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Crystal Dynamics | | General Manager | Sean Vesce | | Director of Design | Noah Hughes | | Director of Technology | John Pursey | | Director of Art | Darrell Gallagher | | IT Manager | Brian Venturi | | IT Staff | David Hong, Andre Rodriguez, Wilson Wong | | Producer | Lulu LaMer | | Creative Director | Jason Botta | | Lead Designer | Jason Botta | | Art Director | Andrew Wood | | Executive Producer | Matthew Guzenda | | Artists | Matthew Abbott, Matt Bein, Rick Grossenbacher, Yu Gu, Jeff Johnsrude (Duk), Daniel Neuburger (Master of Throwing), Chris Sturgill | | Lead Character Artist | Chris Anderson | | Character Artist | Mark Daniel Cabuco | | Object Artists | Garin Mazaika (Non-Manifold), Shao Wei Lui | | Lead Animator | Brandon Fernández | | Animators | Shaun Budhram, Ryan Goldsberry, Phil Kauffold, Barry Nardone, Jake Spence | | Lead Visual Effects Artist | Gavin Wood | | Visual Effects Artists | Joe Allen, Mike Oliver | | Concept Artists | Joel Boucquemont, Ben Shafer, Paul Sullivan | | Additional Concept Art | Shane Nakamura, Christian Piccolo, Francis Tsai | | Art Intern | Rick Gilliland (Degenerate Face) | | Additional Art Support | Jennifer Fernández | | Additional Object Support | Darrell Gallagher, John Hsia | | Designers | Jim E. Conrad, Kyle Mannerberg, Alex Vaughan (wytebred) | | Combat Designer | Riley Cooper | | Story Designer | Toby Gard | | Additional Design Support | Patrick Connor, Joe Quadara | | Script Writer | Matt Ragghianti | | Dialogue Writer | Matt Ragghianti | | Playtest Coordinator | Arnab Basu | | Programmers | Ergin Dervisoglu, Tom Fong, Matthew Roberts | | Music Composer | Troels Brun Folmann | | Sound Designer | Mike Peaslee | | Audio Engineer | Karl Gallagher | | Junior Audio Engineer | Gregg Stephens | | Creative Services Manager | Morgan W. Gray | | Creative Services Producers | Troels Brun Folmann, Rosaura Sandoval | | Localization | Misty Chun, Ted Johnson | | Av Support | Estuardo Sandoval, Jae Shin | | Production Assistant | Chris Chambers | | QA Manager | Christopher Bruno | | Xbox 360 Console Lead | Bryan Enriquez | | Platform Leads | Benny Ventura, Daniel Kim, Oliver Villa Piega, David Pogan | | QA Technicians | Kip Ernst, Joe Greer, Ian Johnson (Bedlam), Christopher Morgan | | Voice Director | Jonathan Ashley (UK), Kris Zimmerman Salter (US) | | Voice Consultant | Andy Emery (UK), Gordon Hunt (US) | | Special Thanks | Miroslav Baranenko, Olga Baranenko, Graeme Bayless, Eric Beerbaum, John Chowanec, Anatoliy Gryzin, Alex Jones, Dmytro Lemeshko, Eric Lindstrom, Tim Longo, Olga Petrus, Nate Schaumberg, Sally Short, Salami Studios US, Side UK, Denys Torgovenko, Vance Wallace, Denys Zorya, Everyone at Crystal Dynamics, Our families, Everyone else who helped during the development | Voice Actors | | Lara Croft | Keeley Hawes | | Natla | Grey DeLisle | | Larson | Dave Wittenberg | | Pierre | James Kevin Ward | | Kid | Philip Tanzini | | Kold | David Fennoy | | Qualopec | Alistair Duncan | | Tihocan | Steven Jay Blum | | Winston | Alan Shearman | | Guide | David Beron | Buzz Monkey Software | | Executive Producer | Randy Thompson | | Producers | Nels Bruckner, R. D. Wegener | | Lead Programmers | Brian Apgar, Mike Krazanowski, Derick Wiant | | Programmers | Patrick Brott, Joseph Cannon, Stephen Cordon, Lucas Crispen, Alex Harper, Daniel Koozer, Benjamin Lemer, Michael D. C. Mack, Stan Patton, Jacob Voll, Don Wells | | Artists | Ishmael Baclay, Chris Birke, Eric Blondin, Douglas Brashear, Anna Brunoe, Anthony Brunoe, Howard Day, Chad Doriguzzi, Jason Ford, Aaron Gaines, Derek Jenson, John King, Derrik McGinnis, Michael McKinley, Matthew Morgaine, Jon Rush, Cassie Sandine, Brian Schmitt, Jody Sol, Josh Sturgis, Marek Vymazal | | Design Director | Marshall Gause | | Senior Designers | Vincent Castillo, Troy Jacobson | | Designers | Greg Reinmuth, Kevin Wienecke | | Additional Design Support | Jake Martin | | QA Lead | Garrett Turner | | QA | Derek Manning, Scott Woolley, Barry Drew | | Special Thanks | Our families and friends | Eidos Inc. | | CEO & President Eidos NA | William Gardner | | Executive Vice President of Sales & Marketing | Robert W. Lindsey | | Vice President, Legal & Business Affairs | James O'Riordan | | Vice President of Finance | Malcolm Dunne | | Vice President of Human Resources | Edie Dykstra | | Vice President of New Business Development | Dave Clark | | Director of Marketing | Matt Gorman | | Senior Marketing Manager | Matt Knoles | | Director of Public Relations | Michelle Seebach Curran | | Public Relations Manager | Oonagh Morgan | | Senior Media, Promotion & Partnerships Manager | Michael Tran | | Creative Director | Karl Stewart | | Creative Services Project Administrator | Julie Moretti | | Junior Graphic Designers | Connie Cheung, Chris Cheng | | Web Producer | Roderick van Gelder | | Web Designer | John Lerma | | Web Developer | Danny Jiang | | National Sales Director | Joseph Morici | | Regional Sales Manager | Holly Robinson | | Senior Sales & Marketing Analyst | Ilana Budanitsky | | Legal & Business Affairs Manager | Clint Waasted | | Channel Marketing Manager | Leon Harmon Jr. | | Channel Marketing Specialist | Rafal Dudziec | | Channel Marketing Representative | David Bushee | | Operations Manager | Gregory Wu | | Director of NA Developer Relations | Nick Goldsworthy | | Assistant Producer | Kari Hattner | | Product Specialist Supervisor | Jeffrey Lowe | | Product Specialists | Tom Bengford, Stephen Cavoretto | | US Mastering & Submissions Supervisor | Jordan Romaidis | | Event Specialist | Rudy Geronimo | | Senior Business Development Manager | Tom Marx | | Special Thanks | Justin J. Farr (Tomb Raider Chronicles), Chris Ridgeon (Planet Lara), Stellalune Fleming (TombRaiders.net), Katie Fleming (TombRaiders.net), Thomas J. Waskuc (Lara Croft Online), Daniel Bevers (Tomb News), Shahriyar Imanov (Tomb Raider Community), Kurt Stams (Tomb Raider Inc.), Ben Riches (Tomb Raider Central), Mark García Lluch (Tomb Raider Fans), Craig James Brass (Tomb Raider Fans), Sermongar [Croft Generation], André Bernardo Baptista, Melita Mateus, Ashley Meglino, Carlos Antonio, Vega Rojas, Jessica Littler, Lucas Metz (Treeble), Regina Rassmann, Rodrigo Martín Santos | | Manual by | Hanshaw Ink & Image |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Steven Jay Blum, 196 other games Dave Wittenberg, 116 other games James Kevin Ward, 116 other games Grey DeLisle, 110 other games Kris Zimmerman Salter, 97 other games Robert W. Lindsey, 94 other games Matt Gorman, 85 other games Michelle Seebach Curran, 75 other games William Gardner, 75 other games Tom Marx, 62 other games Andy Emery, 58 other games Stephen Cavoretto, 55 other games Jordan Romaidis, 54 other games Nick Goldsworthy, 53 other games Gregory Wu, 48 other games Alex Jones, 47 other games Jeffrey Lowe, 45 other games Joseph Morici, 40 other games Graeme Bayless, 40 other games Ilana Budanitsky, 40 other games Roderick van Gelder, 39 other games Michael Tran, 39 other games John Chowanec, 37 other games Karl Stewart, 36 other games Rafal Dudziec, 35 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Tomb Raider: Underworld, a group of 127 people Lara Croft Tomb Raider: Legend, a group of 109 people Lara Croft Tomb Raider: Legend, a group of 86 people Lara Croft Tomb Raider: Legend, a group of 80 people Project: Snowblind, a group of 37 people 25 to Life, a group of 37 people Kane & Lynch: Dead Men, a group of 33 people Legacy of Kain: Defiance, a group of 33 people NFL Street 3, a group of 32 people Conflict: Denied Ops, a group of 31 people Age of Conan: Hyborian Adventures, a group of 31 people Prism: Light the Way, a group of 31 people Brain Voyage, a group of 27 people Traxxpad: Portable Studio, a group of 27 people Just Cause, a group of 27 people Tomb Raider, a group of 26 people Army of Two: The 40th Day, a group of 26 people Urban Chaos: Riot Response, a group of 25 people Nervous Brickdown, a group of 25 people Soul Bubbles, a group of 25 people Lara Croft and the Guardian of Light, a group of 24 people Infernal, a group of 24 people Glory Days 2, a group of 24 people Escape from Bug Island, a group of 24 people Ancient Wars: Sparta, a group of 24 people
Credits for this game were contributed by Sicarius (61059) |
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