Sofi and her grandma.
Sofi awakens to see a strange ball of light.
She chases after it, and into her dreams.
Pages from Sofi's journal start each level.
Use pieces to build a safe path for Sofi.
A board protects her from this frog, and a spring will get her to the other side.
Collect fireflies whenever you can.
The end of each level shows a postcard from grandma.
Different pieces appear as the levels go on.
Sofi will leap to keep going.
Strange creatures will only get stranger as the dream goes on.
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