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Diferentemente de "FIFA", a série "Fight Night Round" evoluiu e tirou vantagem do potencial do Xbox 360, dando aos fãs um game muito divertido, principalmente quando jogado online ou na companhia de amigos. Faltou um pouco de criatividade ao modo de carreira, mas, no geral, o título cumpre o seu papel com louvor.
At bottom, boxing games aren't terribly sophisticated (stick and move, basically), so it's the smallest details that count: the mechanics of individual punches and dodging techniques, the cultivation of a winning style, and establishing the right pace over the long haul. Round 3 refines all these features, but it's also a rare occasion in which the graphics' quality amounts to more than just eye candy. Though the options menu still allows it, there's no automatic heads-up display to indicate health and stamina, which enhances the realism and makes these cues entirely visual. Subtle changes in posture and lethargic punches are enough to indicate that you're running out of gas.
This series dominates its sport's digital domain to a degree that no other sport series has managed to do. Fight Night is the undisputed champion of boxing gaming, and skeptics need only look to the fact that other major developers and publishers have simply stopped trying to compete with it. One certainly gets the sense, however, that EA, always eager for a profit, is asking the Fight Night team to produce sequels at an alarmingly quick rate. Is Fight Night in danger of being "Maddenized", and is this latest sequel the kind of cheap cash-in gamers are growing more and more weary of?
It might not revolutionize the series, but it's a great game packed with the content and incredible visuals, and one of my favorite 360 games to date.
It's amazing how you can customize every minute detail of your fighter, right down to the contours of his face. Some of the more tedious aspects of the game have also been addressed with the handy auto-training and auto-healing options. Playing solo is fun, but there's nothing better than slugging it out with a buddy in the versus mode. Fight Night Round 3 is perfect for applying a profanity-laden beat-down to a close friend, so let the trash talking commence.
Fight Night Round 3 does exactly what it sets out to do, bring the boxing genre to the next-gen level with a devastating Haymaker. With intuitive controls, a lengthy career mode, create a boxer and live it does it with style. Even though there are no other boxing games on the market to rival the Fight Night series EA doesn't seem to be slacking and keep pushing themselves that much harder to put out a better quality of game each time. This is definitely a top notch title from a top notch series.
In closing, Fight Night Round 3 is one of the first absolutely must-own titles for Xbox 360. The controls have been greatly improved over last year's game, with much-abused control schemes getting reined in a bit. The visuals are undoubtedly among the most impressive on the system at this point, as the tech demos from last year whetted millions of gamers' collective appetite for this title, boxing fans or not. If there are any issues that ultimately prevent this game from achieving five stars, they lie in the realms of online multiplayer and Career Mode. The Career Mode, while somewhat fun, is a tad unfulfilling to play. Xbox Live alternates between smooth gameplay and modem-like lag, and the organization could be a bit better in regard to matchmaking and gameplay styles, although players who keep it narrowed to the friends list should be fine. While Round 3 doesn't achieve perfection, it comes pretty damn close.
There are those who have criticized the action in this game as being "too slow". I admit that even I thought that when I first downloaded the demo from Xbox Live Marketplace. But now having spent some real quality time playing, I have come to realize that the pace in this game is near perfect especially when you start to box with strategy.
As big of a splash as this game is going to make (some will undoubtedly be impressed enough by it to buy a boxing game for perhaps the first time), the one area that continues to fail to impress me is the career mode, which returns almost unchanged. Despite this fact, every gamer is going to want to test their mettle with this game and dare to step into the ring, stare down their opponent, and tread the canvas like a champion.
In almost every way, Fight Night Round 3 is a sensational game that sports, fighting, or boxing fans will enjoy. In fact, I really can't find anything to complain about. If you own an Xbox 360, I highly recommend giving EA Sports' knockout title a chance. Of course, the game on the Xbox, PlayStation 2, and PSP share the exact same gameplay features, but they don't have the visual enhancements that the 360 version delivers so perfectly. If EA Sports can continue to hit this hard with their next-gen games, sports fans won't have much left in their wallet when Madden NFL 2007 and NBA Live 2007 release.
Fight Night: Round 3 has graphics that are reminiscent of a Square Enix film, sound that is rich and realistic, and gameplay that is intuitive and painfully addictive. Yes, the Career mode leaves a little to be desired, but it really doesn’t detract much from the game. This is a game that should be enjoyed, with friends whether they are virtual or not.
What does it sound like when you fire a canned ham out of a cannon targeted at a pile of brittle sticks? The answer is a fist against your face, unless you've put hours into Fight Night Round 3. Hang out learning the sweet science long enough and you might earn a PhD in placing punches ... or eating them.
As I mentioned earlier, Fight Night Round 3 is by far the best looking game on the Xbox 360, and its Xbox and PS2 counterparts looks pretty damn good as well, just without all of the bells and whistles. Take the great graphics and mix it up with the innovative HUD-less fighting system and solid boxing engine and the result is an excellent boxing game that is at the top of its class. It’s time to strap on the gloves, and go toe-to-toe with some of the best that boxing has to offer.
Yes, we’ve seen quite a few nice looking racing games on the X360 so far, a few platformers and a lot of sport titles, but nothing has been as demonstrative of the X360’s power and capability as Fight Night Round 3 is. An amazing game that any gamer can appreciate on various levels, this is without question the opening salvo signaling the true beginning of next-generation gaming. Intuitive, fun and able to reach even non-fans of the sport. Fight Night Round 3 is nothing short of spectacular. And a boxing game of all things; who would have thought?
Mit Fight Night Round 3 ist EA Sports ein ganz großer Wurf gelungen. Die Erweiterung des Schlagrepertoires, die noch stärkere Gewichtung der Ausdauer und die ohnehin gelungene Technik resultieren in einem äußerst gelungenen Sportspiel. Obwohl wir uns einen flexibleren Karrieremodus samt abwechslungsreicheren Trainingseinheiten gewünscht hätten, überzeugt der Titel dank ausgefeiltem Gameplay vollends. Wer den Vorgänger und keine XBox 360 besitzt, darf diese Runde gegebenenfalls mal überspringen, alle anderen schnüren die Boxhandschuhe. Das Spiel ist auch für PSP sehr zu empfehlen!
Kurzum: Die Spielmechanik ist nach wie vor über alle Zweifel erhaben, wurde leicht verfeinert und macht Round 3 zum derzeit besten Boxgame – jedenfalls auf 360 und Xbox. Aber wie bei einem Axel Schulz-Kampf hätte ich doch mehr Biss, mehr Willen zum Knockout erwartet. Das war eine klasse Show, ein verdienter Gold-Sieg, aber bis zur Platin-Ehrung hat EA noch viel zu tun.
Zelfs als complete boksleken zijn we telkens weer danig onder de indruk van de nieuwste Fight Night telg in de reeks. Deel 3 zet duidelijk weer een stap voorwaarts dankzij een lijvigere singleplayer en Xbox Live ondersteuning die vorige keer in Europa werd geschrapt. Audiovisueel blijft het een hele belevenis, maar vooral gameplaygewijs geeft de game sommige andere vechtspellen het nakijken. De intuïtieve basis maakt het spel voor iedereen toegankelijk en nodigt uit tot uitgebreide training, noodzakelijk om te kunnen genieten van de potentiele diepgang die Fight Night Round 3 biedt. Button bashers zullen enkel gefrustreerd achter blijven en nooit de werkelijke charmes kunnen ontdekken en waarderen …
Even though the Xbox 360 is in its infancy there have been quite a few EA Sports games to have arrived on the console. Fight Night Round 3 is definitely the best EA Sports game to arrive on the console so far as it not only plays really well but looks impressive too. The ability to create your own boxer and enjoy a full career with them, as well as fight with some of the all time greats in the ESPN Classic mode, will be a deal clincher for most but when you factor in the fights you can enjoy over Xbox Live you have a boxing game that's definitely worth the asking price. It's a shame the game isn't subtitled though. Still with the very enjoyable total punch control system and a great single-player experience it's easy to recommend Fight Night Round 3 to boxing fans.
When looking at the generation gap between versions of Fight Night Round 3, it's clear EA Chicago put most of its effort into the Xbox 360 version of the game, which is the way it should be. The visuals in Fight Night Round 3 are so excellent that they actually enhance the gameplay. The gameplay has been revamped from what was already an excellent experience in Round 2 to a more balanced, complete boxing game, thanks mostly to the new impact punch system. EA also attempts to improve the career mode with the addition of rivals but, while a fine idea, it ultimately fails to enhance a mediocre single-player game. Still, with an outstanding multiplayer mode, good online mode and absolutely blistering impact punches, Fight Night Round 3 jumps up the list as one of most impressive sports titles on the Xbox 360.
Who doesn't love the methodical ascent, finally taking it to a rival you eyeballed months before? It'd make those skull-deforming haymakers all the more beautiful.
After a shaky few years with the K.O. Kings series, a couple solid years with the Fight Night series, EA is now ready to lace up the gloves for another. Releasing on the PS2, Xbox, PSP, and Xbox 360, it looks like everyone except GameCube owners will be swinging haymakers this Spring. The biggest question mark is whether or not EA will deliver a great experience on the 360, or just a pretty and stripped down version like their Xbox 360 launch titles. Well fear not fight fans, as the Xbox 360 version offers plenty of modes, a create-a-boxer, full career, and even online play to go with the drop-dead gorgeous visuals. If you have not played the demo before this game launched, then you will be floored the first time you see these sluggers on an HDTV. Everyone else who has, you will be treated to more of the same, but just deeper in substance and lasting ability.
The Xbox 360 and the world of boxing have one thing in common: both are looking for a heavyweight contender. Boxing needs one badly now that Mike Tyson only kicks ass in Internet highlight videos, while the 360 lacks a champion to pit against Sony's upcoming PS3. While Fight Night Round 3 may not answer all of Microsoft's prayers, it throws a graphical haymaker you've got to see to believe.
Fight Night may be the only boxing game in the business, but the lack of competition certainly hasn't made the champ soft. The perfectly precise and intuitive Total Punch Control mechanic, cringe-inducing knockout blows, and in-depth boxer creation mode are all accounted for in the latest installment in this fighting series, Fight Night Round 3. New to the series this time around are the impact punches feature, a reworked career mode, and a customizable boxing style feature. Admittedly, most of the improvements and updates found in Round 3 are merely incremental, but they're still enough to warrant stepping into the ring for another bout.
Wow, never thought I’d see that, an 8.0 for an EA game. Well, in this case it’s well deserved, and kudos to them for giving me a reason to do it. Fight Night Round 3 is a very sold, very entertaining experience, even if you’re not a fan of the subject matter. It’s not the best game on Earth or anything, but it has a wide appeal and a hell of a lot of fun inside, and if you decide to check it out, I promise you won’t be disappointed.
It's the only option for boxing fans in the states, and, fortunately, it's a very good option. Graphically impressive and technically sound, Fight Night Round 3 is a fun but familiar boxing experience that is worth the price as long as you don't mind being aggressively advertised to.
Nobody's stepping up to challenge Fight Night's reign as boxing game champion, and for good reason. While there could have been more to advance the series in its first trip to the Xbox 360, the violent visuals more than make it worth a few rounds for any fight fans. Coupled with the deep gameplay and control, Fight Night Round 3 would be undisputed champion no matter how many challengers it had. Let's just hope it trains harder before the next round.
Fight Night Round 3 is the definitive boxing experience. A brutal spectacle of blood, sweat and broken noses with a deep combat engine to appease the hardcore, and the type of visuals the 360 was born to produce. Nigh on essential.
If this was the only version of the game to be out, I'd have no qualms about putting this as a highly recommended title. But given the lower price point for the other versions, as well as the fact that as a whole this doesn't offer much in terms of additional value I can only recommend this. It's definitely not a bad game by any means, graphically it's enough to make a grown man cry with its beauty and once you learn the control mechanisms it's a tight and intricate title. I do know that this is going to be played regularly even as my collection grows, because it's something that I know I can pick up and play at any time and have someone to play with.
The lack of a involving career mode, as well as fairly simple AI, means that when you’ve gone through the game and got all the achievements, there’s no real incentive to go back through the single player game. However, add in another human opponent and the game really starts to shine. It’s not perfect, not by any means, but it’s certainly one of the best boxing games of all time, which is enough reason for any sports fan to give it a try.
Fight Night : Round 3 est le jeu de boxe qu'il vous faut sur Xbox 360. Ca tombe bien, il n'y en a pas d'autres. Au-delà de cette absence de concurrents, le titre d'EA Sports reste un excellent soft, graphiquement somptueux et doté d'une bonne jouabilité. On peut lui reprocher pas mal de petites choses (combats un peu mous, absence de mobilité, coups parfois un peu durs à sortir...) mais il est certain que si vous êtes un adepte du noble art, vous n'aurez de cesse de remonter sur le ring pour décrocher la ceinture de champion.
Despite some curious choices in the career mode, an egregious amount of ads, and a sadly lacking computer AI quotient, Fight Night Round 3 is still a tremendous accomplishment that is a worthy game for any Xbox 360 owner to enjoy. Its lush visuals and immersive experience are a watershed moment for the next generation of consoles, and is a harbinger of more amazing things to come down the 360 pipeline.
That's the story with the entire game though. The in-ring action is close to flawless, it doesn't matter what complaints you have before you get there. The classic fights alone, some even being done in black and white for effect, are nearly worth a purchase. It could still use a push towards realism (400 punches to some ones head will not only knock them out, they'll likely never box again), but Fight Night Round 3 is the best of the Xbox 360 sports games so far.
Under normal circumstances it's pretty difficult to get too worked up about another EA boxing game. Sure, they're the best boxing games by a country mile (by virtue of, um, being the only boxing games released in recent years, come to think of it), but the art of pugilism has rarely translated to being a gripping videogame. Whether that's been a technology or a design issue is a tough one to argue. With the notable exception of Rage's excellent Rocky, on a design level the genre's often laboured through unsatisfying and inflexible control systems that never quite give you the feeling of being fully in control, and from the technology perspective the animation's never really been fluid enough to give you the feeling of true, convincing impact - despite the huge strides in character model realism.
Like I said it was a case of the more I expected the more I was disappointed. At the end of the day it feels like an old game given a bit of a tart up. For anyone who has invested serious time in the earlier titles then remember graphics are not everything. For anyone else you could do far worse than a weekend’s rental. That’s probably all the time you will need to get the most from FNR3
Inte heller jag är någon tungviktare bland vare sig boxningsspel i allmänhet eller från EA, men som den nybörjare jag är måste jag tillstå att det här spelet verkligen är bra. Jag delar Tomas uppfattning om vilket betyg det ska ha av flera anledningar och det som kladdar ner marginalen i protokollet är musiken (eller bristen på musik snarare), det något tunna karriärläget och det obehagliga gränssnittet. Spelet är som en liten kattunge ända tills det kliver in i ringen och ryter som ett lejon. Inte ens Muhammed Ali hade haft en chans mot ett lejon. Fast kanske under din kontroll?