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Hunted: The Demon's Forge est sans conteste un bon jeu. On prend du plaisir, on peut éventuellement se marrer ou se défouler à deux pendant une soirée, mais tout ceci reste bien éphémère. A des lieux d'être transcendant, le soft d'inXile date visuellement et manque de convaincre artistiquement. Restent une ambiance parfois accrocheuse, un ton décalé appréciable et un gameplay plutôt bien pensé sur la base de la coopération. Mais croyez moi, la seule chose que vous retiendrez réellement d'Hunted, ce seront deux bonnes grosses paires de seins.
Canadian Online Gamers Network
Hunted: The Demon’s Forge isn’t going to win any awards for originality or for its looks, that for sure. That being said, what it does provide though is a mediocre action adventure game that can be enjoyed by most gamers willing to overlook the somewhat dated presentation and flawed execution. For me the game is good for a quick and somewhat enjoyable diversion. In the end Hunted is far from the perfect co-op game or fantasy dungeon crawl, but the storytelling almost makes up for it.
Alors que le début de partie laisse entrevoir un navet, Hunted : The Demon's Forge finit par surprendre le joueur avec un tempo plutôt élevé entrecoupé d'énigmes bienvenues. Que l'on avance dans la trame ou que l'on fouille des zones secrètes, on n'a jamais l'impression de s'adonner à une lourde tâche. Dommage que la réalisation soit faiblarde et que les combats ne soient pas plus évolués malgré un système intéressant. Il reste tout de même un bon titre à ne pas négliger.
This game is a mash-up of a few successful ideas but as a finished product it never quite adds up to the sum of its parts. You may well find it fun to blast through in co-op, but don’t expect it to leave you with any lasting memories.
Whether you see it as a fantasy-slanted Gears homage or a punched-up and streamlined dungeon-crawler, the end result is roughly the same: Hunted is an adequate diversion for co-op aficionados, but little more.
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It’s recommended you either rent it or wait for a price drop, because there’s really not much replay value to be be found for most types of gamers. If you do give it a chance and dislike it at first, give it a bit of time because it gets better as you progress and will probably end up growing on you. Hunted isn’t a bad game or a great game. It’s a game that hovers over mediocrity, but has some charm that will keep some gamers interested and invested.
People have been asking me about Hunted: The Demon's Forge a lot. It's odd blend of cover-based shooting, a fantasy setting, and hot co-op action make it an eyebrow-raiser, but the execution is flawed. If you're desperate to play something with an equally desperate friend, Hunted: The Demon's Forge might surprise you. But there are better multiplayer games out there, and some of them have just as many elves and dragons as this one.
It should be made clear that these references to ‘fun’ and enjoyment’ strictly apply to the co-op mode of the game, which thankfully is Hunted’s main selling point. In terms of playing the game alone, even though the partner AI in the game is surprisingly not-crummy, it definitely pales in comparison. As a corridor, hallway, dungeon, and other linear path based action game, the design of the levels themselves aren’t exactly memorable nor are the bland visuals that vary between looking pretty-good to looking like a game from at least five years ago. And in that sense the game really is only worth playing in co-op, where the fluid controls, half decent mechanics, some basic teamwork, and mindless action elevates what is decidedly mediocre into something that although average, can be a lot of fun.
Hunted: The Demon’s Forge has plenty of great ideas, all of which are buried deep below a number of poorly implemented mechanics that hinder the experience substantially. While there is a varied mix of melee action and cover-based shooting, there’s a tone of glitches and execution problems. To top it off, the finishing moves interfere with the gameplay, while the ugly colour palette leaves the game looking dull and unimaginative. The potential was there with Hunted, as can be seen in the game’s decent co-op. However, too many glitches and poorly executed mechanics make it a difficult game to recommend.