User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 4.1
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.1
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.3
Graphics The quality of the art, or the quality/speed of the drawing routines 4.4
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 4.3
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall User Score (7 votes) 4.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
RetroManiac (Apr, 2011)
Estamos ante un gran juego que no desmerece para nada al resto de títulos protagonizados por Lara. Al contrario, los cambios suponen un soplo de aire fresco y no hay ni un solo aspecto que palidezca ante sus hermanos en formato físico. Sobresaliente en prácticamente todos sus apartados, Lara Croft And The Guardian Of Light alcanza una relación calidad/precio muy buena, con una duración considerable sobre todo si intentamos cumplir todos los retos que nos propone en cada fase. Sin duda un juego más que imprescindible dentro de las distintas plataformas de distribución digital.
The Telegraph (Aug 18, 2010)
Here’s the thing: you’d get change from a tenner for Guardian of Light. My initial playthrough clocked in at around five hours, which is comparable to some retail games I could mention, but with so many challenges to complete and artefacts to find, I wasn’t even nearly finished with it. And the tale of two friends going tooth and nail at the top of the leader boards proves that there’s life in Lara beyond even the challenges the game throws at you. You will rarely find a game that offers such phenomenal value for money, even at full price I would wholeheartedly recommend it. It’s an exciting reinvention for a heroine whose light has unfortunately faded in recent years; an exciting parade of action, puzzling and exploration elegantly crafted with fresh direction, all while retaining that familiar Tomb Raider ethos. So there you go Lara, all you needed to get back on top was a fresh perspective, and just a little help from your friends.
Game Chronicles (Aug 21, 2010)
Bottom line; you won’t find a better game on the Xbox Live Arcade this summer (perhaps ever) and you won’t find a bigger bang for your $15. Crystal Dynamics claims this is just a filler title between the larger 3D Lara Croft adventures but judging from the fun my friends and I have been having, they can make all the future Tomb Raider game just like Lara Croft and the Guardian of Light. I highly recommend Lara Croft and the Guardian of Light to anyone who loves action, puzzles, and great times with friends.
If you heard me talk about this game after E3 you won't be surprised: I still love it. The balance between puzzling, platforming and combat is, well, delightful. There are great bosses that test both wits and arsenal (can you say "fire-breathing dinosaur"?), a ready complement to the playful stages. This re-imagining of the badass archaeologist is gameplay centric, and while Lara's bosom and buttocks take a bit of a backseat there's enough attention given to her other assets to warrant the game's new perspective.
93 (Aug 18, 2010)
While the story isn't anything to write home about and some of the sound is borrowed from previous Tomb Raider games, Guardian of Light is up there amongst the best games on the Arcade market. Polished visuals and addictive gameplay ensure Lara's back in her rightful place at the top. With DLC packs and upcoming online co-op, Lara Croft and the Guardian of Light is simply a game you cannot afford to miss.
games xtreme (Aug 24, 2010)
On average you can expect around 12 or so hours of the story, considerably more if you want to find and collect everything in the game, be warned though, there are certain rooms which once you go past, you won't be able to go back and collect a missed relic or artefact from. You'll need to replay the level from the start. With the added bonus of multiplayer cooperative action which is tied into the overall gameplay mechanics, challenge rooms that give you bonuses and artefacts, a likeable story and well paced plot, Lara Croft and the Guardian of Light has finally pulled the Tomb Raider franchise back from the brink. Don't be put off by the fact this is a downloadable XBLA game, the production values, value for money and design far exceed this and it's worth every Microsoft point and hour put into the game's levels, be they set boss fights or sprawling puzzle packed multi-stage bonanzas.
Planet Xbox 360 (Aug 19, 2010)
Despite the fact that the game is $15, it’s packed with content. Clocking in around 6 hours long and that’s just for one play through, the game is packed with plenty of varying environments, collectibles and challenges that will extend that playtime even more with subsequent runs through. Out of all the Summer of Arcade titles, Lara Croft earns that $15 the hardest. It could be my favorite Tomb Raider game of all time, and it is something no fan should miss.
TeamXbox (Aug 27, 2010)
Lara Croft and the Guardian of Light exists due to the success of downloadable titles like Shadow Complex and Braid. And if this is a trend for things we're going to see in the future, I welcome it with open arms.
Gaming Nexus (Aug 16, 2010)
Even if you're one of those people who has completely written off the Tomb Raider series, Lara Croft and the Guardian of Light is still worth checking out. The developers have made enough changes to warrant another look, especially if you're looking for a fun two-player experience. Just be prepared for a long way for an online multiplayer mode!
GameTrailers (Aug 21, 2010)
Lara Croft and the Guardian of Light is an exceptional game that's in no way restricted by its modest price tag or status as a downloadable game. The ten to twelve hours here are an excellent value, but if you plan to team-up online you'll need to wait until September for a game update. It initially looks like an attempt to cash-in on legacy by tossing its leading lady into a dungeon crawl, but this new perspective turns out to be a great fit for the franchise.
Game Shark (Aug 27, 2010)
Even the game’s length is satisfying, with a seriously meaty main quest and plenty of replay value (tons of mini-achievements are displayed at each stage’s loading screen, along with the shiny new weapons or power-ups you’ll get for completing them). Add to this the promise of Live co-op, and we have one of the summer’s best downloadable games. Heck, it’s one of the strongest games of the season, period.
1UP (Aug 16, 2010)
If you don't have a second controller and a friend within driving distance, you may want to wait until Guardian of Light's online multiplayer is switched on; the game's single-player mode is competent but incomparable to the sheer joy of raiding tombs with a couch-side friend. Just be prepared for the inevitable arguments and subsequent passive-aggression when you grab a power-up your pal's already called dibs on.
Gaming Age (Aug 17, 2010)
In closing, this has to be one of my favorite downloadable games to date. With great game play, great co-op, tons of collectibles and a great price, you can't go wrong with Lara Croft and the Guardian of Light.
90 (Sep 01, 2010)
Lara Croft and the Guardian of Light is a welcome departure form the usual worn out Tomb Raider franchise. With a lengthy single player mode that features different puzzles to the co-op mode it is hard not to recommend.
That Gaming Site (Aug 24, 2010)
Distinct and varied level design keep you impressed for the whole lengthy campaign. Cooperative play seems to be the way the game was designed, but it's nonetheless fun if you can't find a buddy.
HonestGamers (Dec 22, 2011)
Lara Croft has had more than her fair share of adventures, and some would argue that she's appeared in more than her fair share of games. Not all of those games were successful. There are many of them that most gamers would be perfectly content to forget. Yet there is something about Lara Croft that draws players in, release after release. Here in Lara Croft and the Guardian of Light, the developers remind everyone what that something is. By producing a polished and enjoyable game that knows what it wants to do and does it well from beginning to end, the people responsible for this effort have renewed hope that Lara Croft can claw her way to the top of the adventure heap once more. It'll be interesting to see what she does next.
Level (Oct, 2010)
Att storyn är tunn och dialogen styltig kan man ha överseende med, eftersom de tar upp en mycket liten del av spelet. Lara Croft and the Guardian of Light koncenterar sig på det spelet gör bäst – och som det gör det! Det första intrycket var att utvecklarna lånar friskt från The Legend of Zelda-seriens klassiska problemlösning, men efter några timmars spelande önskar man snarast att Miyamoto får testa spelet inför Links nästa äventyr.
Meristation (Aug 19, 2010)
Conclusión Lara Croft regresa de una forma poco habitual, pero con un resultado de mucha calidad. Guardian of Light es un título de vista isométrica en el que deberemos superar secciones de plataformas, resolver puzles, acabar con infinidad de enemigos que nos saldrán al paso y lograr la máxima puntuación posible en solitario o con la colaboración de un amigo. Muchas cosas por hacer, gran belleza en el apartado técnico y una exquisita jugabilidad componen un título muy completo en el que los dos mayores defectos radican en su precio y su peso para descarga. A la espera de ver cómo evoluciona el título con los contenidos descargables ya anunciados y de conocer los planes de Square Enix y Crystal Dynamics para la franquicia, estamos ante la mejor Lara Croft de los últimos años, aún cuando los últimos títulos fueron de calidad.
Relieved of the Tomb Raider name, Lara's pulled her foot out of the grave with an enjoyable title that's great value for your 1200 Microsoft Points.
90 (Aug 23, 2010)
Lara Croft and the Guardian of Light is slight in terms of storytelling – the one area seemingly skimped on to keep costs down – but everything else here is worthy of a full retail release. Visually it's excellent, the campaign is just as long as recent full-price titles I've played and is different when played co-operatively, and the gameplay equally tests your brain and your trigger finger. Even when you’ve finished the story, competitive score-based play should keep you coming back time and again. Online co-op won’t be available until September, but don't let that stop you picking up Guardian of Light now. It's a fine example of how to take a popular franchise and make it work for the budget downloadable market.
Game Watcher (Aug 31, 2010)
I for one hope that Crystal Dynamics, Eidos and Square Enix take the lessons learned from this title and apply them to the next disc-based Tomb Raider title, but while we wait for that this is a game well worth experiencing.
Destructoid (Aug 16, 2010)
With its first downloadable offering, Crystal Dynamics has come out swinging, with easily one of the best titles this summer -- digital or otherwise. More to the point, I feel comfortable saying that Guardian of Light may be the most fun I’ve had with Miss Croft in 14 years; it’s that good. Guardian of Light covers a lot of bases -- solid action, clever puzzles, nail-biting platforming, and remarkable cooperative play; it’s not to be missed.
Console Monster (Aug 19, 2010)
The Tomb Raider series has been largely stuck in the same design and play style since the first game was released on the PlayStation One way back in 1996. It was therefore a very brave move to change the appearance to this degree and it’s succeeded remarkably well. The Guardian of Light has shown that a re-visioning of a long established franchise can make things feel very fresh and new, all without losing the overall feel that this is truly a Lara Croft game. It comes highly recommended.
Totally Gaming Network (Aug 16, 2010)
Overall, this new Lara Croft game is a great accomplishment for the developers. I have really enjoyed all of the Tomb Raider games this generation, however, with that said, this breathes in some fresh air to a franchise some feel has gone stale. For me personally, I would still love to have the big blockbuster retail Tomb Raider titles and then in between those follow Lara on her adventures in arcade form. Lara Croft and the Guardian of Light is definitely one of the best Summer of Arcade titles for 2010. I can only imagine how much more fun it will be once online co op becomes available. Be sure not to miss out on this fantastic arcade title. It is well worth the price of admission.
GamesRadar (Aug 17, 2010)
Then, of course, there’s the current lack of online co-op. If you’re dying to play the game fresh with a friend and can’t meet up in person, you’ll want to wait for the patch. However, the game is so much fun in single-player that it’s easily worth a play-through in both solo and co-op. We’re really, really hoping the online component doesn’t have technical hiccups, because as it is, Lara Croft and the Guardian of Light is a superb blend of twin-stick shooting, platforming, exploration, and tactical combat. Heck, we love us some traditional Tomb Raider, but we wouldn’t shed a tear if the next adventure for Lara was a sequel to Guardian of Light instead of a “proper” Tomb Raider.
90 (Aug 30, 2010)
GoL is a fantastic way to end the Xbox Live Summer of Arcade. The only real bummer is that the online co-op is locked away until the other versions release. The content, excitement and sheer amount of fun re-imagines Lara Croft in a way that will ensure she remains a powerful force in gaming for a long time to come. GoL cannot come with any higher praise because it hits the sweet spot where value, fun and a well designed game converge.
XboxAddict (Aug 18, 2010)
Lara Croft and the Guardian of Light may not have the Tomb Raider brand in the title, but don’t let that fool you; this reimagining of the series sets the bar very high and I hope to see more from Lara and can only imagine the possibilities of a sequel on a full disc release. Pick it up and enjoy it and when the online patch comes out late September, play it all over again with your friends.
90 (UK) (Aug 16, 2010)
Guardian of Light would almost be worth a full price for the co-operative campaign alone. At 1200 Microsoft points - around £10, €15 or $15 - it's an instant buy. There are few download games that offer this kind of value for money, and few that are as clever or effortlessly exciting. Lara Croft and the Guardian of Light might be a move away from the Tomb Raider name, but it's a tremendous homage to its spirit.
In short, Tomb Raider fans, action/adventure fans, and gamers in general would be well advised to grab Lara Croft and the Guardian of Light. It is an expertly crafted, addictive experience that, while short, is easily worth the asking price. Especially in such a slow month for video-game releases.
Game Critics (Aug 19, 2010)
At the risk of gushing, I really can't say enough good things about Lara Croft and the Guardian of Light. Smart, attractive and balanced, it scores a hit in every aspect and sports thorough thinking throughout. I really can't see much room for improvement, save for the fact that the online co-op wasn't ready at launch. While many players won't initially be able to experience the game the way it was intended, once the online patch becomes available, I would recommend it without reservation to anyone who's got at least one game-playing friend.
GamePro (US) (Aug 17, 2010)
Focusing less on her tight tops and short shorts, Guardian of Light lets Lara do what she does best: kick ass, collect treasure, and decipher brain-bending puzzles. The addition of co-op and several other game-changing tweaks only serve to complement this can’t-miss formula.
Game Informer Magazine (Aug 13, 2010)
In taking a chance with Guardian of Light, Crystal Dynamics rediscovered Lara’s latent potential. For those of you concerned with the direction this ancillary title has taken, rest easy. We now know that Lara Croft is as versatile as she is flexible.
Even if you don't have a friend to share your couch with, Guardian of Light is still great fun. The frantic battles, great art style, and tons of gameplay make Guardian of Light a great downloadable title. Even though the hefty 2GB footprint makes for a long download, it's worth the wait.
90 (Aug 21, 2010)
Guardian of Light é um valor seguro nas aventuras do fim-do-mundo que habitualmente nos traz Lara Croft. Uma notável aventura, de boa duração; tempo gasto variável, consoante se dediquem à exploração ou sejam desembaraçados no percurso até à meta. O arco narrativo, por contraponto não dispara como noutros episódios, ainda que algumas cenas animadas mantenham o jogador preso e por dentro do espaço que percorre, com pontos altos e climax a reter. No entanto, o que é marcante neste jogo e encorajador no fluir da aventura é simplesmente o prazer de passar e desfrutar desta aventura. É um pequeno grande jogo. Tem acção, exploração, puzzles, muitos objectivos e objectos a encontrar por cenários vastos e só nos cabe rematar, acrescentando que Lara Croft continua bem protegida.
Vandal Online (Aug 25, 2010)
Un camino a seguir el que Square Enix ha trazado con este spin off del que deberían tomar nota otras grandes, que nos recuerda y mucho a lo que hizo el año pasado Epic Games con el genial Shadow Complex, demostrando que los juegos originales en estas plataformas de descarga no son solo propiedad de estudios independientes, y que entre juegos de grandes presupuestos pueden dejar caer producciones más modestas por estos lugares, que en el caso de este Lara Croft and the Guardian of Light incluso consigue sacar los colores en calidad/precio al último Tomb Raider aparecido.
90 (Aug 23, 2010)
Per tutti questi motivi ritengo che l'ultima fatica Crystal Dynamics sia uno dei nuovi termini di paragone qualitativi per i giochi XBLA e PSN. Con la presenza del co-op il "perfect score" sarebbe stato alla sua portata: allo stato attuale, invece, non resta che augurarsi che la patch e i DLC già annunciati (ma non dettagliati) arrivino quanto prima.
90 (Aug 26, 2010)
Siendo sinceros, no esperaba mucho de este Lara Croft and the Guardian of Light pero visto y probado todo el pastel tengo que admitir que me equivoqué. Es excelente. ¿Sabéis de esa sensación que da el ir a un local de cócteles en pleno agosto esperando que esté cerrado por vacaciones y encontrarlo abierto? Pues lo mismo. Eidos ha conseguido darle un giro significativo a la saga con sólo cambiar de perspectiva y potenciar los puzzles con un toque de la magia Zelda, corta duración y más ingenio.
Extreme Gamer (Aug 18, 2010)
'Lara Croft and the Guardian of Light' is another breath of fresh air, not only for the line-up of arcade games on Live, but for Lara herself. This top-down action adventure game is beyond excellent providing several memorable moments that are a blast alone or better yet served up in its creative two player co-op mode. With the amount of detail, polish, and extras poured into this one is an easy buy. Given the charm “little Lara” has, I’ll be startled if Crystal Dynamics doesn’t follow this path again. It’s been awhile since Lara has had so much charm. These ones a winner and an excellent close to the “Summer of Arcade.”
Gaming Target (Aug 23, 2010)
Lara Croft and the Guardian of Light is definitely a rebirth for the Tomb Raider series. A meaty puzzle-based platformer that will definitely have fans asking for more, it is the perfect conclusion to this year's Summer of Arcade and 1200 Microsoft Points ($15) well spent.
88 (Aug 01, 2010)
Lara Croft and Guardian of Light is a fun and great controlling game. It looks great, contains solid gameplay, and has a wonderful sense of balance in almost every aspect. This complete overhaul of the Tomb Raider name has taken one giant step in the right direction from this rapidly declining franchise. Although you will need some patience for the online co-op functionally to be activated, the Guardian of Light is an entertaining game whether you play it solo or with a friend. It is a great way to conclude the 2010 Summer of Arcade.
Spazio Games (Aug 25, 2010)
L'ultimo titolo della Summer Of Arcade di Xbox Live si è rivelato come uno dei migliori action/platform sino ad ora rilasciati in digital delivery per la console di casa Microsoft. Lara Croft And The Guardian Of Light è un ottimo prodotto, ben confezionato dal punto di vista tecnico, divertente, vario ed appassionante sotto l'aspetto del gameplay. L'impostazione più arcade, che impone diverse sessioni di gioco per scovare tutti gli extra ed un ritmo molto elevato di scontri a fuoco, non scalfisce minimamente il fascino della serie Tomb Raider, riproponendone anzi con forza il nome all'interno del panorama videoludico. Acquisto caldamente consigliato, i 1200 Microsoft Points necessari per poter installare su hard disk gli oltre due gigabyte di codice saranno ampliamente ripagati da ore ed ore di divertimento. Aspettiamo ora le altre versioni del gioco, augurandoci che l'unica spina del gioco di Crystal Dynamics (la modalità cooperativa online) possa essere finalmente recisa.
3D Juegos (Aug 20, 2010)
Lara Croft no podía haber regresado de mejor forma. Este nuevo título marca un antes y un después en la trayectoria de Tomb Raider, convirtiéndose ya no solo en uno de los mejores títulos descargables del momento en Xbox LIVE!, sino en una de las aventuras más interesantes y revitalizantes de cuantas han aparecido en dicha consola.
GameFocus (Aug 16, 2010)
Lara Croft is a good looking and well balanced puzzle gaming experience that breathes fresh life into the aging franchise. The negative comments were not meant to dissuade gamers from purchasing the title. While the scriptwork was a bit melodramatic, I didn’t mind it since the focus stayed on the journey and its puzzles. However, once again I must reiterate, the co-op gameplay is considerably better than the single player experience. Unless you have a local buddy to come over and play with you, it might be best to wait until the online co-op gets patched in this September.
85 (Aug 19, 2010)
Dank zweigleisigem Level- und Rätseldesign bekommen zwar auch Solisten ein rundum gelungenes Spielerlebnis geboten, aber als Team macht die Jagd nach mächtigen Artefakten, versteckten Upgrades und neuen Waffen gleich nochmal so viel Spaß. Der Umfang geht für ein knapp 15 Euro teures Arcade-Spiel absolut in Ordnung, vor allem da der Wiederspielwert dank zahlreicher Herausforderungen und Sammelreize erfreulich hoch ist. Zusätzliche Download-Erweiterungen wurden bereits angekündigt. Für den ersten Durchgang kann man sechs bis acht Stunden einplanen, doch auch danach gibt es noch viel zu entdecken. Optisch macht der Titel eine hervorragende Figur. Nur der erzählerische Rahmen wirkt glanz- und belanglos - Auftakt und Ende werden sogar lediglich in Comicform präsentiert. Sammel- und knobelfreudige Hobby-Grabräuber werden dennoch bestens bei Laune gehalten und den Kauf keineswegs bereuen.
Jeux Vidéo Network (Aug 19, 2010)
Pari gagnant pour Crystal Dynamics et Lara Croft. En s’éloignant de l’architecture classique de la saga Tomb Raider, le studio californien est parvenu à mettre au point un jeu hybride très sympathique, bien fichu et joli qui plus est. Une réussite qui conclut en beauté le Summer of Arcade 2010 de la Xbox 360.
85 (Aug 16, 2010)
Lara Croft and the Guardian of Light est une excellente surprise qui devrait ravir les fans tout en faisant du gringue à un public plus large. Si la vue isométrique était un pari loin d'être gagné, surtout pour un jeu avec des phases de plates-formes, Crystal Dynamics s'est une fois de plus montré à la hauteur. Beau comme un camion, maniable, profitant d'une bonne complémentarité entre les modes solo et coop, ce Lara Croft prouve à qui de droit que la lady britannique évolue avec son temps. Au final, si ce spin-off peut s'avérer déroutant dans l'orientation choisie, on espère qu'il marquera le début d'une grande aventure à la croisée du hack'n slash et du jeu de plates-formes/action.
MS Xbox World (Aug 18, 2010)
Lara Croft's return to the XBLA is very good, and as part of the Summer of Arcade series a welcome addition to the great line-up we've had thus far. If you're a Lara fan then you're probably not even reading this, however, if a little tentative towards the game, then don't be, as this is a well developed title well worth experience. It might be a bit simplified compared to it's older fledglings this generation, but this works in its favour as the game moves along at a steady non-frustrating pace. With added co-op sauce, and a distinctive look for the medium it's delivered, and you have a cracking game on your hands. Well worth playing and fully recommended.
Game Over Online (Aug 30, 2010)
Even though it doesn’t support co-op over Xbox Live (for now) and the plot and characters are a little weak, Lara Croft and the Guardian of Light is absolutely worth its $15 price tag. The game looks as good as many retail games (it should, weighing in at a 2GB download), offers a generous amount of replay value and, most importantly, is a lot of fun to play. It’s been awhile since I recommended a Lara Croft adventure and even though it might not be what fans of the franchise are expecting, it’s well worth checking out. It will be interesting to see what Crystal Dynamics takes away from this experience as they put together the next retail Tomb Raider adventure.
Official XBox Magazine (Aug 18, 2010)
Yet through it all, none of these minor quirks ever keeps a good adventurer down. Guardian of Light plays out like a deftly crafted, fun piece of arcade-style shooting and puzzling expressly made for buddy co-op night on Live. Who knew Lara was such a team player?
IGN (Aug 16, 2010)
Lara Croft and the Guardian of Light is a great adventure, especially if you're playing co-op. Despite the silly story and dialogue, I had more fun with it than any Tomb Raider in recent memory. With a great new look, clever puzzles, and loads of fun stuff to collect, this is an extreme makeover for Lara of which you will surely approve.
GamingExcellence (Aug 23, 2010)
Some may get stuck on the higher price point of the game but this actually isn't that big of a deal here. Unlike some Summer of Arcade releases, such as LIMBO, you're actually getting your money's worth. With more than a dozen levels in the campaign, about a hundred optional challenges, numerous collectibles and rewards to unlock you definitely get your money's worth here. If you can stand actually having to be creative in some cases and aren't put off by the multiplayer focus on the title then this is a must own game. Even the fair gaffe of the game not shipping with online multiplayer has been made up for by the free DLC that's being released soon so grab that once it's available and you'll be set for a great experience.
Lara Croft and the Guardian of Light is one of the most impressive download titles to be released this year and is a stellar game in its own right. With excellent art and sound direction, engaging puzzles and a high replay value, it’s an adventure that you’ll be very glad you went on and a welcome new direction for one of gaming’s most enduring heroines.
Gameplanet (Aug 20, 2010)
Next, and this is important, Lara Croft and the Guardian of Light will set you back 1,200 Microsoft Points – about $20. Casting an eye over Gameplanet’s library I can quickly spot a cluster of 2010 releases that have retailed at $120 and offer substantially less. I’d like to believe that the publishers of those titles are shifting their weight awkwardly and avoiding eye contact this week – perhaps considering, if just for a fleeting moment, joining me at my humble table. There’s ample room, gentlemen.
GameSpot (Aug 18, 2010)
The two must combine their abilities to solve puzzles that are different from the single-player puzzles in crucial ways. Solving these cleverly altered conundrums and fighting the emboldened hordes of enemies makes for a very fun time, providing you can get someone over to your house to play with you. The entertaining mix of exploration, combat, and puzzle-solving in Lara Croft and the Guardian of Light is perfectly matched with enticing rewards and engaging challenges that will have you tripping over yourself to replay levels again and again, especially if online leaderboard competition is your cup of tea. Cooperative play makes this adventure even more enjoyable, and though the disappointing lack of online support may sting for weeks to come, it shouldn't stop you from enjoying this impressive arcade adventure.
Hey Poor Player (Dec 31, 2010)
All of that said, I enjoyed the game much more than I would have given credit for were it not for Gabe and Tycho at PA. I recommend it for at least a few hours of passable entertainment and fans of the series – though if you were just a fan of looking at Lara’s chest you will be sorely disappointed.
Gamereactor (Sweden) (Aug 17, 2010)
Som avslutning på Xbox Live Summer of Arcade är Lara Crofts nya spel enastående. Som komplement till hennes tidigare äventyrsspel håller det också hög klass. Jag skulle kunna argumentera för hur nödvändigt det är att spelet i fråga har Lara i huvudrollen. Men å andra sidan skulle jag inte vilja leva utan den aristokratiska och nonchalanta brittiska stämman under resans gång. Det är något speciellt med de där två pistolmynningarna som sköt sig direkt in i våra hjärtan för fjorton år sedan. Den här gången är upplevelsen långt mer intensiv och mindre eftertänksam än vad vi är vana vid. Men med en medspelare bredvid dig är den är fortfarande lika bra.
Hasta los Juegos (Aug 17, 2010)
'Lara Croft y el guardián de la luz' es un juego que sin duda decepcionará a muchos seguidores acérrimos de la saga, pero quien sepa apreciar el cambio de rumbo y el aumento notable de jugabilidad, seguro que pasa muy buenos ratos con este título que, sin hacer mucho ruido, puede ser un éxito gracias a su formato de juego descargable.

GameZone (Aug 16, 2010)
Lara Croft and the Guardian of Light is nothing short of a triumph for Crystal Dynamics and the buxom adventurer. The score-based gameplay and objectives are geared towards providing hefty doses of replay value, but even a single playthrough promises to be an exciting journey filled with top-notch action and ingenious puzzles. And, in a rare turn for modern games, Lara Croft and the Guardian of Light is even better with a friend at your side.
Giant Bomb (Aug 18, 2010)
I can understand why Square Enix and Crystal Dynamics might not want to put the Tomb Raider name on Lara Croft and the Guardian of Light, considering the ways in which it diverges from the typical Tomb Raider experience. Hopefully, though, some lessons were learned from this enjoyable package for the next time they're ready to invoke the Tomb Raider name in a proper retail format.
80 (Aug 24, 2010)
‘Ok, dus als ik het goed begrijp zie je Lara in the Guardian of Light van bovenaf? Maar dat betekent toch dat je niets ziet van haar...?' Ssst, stil maar, het is al goed. Sterker nog, Lara Croft and the Guardian of Light is beter dan dat. Het mag dan wel officieel geen Tomb Raider-game heten, het heeft alles wat je maar van Lara kunt verlangen. En als dat niet genoeg voor je is, dan is er in de coöp ook nog een halfnaakte kerel die goed overweg kan met een speer om je gezelschap te houden.
Gamernode (Aug 18, 2010)
The best Lara Croft game in years. Great local co-op action built on a tested foundation with modern gaming sensibilities layered on top was absolutely the right way to go. Proves that games needn't be huge-budget, cutting-edge releases to be fun.
GamingXP (Aug 26, 2010)
Als Ableger der „Tomb Raider“-Reihe ist dieses Spiel mehr als nur okay, vor allem zu dem fairen Preis bietet es für Multiplayer-Fans (Reminiszenzen an „Banjo & Kazooie“ werden wach!) und Action-Adventure-Liebhaber genügend Stoff für einige Tage oder Wochen. Bis dahin sollten dann auch wiederum neue Inhalte zum Download verfügbar sein – ob diese von der Qualität her passen, werden Sie bei uns im Test nachlesen können. Das Hauptspiel ist das Geld wert, wenn es natürlich noch immer etwas nach „Download-Titel“ „riecht“ …
Level 7 (Sep 02, 2010)
Lara Croft är tillbaka större än någonsin, fast i ett mindre format. Guardian of Light briljerar främst i och med fokuset på att spela tillsammans och att samarbeta i pussel. Det blir aldrig jättesvårt, men lösningarna visar sig inte heller med en gång. Kanske inget för den som letar efter en djup berättelse, eller helst vill spela ensam. Men överlag finns det inte mycket att klaga på.
DarkZero (Aug 28, 2010)
Lara Croft and the Guardian of Light should please fans of the franchise while they wait for their next big Tomb Raider title. I also believe that this game will allow people who don’t normally like Tomb Raider games to be finally able to enjoy a game staring one of the biggest females in gaming history.
MondoXbox (Aug 16, 2010)
Lara Croft and the Guardian of Light si è in definitiva rivelato un gran bell’arcade, capace di regalare più di qualche ora di sano e spensierato divertimento, soprattutto se giocato in compagnia, e va a chiudere degnamente un ciclo di titoli Live Arcade di buon livello. Se siete amanti del genere e siete propensi all’acquisto ma non avete la possibilità di giocare con qualche amico a casa vostra, il mio consiglio è quello di attendere il prossimo aggiornamento che vi permetterà di giocare con amici online, e poi di andarlo a scaricare ad occhi chiusi.
80 (Sep 02, 2010)
Lara Croft and the Guardian of Light risulta un titolo decisamente interessante che va a posizionarsi ai vertici dell’offerta dei giochi scaricabili per console e PC. Soddisferà sicuramente sia gli amanti di Tomb Raider che chi cerca un action game diverso dal solito, basato forse su uno stile leggermente antiquato ma riportato in auge con perizia e qualche colpo di genio. Per goderselo fino in fondo è quasi imperativo il gioco in cooperativa, per ora in locale ma in è in arrivo anche il supporto online, per chi non ha un amico a portata di mano ma molti sparsi per il web.
Gamer Limit (Aug 26, 2010)
With sharp graphics, varied gameplay, great pacing, and strong value for the price, I’m not at all hesitant about recommending this title. Lara Croft and the Guardian of Light is a highly successful divergence from the old Tomb Raider formula, and a strong closer for the Summer of Arcade line-up. I, for one, hope that we see more like it sooner rather than later.
Gamekult (Aug 16, 2010)
Si on ne l'attendait pas forcément sous cette forme, Lara Croft dévoile avec Guardian of Light un visage différent, inédit, mais toujours aussi séduisant. Dans une 3D isométrique vraiment convaincante, ce spin-off de Tomb Raider nous présente un gameplay plus arcade, vif et décomplexé, qui laisse tout autant de place à des combats nerveux qu'à l'exploration de niveaux bourrés de pièges et d'énigmes bien pensées. Tout aussi passionnant seul qu'à deux en coop, Guardian of Light gonfle sa durée de vie et son intérêt grâce à de nombreux défis et secrets cachés aux quatre coins de chaque niveau. Bref, les fans de la riche aventurière devraient être ravis de la découvrir ainsi. En tout cas, elle n'a rien perdu de son charme.
Game Revolution (Aug 20, 2010)
All in all, though, if you need a dungeon-crawling fix with the supernatural, Lara Croft and the Guardian of Light isn’t a bad way to spend a few hours. Lara’s back in a form, with solid controls, a look that works and environments the way we think about them when associated with the pretty spelunker. It might not be a Diablo-killer - it’s not nearly deep enough on any front or with the scope of Hell to fight through - but what’s here is entertaining and worth a play-through.
AceGamez (Aug 30, 2010)
As a single-player experience, Lara Croft and the Guardian of Light is at best a modicum above average. It looks good, it sounds alright, and it’s sweet of the developers to have packed in the chance to go it alone, yessir it is. That said, it’s shameless that they’ve botched the delivery of the mechanism by which most players would otherwise experience it at its finest: online co-op. And I’m sorry, but the notion that adequate “networking code” has somehow eluded Crystal Dynamics – though only, oddly, till the PSN version hits – is, quite frankly, insulting. This is as clear a cut case of how console charlatanism killed the video game star as I can recall. And it’s a crying shame, because had it shipped with its unique selling point intact, I’d heartily recommend you all download Lara Croft and the Guardian of Light immediately. Without it, the buxom brunette’s first joint jaunt is half a game.
Worth Playing (Oct 07, 2010)
Call us old fogies if you like, but there's a pretty firm belief that when a game ships, it should be feature-complete, not "mostly done" with a promise of completion at some unknown future date. If and when the online co-op patch shows up for Lara Croft and the Guardian of Light, add an additional point to the score.
XGN (Sep 03, 2010)
Lara Croft and the Guardian of Light is een downloadbare titel die elke avonturistische gamer in huis moet halen. Sowieso als je een co-op liefhebber bent, is deze game een must have. Waar in andere games een co-op gewoon leuk is, is het in deze game essentieel om samen te werken, want anders kom je gewoon niet verder. Maar ook de singeplayer is prima om te doen dankzij een aangename balans van actie en het oplossen van puzzels. Hier en daar hadden dingetjes wat beter gekund, maar wie gaat daar over zeuren als je voor slechts 1200 Microsft Points een volwaardige interessante game krijgt? Juist, niemand, dus wij ook niet.
The A.V. Club (Aug 23, 2010)
This is a clear departure for the series, and it earns some points for that. But facing down hordes of nondescript spiders and The Sacred Temple Of Gathering Eight Giant Boulders Into The Central Hub quickly gets old—especially for Tomb Raider fans. (Aug 25, 2010)
Lara Croft and the Guardian of Light is a surprisingly fun and addictive co-op experience that is unlike any other found on the XBLA. Despite not having online co-op at release, it still manages to hold up as a solid purchase and come September 28 I can’t possibly think of a reason not to pick this game up. The total campaign lasts around eight to ten hours, and from October to December Crystal Dynamics have announced they will be releasing five sets of DLC, which will include expanded puzzles, combat and alternative characters. Perhaps the best game out of the Summer of Arcade 2010 lineup and a must have for gamers looking for a fun, intense game of cooperative play. (Aug 24, 2010)
Besides Monday Night Combat, this is probably the top title to come out of Summer of Arcade. The gameplay is solid, there are quite a few things to find in levels and the game doesn’t get much better then when you’re playing with a friend. If you don’t have any local friends, you may want to wait until the online patch hits on Sept. 28 to pick this one up. Otherwise, you’re missing out on a great DLC title that offers quite a few puzzles to solve and items to find.