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Critic Reviews

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RPG Site (Nov 05, 2011)
Snowblind has always had a solid pedigree of top-notch action RPGs, and War in the North can be recognized as another solid piece of craftsmanship. Top notch art direction with great set pieces, beautiful sound design, intense combat situations, and plenty of hours of gameplay (including a New Game + feature that constitutes higher difficulty levels) amalgamate into a fun piece of work well worth experiencing, even if the game has a habit of dragging on a little too long and the combat can get monotonous. Suffice to say, there are plenty of positive things that can be said about this game, and it has my recommendation to both fans of the books and those looking for perhaps a more intellectual gameplay experience. Oh, and there's a giant talking Eagle in the game with one of the best voices I have ever heard who can also help you fight in battle. If that is not a good enough reason to get you to play War in the North, then I don't know what will.
@Gamer (Nov, 2011)
I've never made it through the Rings books, but War in the North's co-op grabbed me. Too bad it's not as good solo.
Gameplay (Benelux) (Nov 25, 2011)
War in the North is een licht verouderde titel die ondanks een gebrek aan diepgang en een overvloed aan fouten toch enigszins kan boeien dankzij een vlotte gameplay.
Overall, Lord of the Rings: War in the North is not as good as many other holiday games currently on the market, but it isn’t that bad either. The slick visuals and enjoyable co-operative gameplay should be enough to satisfy those who pick up the game. On the flip side though, the repetitive gameplay, lack of character development, and tacked on RPG elements move the game closer into the average Xbox 360 game category.
Splitkick (Nov 18, 2011)
The story told here isn’t anything great. A simple, manufactured tale that throws plenty of fan service at the player and based on some minor quote from Gandalf or someone. Whenever you hit a safe location, the typical outcome is “well, the Fellowship is going this way, but we need you… IN THE NORTH!” Contrived, but it works and isn’t important. Here, the hacks and slashes are what matter. Did you like those Snowblind games I mentioned before? Yeah, you’ll be cool here, just give it a little time before it really clicks.
65 (Nov 09, 2011)
Le Seigneur des Anneaux : La Guerre du Nord est un hack'n slash solide mais que l'on aurait souhaité plus entreprenant et plus novateur pour se montrer réellement à la hauteur de la licence sur laquelle il s'appuie. Son principal attrait réside finalement dans son mode coopératif à trois joueurs, les parties s'avérant vite lassantes en solo.
62 (Nov 09, 2011)
Keine mächtige Spezialfähigkeit rockt so sehr, dass man dem Heldentrio den „Helden“ abkauft. Blickt man in die steifen Gesichter der Akteure, sieht man der letzten Technikgeneration sogar direkt in die Augen, während sie mit jedem Wort ihrer langen, langen Monologe ein Stückchen Atmosphäre ersticken. Was Snowblind gut macht, haben sie vor fünf Jahren schon gut gemacht: Monsterjagd und Schatzsuche motivieren punktgenau, so wie sie es sollen. In den offenen Unterhaltungen erfährt man viel über Mittelerde, trotz der schwachen Technik genießt man idyllische Ausblicke und immerhin haben die Entwickler nach einem halben Jahrzehnt auch das Spiel mit bis zu drei Online-Abenteurern für sich erschlossen. Das Wichtigste verpassen sie allerdings: Sie gewinnen dem Action-Rollenspiel, das sie einst groß rausgebracht haben, keine eigenständige Facette mehr ab.
XboxAchievements (Dec 12, 2011)
Lord of the Rings: War in the North is fine for a few hours of jolly good fun, but once you realise that the game has played its hand early and really has nothing else to offer then the lustre is soon lost. Poor AI, boring combat and pointless quests all add up to a disappointing game that would be better off dropped into the fires of Mordor.