann, Adam Roberts
Supply Chain Product Manager Erika Thiong-Soui-Ho
European Console Manager Melissa Brown
Publishing Director Annick Decrop
European Publishing Coordinator Sandrine Reymond
Operations Deputy Director Fabien Tislé
Legal & Business Affairs Myriam Lamy
Market Intelligence Grégoire Gabalda
General Manager (Australia) Colin Brown
Product Manager (Australia) Nick Wong
PR Manager (Australia) Bennett Ring
General Manager (Benelux) Jeroen Smit
Marketing Manager (Benelux) Olivier Spaargaren
General Manager (France) Julie Chalmette
Product Manager (France) GĂ©raldine Mazot
Marketing Manager (France) Thomas Painçon
PR Manager (France) Clément Debetz
Marketing Manager (Germany) Frank Weber
Product Manager (Germany) Jens Schaefer
PR Manager (Germany) Tanja Hohmann
General Manager (Italy) Benoit Boutte
Product Manager (Italy) Mirko Gozzo
Marketing Manager (Italy) Sara Cantoni
PR Manager (Italy) Simone Isella
Sales & Marketing Manager (Nordic) John HĂ€ll
General Manager (Nordic) Camilla Anger
PR Manager (Nordic) Tom Lindgren
Marketing Manager (Nordic) Jonas Christensen
General Manager (Spain) Phillippe Thomazo
Product Manager (Spain) Alazne Ortega
Marketing Manager (Spain) Frédéric Hosteins
Managing Director (Taiwan / Hong Kong) Timothy Wang
Marketing Manager (Taiwan / Hong Kong) Ellen Hsu
Brand Manager (Taiwan / Hong Kong) Amanda Wang
Product Manager (United Kingdom) Simon Wells
Marketing Manager (United Kingdom) George Georgiou
PR Manager (United Kingdom) Catherine Channon
Corporate Counsel James Shaw
Senior Paralegal Kevin Crook
Paralegal Pam Teller
VP of Media Productions James Carey
Editor Tonya Stumphauzer
Producer Michael Herring
Production Coordinator Amy Allison
Game Capture Operation Joshua Bartos
Still and Motion Capture Artists Blake Hill, Kevin Hill
QA Manager William Guerrero
QA Project Leads Matt Mizutani, Robert Scott, Donna Woo
QA Analysts Doug Berry, Thomas Board, Brian Boswell, Lenny Brown, Brian J. Carlson, Adam Carpenter, Christopher Castellaw, Whitney Coe, Matt Davison, Andrew DeCrocker, Robert Diaz, Saif Ebrahim, Paco E. Erskine, Julio Ferrer, Jason Findley, VĂ­ctor Turu Flores, Bob Hanscum, Cole Jarvis, Christian Gomez, Josh Green, Jennifer Johnson, Warren Kaye, Ryan Keddy, Scott Kielty, Choon Kim, James Kropf, Matt Lebo, Raymond Lee, Seth Leviste, Christopher Macias, Nick Madonna, Trevor Matsudaira, Rudy Medrano, Dan Mitre, Carlos Moran, Adriana Mordente, Andrew Paul, Alfredo Plascencia, Haroon Piracha, Brian Puschell, Jason V. Ramirez, Steven Reed, Joseph Ruzer, Kyle St. Clair, Brandon Sanders, Zachary Shaffer, Gene Shaw, Michael Stewart, Niko Stojanovic, Karl Tars, John Tittel, John Triplett, David Villegas, Bryan Wilbur, Ryan Wiley, Mark Yao
Technical Requirements Group Supervisor Joseph Olivas
Technical Requirements Supervisors Jose Beltran, Ali Raza, Kevin Jackson
Technical Requirements Group Mark Jihanian, Lauren Kamieniecki, Thomas Craven, Robert Gardner, Brian Lee Jones, Dustin Portesi, Phillip Lawless
QA Supervisors James Pasque, Marcus Quinn
Burn Lab Configuration Engineers Justin Brown, Michael Ryan, Jose Hernandez
Burn Lab Supervisors Afolabi Akibola, Chris Miller
End User Support Technicians Shawn Lomas, Terence Stephenson, Mark Smith, Alex Bryant
Network/End User Support Supervisor Eric Hoffmaster
Project Leads VUPC Group Brandon Valdez, Cyra Talton, Fausto Lorenzano
Senior Engineer VUPC Group Richard Benavides
QA Tools Programmer Benjamin Hines
Studio Support Services Anna Nakada
Studio Support Services Adminitstration Assistant Nuria Andres
Senior QA Manager, Tester Resources Michael Gonzales
Senior QA Manager, TRG, VUPC, CRG Igor Krinitskiy
QA Director Samer Raad
V.P. of Studio Operations Rich Robinson
Vice President/Executive in Charge of Production Bret Berry
Localization Team Theresse Andersson, Alessio Borraccino, Sarah Brennan, Keelan Byrne, Yvonne Costello, Alastair Cross, Eoin De Burca, Gert Doering, Fiona Ebbs, Stephan Einecke, Ana Maria Feito, Sean Gallagher, Philippe Gendreau, Eithne Hagan, Mannix Kelly, Fortunato Macari, DĂłnal McCann, Emmanuel Munos, Paul Murray, Barbara O'Connell, Yann Quibriac, Markus Rafflenbeul, Marcia Romano, Simone Seri
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Collaborations

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Credits contributed by Corn Popper.