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Critic Reviews

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Daily Game (Nov 01, 2007)
Poor execution, no real personality and identical gameplay across multiple characters squash the fun factor like a 50-ton Acme anvil.
IGN (Nov 01, 2007)
If you're a Looney Tunes collector and absolutely must own everything related to the franchise, pick this one up. Otherwise, you'll probably be disappointed with what Looney Tunes: ACME Arsenal has to offer. That's not to say it has no redeeming value -- if you're truly after a vapid brawling experience, by all means, be our guest. Overall, however, AA is a shallow trip down license lane, and that's all, folks.
TeamXbox (Oct 17, 2007)
Take away the familiarity of the Looney Tunes license, and Acme Arsenal is little more than another generic platform game that does just enough right to be okay, but not enough to stand out. Even with the license, the developers just didn't seem to use it to its fullest potential. Taken on its own merits, Looney Tunes: Acme Arsenal is passable entertainment, but not nearly what it should have been. In the end, all you're left with is that feeling Porky Pig sums up best … "Th-Th-Th-Th-That's all, folks."
45 (Jan 08, 2008)
Looney Tunes: ACME Arsenal first seemed like it could be fun mostly thanks to the intro-movie which reminded me of the good old days where I got to see the Tunes on TV. However, this nostalgic atmosphere seems to run off once you start to play. This, together with an enormously boring gameplay really succeeds in killing the entertainment value completely. I would agree if this game would have been released as an Xbox Live Arcade title, but certainly not as a fully priced Xbox 360 game. It just doesn’t have enough features to bear this title.
AceGamez (Dec 20, 2007)
Looney Tunes: ACME Arsenal is just a slightly below average platformer hiding behind a powerful licence. For every area of the game that's done well (like co-operative play both online and off), it loses points for doing something plain stupid (poor frame rates, unforgiving respawn points, poor level design), leaving a below average score as the only real option. LEGO Star Wars has proven that grown ups can have a blast on games aimed squarely at children, but regrettably, like Elmer Fudd opening a ticking gift from Bugs Bunny for the umpteenth time, ACME Arsenal's developers have learned nothing and the results are predictably dull.
32 (Jan 07, 2008)
So, bemühen wir nochmal die Spielspaß-Mathematik aus dem ersten Absatz: Schlecht designte Sprungpassagen + schreckliche Kameraführung + beschissenes Checkpunkt-System + öde Grafik = ein Spiel, bei dem nicht nur Liebhaber der Cartoons laut zu jaulen beginnen. Man kommt nicht umhin bösartige Absicht zu vermuten, denn so betriebsblind können die Entwickler unmöglich gewesen sein. ACME Arsenal hat nachweislich seine guten Seiten, namentlich den flotten Soundtrack, die brauchbare englische Sprachausgabe, die putzigen Figuren oder den Koop-Modus, der für geteiltes Leid sorgt. Aber der Rest ist so bedauernswert missraten, dass das auch nicht gerade irre gute Simpsons-Game in jeder Hinsicht als der perfekte Comicspiel-Messias erscheint. Eine Enttäuschung sondergleichen.
engarde (Feb, 2009)
Trzymać się tak daleko, jak to tylko możliwe. Rzadko widuje się grę tak słabą.
NZGamer (Feb 07, 2008)
Finally, the only real saving grace for this game is the multiplayer options. Firstly, two players can team up to attempt to get through the story in co-op mode. To be honest, having someone else there to share the torture did make it a bit more enjoyable. But what was more fun were the four player battle modes where you all compete in an arena with a variety of weapons. Definitely just a rental for a kiddies get-together. Furthermore this game isn’t very worthy for a 360 release with the graphics being marginally better than the PS2 version.
GameSpot (Nov 02, 2007)
Don't bother with Looney Tunes: Acme Arsenal, not even for kids who you think won't know any better. It isn't fun, it certainly isn't funny, and the game's sketchier aspects are liable to fluster anyone who plays it.
Cheat Code Central (Oct 19, 2007)
To conclude this mean spirited piece of writing, I must say that I understand this is a game meant for kids, but even kids will not find it enjoyable. It would be a slight at the intelligence of the younger generation to think any different. There are too many glitches, and the overall lack of polish in the title is painfully obvious. Hopefully, future titles will not continue to take this license for granted. It is a classic series of cartoons, and it deserves better.
20 (Dec 06, 2007)
La bouille sympathique des Looney Tunes ne sauvera pas ce titre du naufrage absolu. Laid, injouable et stressant, cet ACME Arsenal a de quoi faire rougir de honte la fameuse compagnie de divertissement qui y appose sa signature.
GameDaily (Oct 15, 2007)
Aside from tons of Achievements (which are incredibly easy to unlock -- you get ten just for trudging through the tutorial), Looney Tunes: ACME Arsenal has no justification for its existence. The Tunes deserve better than this -- and for that matter, so does your family. Stick with Spider-Man: Friend or Foe and blast this garbage to Mars.
With combat mechanics that feel diseased and platforming challenges that are never once thrilling, ACME Arsenal is a welcome addition to the year's worst list, and a game that will surely ruin Christmas for children with parents that buy games solely based on the license.
1UP (Oct 09, 2007)
There's simply nothing redeeming about Acme Arsenal. It's an incredibly poor, woefully unentertaining use of a great license, and an absolute bore to play. It doesn't get nearly enough right to be anywhere close to average, and becomes its own worst enemy with a cavalcade of embarrassing glitches. There are several exponentially better 360 games for kids (Kameo, Viva Piñata), and absolutely no reason to give Acme Arsenal anything more than a passing look of disgust.