Geometry Wars: Retro Evolved 2 (Xbox 360)

89
Critic Score
100 point score based on reviews from various critics.
3.9
User Score
5 point score based on user ratings.
Not an American user?

Description

Just like the original game, Geometry Wars: Retro Evolved 2 is a fast, abstract shooter with glowing enemies and bullets in a rectangular arena against a black background. The game includes six game modes with different objectives. The different modes are unlocked gradually after playing the previous one for a certain amount of time.
  • In Deadline players get three minutes to score as many points as possible. This is done by destroying different waves of enemies that leave behind geoms that increase the score multiplier. The enemy ship also has a limited amount of bombs to clear the entire screen. Most other game modes feature geoms as well.

  • King is a more tactical game. Players can only shoot from circle zones that appear at random. Enemies cannot enter the zone, but they degrade over time, first becoming green and eventually red no longer blocking the enemies. The player then quickly needs to travel to a new zone and while travelling enemy crafts can only be dodged, not shot.

  • Evolved is a known game mode with more traditional gameplay. Players receive four lives and three bombs to score as much as possible. For every 100,000 points an extra life and a bomb are awarded. The next bonus is awarded at ten percent of the previous value.

  • Pacifism is a defensive game mode where the player cannot shoot enemies. Instead they need to be dodged and can only be destroyed by flying through gates that appear at random and kill all nearby enemies. The gate constantly rotates and the player cannot touch the yellow ends.

  • Waves is centered around fixed waves of orange enemies that approach from the sides of the screen as a giant wall. The player needs to make room and prevent contact. Other enemies appear as well, but in smaller amounts.

  • The final game mode is Sequence and it offers a set of twenty challenges. Per challenge, players only have 30 seconds to complete it. When a life is lost or the time is over, the game moves on to the next challenge until the player is out of lives.
The later released iOS version has an additional game mode called Titans where the ship needs to fight against super-sized enemies that release a swarm of smaller enemies of the same type on death. The Xbox 360 version has cooperative and versus offline games for up to four players.

Screenshots

Geometry Wars: Retro Evolved 2 Xbox 360 Explaining the controls and the rules.
Geometry Wars: Retro Evolved 2 Xbox 360 Score tally at the end of the game.
Geometry Wars: Retro Evolved 2 Xbox 360 Look out!
Geometry Wars: Retro Evolved 2 Xbox 360 Dual-stick shooting action!

Alternate Titles

  • "Geometry Wars: Touch" -- iOS title

Part of the Following Groups

User Reviews

There are no reviews for this game.


Critic Reviews

Extreme Gamer Sep 12, 2008 9.3 out of 10 93
Gamer 2.0 Aug 04, 2008 9.3 out of 10 93
Game Revolution Sep 03, 2008 A- 91
Good Game Sep 08, 2008 9 out of 10 90
Wonderwallweb.com Aug 01, 2008 9 out of 10 90
GamePro (US) Aug 01, 2008 4.5 out of 5 90
PlayDevil Aug 29, 2008 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Good Game Sep 08, 2008 8.5 out of 10 85
Gamer.nl Aug 17, 2008 8 out of 10 80
Game Positive Aug 04, 2008 7.9 out of 10 79

Forums

There are currently no topics for this game.


Trivia

1001 Video Games

Geometry Wars: Retro Evolved 2 appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Related Web Sites

Sciere (342884) added Geometry Wars: Retro Evolved 2 (Xbox 360) on Jul 31, 2008
Other platforms contributed by ~Harmony~ (4988) and Sciere (342884)