Ikaruga Reviews (Xbox 360)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.4
Graphics The quality of the art, or the quality/speed of the drawing routines 4.1
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 4.2
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall User Score (15 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Destructoid (Apr 14, 2008)
After deliberating, I cannot, in good conscience, give this game anything but a perfect score. Whether you enjoy shooters or not, it is simply something that must be played. Treasure created a wonderful experience, and has delivered that very same experience to the 360, perfectly intact, accomplishing far more than it aspires to do, and offering much more than just a shmup.
Worth Playing (May 21, 2008)
If you're not sold on Ikaruga, then you probably aren't hardcore enough for it. Even if you are hardcore enough for it, you'll be chewed up, spit out, and left out to dry. Players who can beat this game are a very persistent, exceptionally skilled few, and those who have high scores and proper replays posted for it are even fewer. If you are ready for a game that you will play again and again, getting a teensy bit further each time and loving it more with each piece of perfection you land, then Ikaruga will be the best $10 you've spent on gaming in a long time. When a game's only weakness is its online multiplayer, and the game was essentially made to be two people next to each other anyway, you know that you did it right. Treasure certainly did, and then they outdid themselves again in porting it to the Xbox 360.
Cheat Code Central (Apr, 2008)
Ikaruga might sound like a short game, metering in at a paltry five levels. But trust me, this is not some flash in the pan game. It took me almost six hours just to get through the first three levels on easy with all the handicaps listed above. It is a truly challenging game, and is probably one of the best games out on Live Arcade. It challenges the notion that all the Live Arcade games are of the casual sect, and it definitely gives the hardcore crowd something to sink their teeth into. So if you're ready for a challenge and have 800 Microsoft points to burn, you simply can't go wrong with Ikaruga!
Co-Optimus (Apr 14, 2008)
Additionally, the simple act of watching replays from the leaderboards is quite enjoyable. The game is very appealing, visually, and the patterns of bullets in some areas is almost hypnotic. Watching a replay a master player traveling through some of the toughest sections of the game while maintaining a perfect chain combo and not dying is awe-inspiring. Given the difficulty of the game, the immense replay factor, and the low price, and of course the awesome co-op play, I highly recommend Ikaruga. This is especially true for fans of the genre.
Jeuxvideo.com (Jan 21, 2011)
Treasure nous offre là un excellent shoot'em up comme on aimerait en voir plus souvent ! Mélangeant un gameplay novateur, cinq niveaux magnifiques et une bande-son digne de celle de son prédécesseur Radiant Silvergun, Ikaruga vous promet des heures de plaisir à tenter d'avoir le plus gros score !
Gamestyle (Jul 23, 2009)
With only five levels one could argue that there isn’t much to Ikaruga. Yet what it lacks in size it more than up for in terms of playability and challenge. Games seem intent on becoming ever more complex and often lose sight of what makes them fun to play. For just 400 points Ikaruga is a bargain and remains one of the best shooters of all time.
Good Game (Apr 21, 2008)
Nowadays good games are veering away from this sort of 100% scripted experience and player punishment. But the unique gameplay and cool levels are WAY more than enough to ignore that. 9/10 rubber chickeney finch things from me.
Good Game (Apr 21, 2008)
It's an old favourite from the Dreamcast, and one of the hardest games you'll ever play. Its playlength is shamelessly due to its difficulty, but that’s ok, that’s the type of game it’s supposed to be! Some will find it too hard, but luckily you can download a trial version to try out the first level. 9/10 native rubber finches...
TeamXbox (Apr 09, 2008)
Without a doubt, Ikaruga has earned a spot as one of the top 2D arcade shooters of all time, right alongside such classics as Galaga, R-Type, and other well known hits. The game’s unique spin on a classic formula, coupled with a difficulty level sure to challenge even the most hardcore gamers, make the game an experience just waiting to scratch your itchy trigger finger. Ikaruga easily earns its wings as one of the truly elite “must have” titles to hit the Xbox LIVE Arcade.
GamePro (US) (May 28, 2008)
There are so many shooters on the Xbox 360 that you'd think it was originally designed to be a training device for the military. Name the type of shooter you want and it can be found but if gamers aren't careful they end up with something a little too hardcore. The recently released Ikaruga falls into this category. Unless you're a diehard shooter fan it'll give you a beating worse than the one Shane Falco took in the '96 Sugar Bowl, but if you have the skills and are up to the challenge this is a must own.
IGN (Apr 07, 2008)
There may not ever be a better 2D shooter on Xbox Live Arcade. Ikaruga is that good. The only downside to the game is exactly what makes it so compelling for most; the challenge. Casual gamers may find themselves overwhelmed and unable to scratch the surface of this classic. That would be a shame, though, as this is easily one of the best titles on the Live Arcade.
GamingExcellence (May 12, 2008)
With the addition of local and online co-op modes you can easily play through the game with a friend, something you might find to be a necessity as you try to master the game. If you’re willing to invest the time and energy to learn how to play the game and master its unique combat mechanics then you are in for a quite enjoyable time. For just 800 Microsoft points you get what is possibly one of the best games released on the Xbox Live Arcade and the single best top-down shoot ‘em up of all time.
Thunderbolt Games (Apr 13, 2008)
You can get Ikaruga for 800 space bucks (that's MS points), which is quite a reasonable price. It’s frustrating but satisfying at the same time, and I can’t think of any other game that represents the genre so well.
DarkZero (Apr 16, 2008)
To end, Ikaruga is well worth the 800 points, and like Rez before it, even if you have owned the previous version it deserves to be seen in HD. Replay modes are included and the Xbox 360 analogue stick works a treat. I just hope Treasure see fit to release more shumps and see XBLA as a home for their stunning games.
4Players.de (Apr 21, 2008)
Es ist wirklich, wirklich schwer; so schwer, dass Spieler, die schon mit Omega Five ihre Schwierigkeiten hatten, hier besser die Finger davon lassen. Ja, es wirkt anfangs unfair, und ja, es erfordert dauernde Wiederholung der wenigen Levels, bis man den Aufbau, die Angriffsmuster der Gegner sowie -ganz wichtig- die richtigen Stellen für den Polaritätswechsel im Blut hat. Aber genau das ist die Faszination Ikaruga, die Fans dazu bringt, für die Dreamcast-Version unverschämte Preise zu zahlen. In sich ist die 360-Version eine perfekte Umsetzung: Sie bietet all die Vorteile des Originals und erweitert sie noch. Das macht sie zu einem Pflichtkauf für alle Arcade-Spartaner, die kein Problem mit Frustwochen und ständigen Wiederholungen haben.
Ikagura is the cream of the crop of arcade shooters on Xbox live, it is extremely challenging and will bring back many memories for fans of the original title. It is extremely difficult, so gamers just out for a quick adrenaline rush may be overwhelmed, however with a little perseverance the rewards are there to be reapt.
Game Over Online (May 05, 2008)
I'm surprised to see Ikaruga on Xbox Live Arcade, because it's really not what I would've thought as a casual game. It's a hardcore game by a developer that targets a hardcore audience. I recommend it to those who grew up in arcades, those who enjoy a challenge, and casual gamers looking for something they can pick up and play. Becoming actually good at it requires a substantial time investment, though, so for all the elegance and style of its design, it can be remarkably frustrating.
Gaming Target (Apr 11, 2008)
At 800 points or 10 dollars, the XBLA version of Ikaruga is the cheapest version. The GameCube version runs for around $30 and the Dreamcast version goes for around $50 to $60. Add in that these two versions do not have the HD graphics, leaderboards, or those achievements you know you want, and those ten dollars for the XBLA version starts to look a lot more satisfying. Bottom line, if you are a fan of shoot 'em ups or just do not feel like dragging out the Dreamcast, you will not be disappointed in this updated version of a classic game.
XBox Front (Apr 09, 2008)
Auf der Dreamcast habe ich Ikaruga bis zur Ektase gezockt, auf Xbox Live Arcade hat mich die süchtig machende Japano-Droge erneut infiziert. Der Vertikal-Shooter ist keine bloße 1:1-Portierung, das Spiel setzt zwar auf die altbekannte Form, garniert diese aber mit dem Zuckerguss einer ausgefeilten Xbox Live-Komponente sowie einer Replay-Funktion. Der 2-Spieler-Koop-Modus ist eine echte Bereicherung, leider plagen einige Verzögerungen die Online-Schlachten. Hoffentlich wird der kleine Fehler noch ausgemerzt.
Xboxdynasty (XD) (Apr 08, 2008)
Action-Scroll-Shooter gibt es wie Sand am Meer, aber wirklich gute Ballerspiele dieser Art sind da schon schwerer auszumachen. Ikaruga gehört mit Sicherheit zu den oberen Dutzend und kann sich dank toller neuer Features mit Sicherheit in viele neue Spielerherzen schießen. Fans der Dreamcast Version oder des Gamecube Ablegers schlagen hier sowieso blind zu und fühlen sich in alte Zeiten zurückversetzt. Dank Replay-Speicherfunktion und Xbox LIVE Co-op Modus gibt es für jeden etwas Neues zu entdecken und die 5 Level machen wirklich sehr viel Spaß. Doch immer mehr Spieler stellen sich die Frage, ob 800 Microsoft Points, also knapp 10,- Euro für so ein Spiel wirklich angemessen sind. Sicher ist ein günstigerer Preis immer besser, aber bei Ikaruga sind die 800 Punkte auf jeden Fall gerechtfertig.
Eurogamer.net (UK) (Apr 09, 2008)
That said, there are scant few extras here, as if the four-man development team knew that the extraordinary challenge of making it through the game's five stages in a single credit while also vying for a high score would be content enough. There is no dead weight to the game, either in terms of presentation, design or content. You either fall for this Spartan approach or find its undiluted focus too much to bear. In Ikaruga there is no refuge, and there's honesty to this black and white approach that demands respect. But will that respect will turn to adoration? Well, that very much depends on how hard you'll work to make your own memories herein.
UOL Jogos (Apr 15, 2008)
"Ikaruga" é aquele tipo de jogo que conquista pelo desafio proporcionado. Sua mecânica baseada em polaridade é tão sólida e singular que o diferencia de qualquer outro jogo do gênero, exigindo reflexos rápidos e habilidade nos controles. Não é um jogo para todos, pois a dificuldade elevada pode afastar os jogadores mais impacientes. Contudo, momentos intensos e batalhas marcantes compensam todo esforço feito pelo jogador.
Totally Gaming Network (Apr 18, 2008)
The recommendation comes with a stark warning though, Ikaruga is a serious game, the highest benchmark by which all other arcade shooters are inevitably measured. It requires some serious skill so not everyone will be able to measure up and some players will swiftly become frustrated and annoyed. Perseverance does reap rewards and there's something incredibly satisfying about seeing your world rankings creep up into quadruple figures (if you get your ranking higher than that, I don't wanna know OK?)
MS Xbox World (Apr 24, 2008)
At first glance, or even first play, (as at first glance the game looks quite nice) you will say to yourself ‘not another ported arcade shooter’ but then when you give the game 30 minutes, you’ll beat yourself up. This is a decent & solid vertical arcade style shooter, it brings variety in the form of modes and options, and it offers a twist in gameplay features with the sophisticated ‘polarity’ mechanic, and to top it… it looks pretty.
Gamer.nl (Apr 18, 2008)
Ikaruga is zonder twijfel één van de beste arcadeshooters ooit gemaakt. Hoewel de Xbox Live Arcade-versie niet veel veranderd is tegenover de eerdere versies op de Dreamcast en Gamecube, is dit spel absoluut de 800 punten waard. Mocht je snel gedemotiveerd worden door een zeer hoog moeilijkheidsniveau dan raad ik je echter aan om niet aan Ikaruga te beginnen. Mocht je geen probleem hebben met een uitdaging op zijn tijd, dan zul je vele uren zoet zijn met deze game.
411mania.com (Apr 21, 2008)
This game is to die for. There is absolutely no other game on the XBLA I would recommend purchasing or spending your hard earned Microsoft points on than Ikaruga. This game is everything that can be right with games. Nice graphics, decent sound but most importantly a challenging game that does not insult the intelligence of the gamer. Any gaming skills you have built up prior to playing this game will be put to usage in Ikaruga. This is the game that separates the really talented gamers from the occasional Mario Party player. I just cannot speak highly enough of this game. If you ever take my word on anything, take it on Ikaruga. The game is the best thing to hit the XBLA yet.